The game `` destroying the world with an infectious disease '' ranked first in the popularity ranking due to the influence of the new coronavirus



From around December 2019, the

new coronavirus has been expanding significantly, mainly in Wuhan, China, and medical institutions around the world are being pushed to respond. Meanwhile, it has been reported that Plague Inc., a simulation game aimed at expanding the epidemic and destroying the world, has become very popular.

Video game company urges users to seek information about coronavirus from official sources, not its game-CNN
https://edition.cnn.com/2020/01/26/tech/plague-coronavirus-game-warning/index.html

Fake news can help you kill the world in 'Plague Inc.' | Engadget
https://www.engadget.com/2019/12/05/plague-inc-fake-news-weapon-full-fact/

App games about plague and disaster go viral in China — Quartz
https://qz.com/1789134/app-games-about-plague-and-disaster-go-viral-in-china/

Released in 2012, the simulation game 'Plague Inc.' is a game app for iOS and Android devices developed by Ndemic Creations , a UK-based game developer. The content of the game is that players use bacteria, viruses, parasites, biological weapons, etc. to evolve and strengthen pathogens, spread infections, and eventually destroy humanity.



In a

feature article released in 2013, the U.S. Centers for Disease Control and Prevention (CDC), which featured 'Plague Inc.,' said, 'This game is real, so that the public is drawn to public health issues. We are building a persuasive world view. ' James Born, the founder of Ndemic Creations and the developer of `` Plague Inc., '' told a CDC interview that `` I repeated online research and read articles on infectious diseases etc. to make it a realistic game Thankfully, “Plague Inc.” is not only a huge hit as a game, but it is also being used as an educational tool in schools and colleges. ”



Such “Plague Inc.” has come into the limelight again because the new coronavirus found in Wuhan in December 2019 is showing signs of a global epidemic. According to Zloping Huang, a reporter for the economic newspaper Bloomberg, on January 22, 2020, 'A real-world virus outbreak lures gamers into black humor. In 2012, Plague Inc. It's the most popular paid iOS game in China. '




In 'Plague Inc.', there is also a scenario in which infectious diseases are expanding their influence due to fake news and hoax. Chinese gamers commented that `` I feel the fear of fake news spreading on my skin '' `` In order to get a feeling of immersion, I set the epidemic of the infectious disease that will be the starting point of the game in China '' I am.



Plague Inc: Evolved , a PC version of Plague Inc. , is also receiving considerable attention. The following figure shows the number of players of 'Plague Inc: Evolved' announced by PC game platform Steam. Looking at the graph, it can be seen that the number of players has rapidly increased since January 2020, when the new coronavirus began to spread in earnest. The peak number of players during the last 30 days was 17,889, nearly ten times the number at the end of 2019.



Too many players have caused the site of 'Plague Inc.' and the server for multiplayer to go down.




In addition, Ndemic Creations has issued a Statement on the Outbreak of the New Coronavirus, following media and player inquiries about Plague Inc. 'Plague Inc., a game eight years ago, has seen an increase in players with every epidemic. We make this game a sensational, serious real-world problem. It was designed to be useful in the real world, not the game, but the game is just a game, but the recent outbreak of the new coronavirus is a real problem. We strongly encourage you to get the information directly from the authorities. '


in Game, Posted by log1l_ks