'Game creator Talk Live' where game developers meet in one place and develop stupid talk
' Game creator Talk Live ', in which Japanese game developers gather together to develop a talk , was held in the '
'Game Creator Talk Live'
— Hiroshi Matsuyama @ Cyber Connect Two (@ PIROSHI_CC2) May 5, 2019
Today, Yozo Sakagami, Junichiro Oyama, a mere woman, Japan's No. 1 software Suganuma-kun was the speaker, and Amezari Hirai-san and I were MC.
Various comments were given from each person from the game industry to the future image from now on.
Thank you for visiting! pic.twitter.com/Ts1Nn8HnV2
The first to appear were Yoshiyuki Hirai (left), the American crayfish , who is the moderator of the event, and Hiroshi Matsuyama (right), the Cyber Connect .
Then,
Sakagami-san and Oyama-san joined at the same time, and they used to have lunch together in the old days. Mr. Oyama was scheduled to participate in the
Tsukita-san, who appeared as a 'only woman Tsukita,' is also a producer who works for Bandai Namco, like Sakagami-san and Oyama-san. He usually works under Mr. Sakagami, and his titles include ' SAO Memory Defrag ' and ' .hack // GU Last Recode '.
And Mr. Suganuma, who is not the only Bandai Namco employee as a guest, is a game producer who works with Japan's No. 1 software. A new title ' Torinomisama ' is scheduled to be released at the end of June 2019, and experience sessions are also held at the Machi ★ Asobi venue. The experience meeting is being held at the venue near the Fountain Square of Corne in the back of Higashishinmachi Arcade.
Such a quick game creator talk live starts. The first question is, ' Please tell me the work that has been influenced as a creator .' By the way, Mr. Matsuyama, the moderator of the presidency, revealed that he was greatly influenced by the 'Weekly Shonen Jump' he had read in his childhood.
Sakagami mentioned ' Biohazard ' released from Capcom when he became involved in game development as an affected work. Mr. Sakagami, who was originally a movie lover, revealed that the first biohazard appeared when he was thinking, 'Can't we make a more cinematic game ......' and said that it was greatly influenced.
Continued Mr. Suganuma cites the “
Koyama-san was released in 1996, '
The next question is ' What will you think about the game industry of Dowa? ' Recently, new platforms such as
Mr. Sakagami predicts that there will be no more cross-platform boundaries in the future as it is 'more multi?' Since there are works such as '
Suganuma-san continues, 'I can not eat just by making a god game.' It is important to make a game, but in the future it will be said that it will be necessary to think more about how to provide it.
Mr. Tsukita is 'everyone can become a game producer !!', and it is expected that it will become a world where people who have an idea can make games more easily by the appearance of crowdfunding etc.
The last Mr. Oyama presented an episode in which the population of China could be felt as 'China vs. America'. And he summarized that I felt that Japan should do its best not to lose to China and the United States.
The third topic is ' Please teach the creator' Aruha '.
By the way, Mr. Matsuyama, a moderator, showed off some of the game industry on his Twitter account.
“There is a guy who always sings“ Butter-Fly when I go to karaoke ”
# # There is a game industry pic.twitter.com/g9lMsZsr1V — Hiroshi Matsuyama @ Cyber Connect Two (@ PIROSHI_CC2) May 5, 2019
As Suganuma-san is a creator, he said, 'I see PV and CM from the perspective of quality control.' As Mr. Matsuyama supplements about this and it is impossible to put all of the products into a few minutes of PV, there may be complaints from users who purchased with only the impression of PV and such a situation may occur The industry as a whole is afraid, tend to tend to check the PV in nature and quality control perspective.
Mr. Sakagami says, 'You can do something different from the planning book!' In games that take 2-3 years to develop, you may want to put in fashion trends in the middle of development or change what you want to do, resulting in a chimera There was a case in which a game like was played.
Among the titles are the ones that appear in the manga
At the end of the event, a notice time is set, and Hirai-san of the American crayfish reports that he will be participating in a reading drama '
Mr. Koyama is developing an arcade game ' Jojo's Bizarre Adventure-Last Survivor ', and it is a game that can be played by up to 20 people at the same time.
Tsukita-san appealed to the venue, 'notice or a request from a game producer who works in the industry,' saying 'Don't beat even if the game is bad'.
And Mr. Suganuma advertised 'To everyone' released on June 27th.
The last event was seen off from the entire venue with applause and the event ended safely.
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