Crispy and highly addictive roguelike 2D action game 'Hades' play review



The roguelike 2D action 'Hades ', which attempts to escape from the underworld by manipulating the immortal hero and repeating death and strengthening, is a game where you can enjoy a world view with Greek mythology as a motif and battles and conversations at a crisp tempo. Since it was officially released in 2020, it has been downloaded by a large number of players and

has won numerous awards such as the 2020 British Academy Awards Game Division Best Game Award , and finally it will be available in Japanese on April 22, 2021. I was wondering what kind of game it was, so I actually played it.

Supergiant Games
https://www.supergiantgames.com/games/hades/

Steam: Hades
https://store.steampowered.com/app/1145360/Hades/

If you play the following movie, you can see how the battle of crispy tempo is unfolding in 'Hades'.

The battle of the roguelike action game 'Hades' looks like this-YouTube


◆ Story / Dungeon Area
The main character of this game, 'Zagreus,' is the son of the king 'Hades,' who rules the underworld, and is an immortal being. The story is that Zagreus, tired of living in the underworld, tries to escape from the underworld in order to escape his father's rule.



However, Hades can send a wide variety of enemies to prevent Zagreus from escaping. The enemy is also a resident of the underworld, so he knows Zagreus.



The basic actions of this game are 'normal attack' which is also derived from combo attack, 'special attack' which is wide and powerful but has a lot of chances, and 'blood pearl' energy is used when using a long-range attack. There are four types of 'magic bullets' and 'dashes' that move a certain distance at high speed and become invincible during that time. I will make full use of these to defeat the enemy.



When you attack an enemy, the amount of damage is displayed in white, and when you are attacked by an enemy, the amount of damage is displayed in red. When you are attacked, your health gauge at the bottom left will decrease, and when your health reaches 0, the game is over. HP management is very important in this game where recovery methods are limited. The display of numbers can also be turned off from the settings.



The area where Zagreus stands is one of the 'sections' of the underworld. The compartment is a small space that can be reached from one end to the other in a few seconds. There are various gimmicks such as holes that cannot be passed through by normal movement, objects that break when attacked, and traps that are damaged when stepped on. In addition, holes and some walls can be passed through by dashing within the range of 'dash'. This is a fairly stress-free specification, and the high tempo of the attack is added to the high tempo of the movement, making it a game that does not flutter in terms of action.



A game system in which about 5 to 20 enemies appear one after another in a section, and if you defeat all the enemies, you can move on to the next section. In addition, when you defeat all the enemies, you need to get the special item that appears first.



This special item is an item 'merit' that strengthens itself, given by Zagreus's cousin, the goddess of wisdom 'Athena'. Athena and other gods associated with Greek mythology help Zagreus escape.



The gods offer three types of merit, but you can choose only one of them. The effect varies depending on the gods, and in the case of Athena, 'a special effect that repels an attack is attached to a normal attack and the amount of damage increases' 'a special effect that repels an attack is attached to a magic bullet' 'a special effect that damages a dash and repels an attack' Merit with effects such as 'with effect' is presented. Merits that were not available at this time, or that were not presented at this time, may also be available by advancing the parcel. The obtained merit is valid only during that lap, and will be lost when the game is over.



Once you have the special item, open the door to the next section and proceed. Hades is a game in which you repeat these steps, defeat enemies, strengthen yourself, and advance through the plots.



Although the effects of merit are completely different depending on the gods, basically similar performances can be collected from the same god. For example, the merit of the sea god 'Poseidon' is as follows: 'It has a blow-off effect on special attacks', 'Damage and blow off surrounding enemies when a magic bullet is fired', and 'Damage to enemies at the destination of the dash' And blow it away. ' It has the merit of giving the effect of 'blow-off' to every action.



If you blow off the enemy, you will be defenseless for a moment, and you will have a chance to attack. Also, if you blow off the enemy and hit it against a wall or enemy, it becomes a 'slam' and you can expect the effect of inflicting additional damage. In this way, it is possible to 'unify the strategy' by collecting only the merit of Poseidon and adding a blow-off effect to every action, and creating a battle style based on the blow-off effect.



The effect of merit can be enhanced by acquiring the special item 'Zakuro of Power'. This strengthening can also be strengthened according to your strategic style, such as 'strengthening only one merit' and 'strengthening all merit in a well-balanced manner'. As a result of strengthening only one merit, it was possible to annihilate a strong enemy with just a dash. In addition to Poseidon, there are many gods' merits and many strategies.



However, the structure of the underworld is complicated. You can't just collect the merit you're aiming for as you like. However, some predictions are possible. When only one 'door to the next parcel' that is activated when you conquer a parcel appears in one parcel as shown below ...



There are several patterns, such as when two appear. If you take a closer look at the doors, you can see that the left door has something like a red sasumata, and the right door has something like a gold coin. This represents a special item that will appear when you conquer the next parcel, so you can check this and select the door according to your strategy.



In addition, something like a red sasumata is the area where you can get the 'heart of the centaur' that increases the maximum HP, and the gold coin is the area where you can get the 'Charon', the guardian of the Styx River. At Karon's store, you can buy items with the money you accumulate by defeating enemies.



A boss will appear when you advance a certain number of sections. The first boss to appear is 'Megera,' the eldest daughter of the Triple Goddess of Revenge. Megaera is ordered by Hades and attempts to prevent Zagreus from escaping. It is a very strong enemy that moves quickly and launches attacks.



You can check the video of the fight against Megaera from the following.

I tried to fight the first boss 'Megera' in the roguelike action game 'Hades'-YouTube


Megaera quickly approaches and makes melee attacks, range attacks, and so on ...



It will hurt the player's hand by various means such as performing a magic attack. However, it shows a peculiar movement before the attack, so it can be avoided if you identify it well.



Defeat Megaera to clear the first level. We will move on to the next level and aim for the ground more and more.



There are other parcels where you can get two merits by enduring difficult gimmicks ...



There are lots where you can get the help of the punishable person, Sisyphus. Sisyphus is a character that provides 'HP Recovery' and 'Dark Crystal', an item for strengthening that can be taken back from the dungeon.



In this game, the means of recovering HP is the assistance of Sisyphus, as well as the merit of 'recovering 2 HP each time a normal attack hits instead of reducing the maximum HP by 60%' ...



Obtaining an item such as 'The defeated enemy drops the recovery item'. It is also possible to recover a small amount in a specific section such as immediately after the boss battle, and recovery means are moderately prepared.



The game ends when HP reaches 0. You will lose the money and merit you earned from that challenge.



◆ Hades House
Zagreus, who failed to escape from the underworld, is returned to the 'Hades House' where his father waits.



Hades is angry with Zagreus, who repeats his own actions.



Zagreus responds to irony.



In Hades's mansion, the guard dog of hell 'Cerberus' ...



You can talk to Zagreus' mother, 'Nyx' and so on. If you give the character the item 'Nectal' that you brought back from the dungeon, an event will occur for each character. Nectals can be handed over to the gods that appear in the parcels, Cerberus, and even Hades. In addition, the conversation content changes each time, and there are quite a lot of variations available.



As the game progresses, 'Miyadaiku' will appear in the hall where you can install furniture in the hall and add useful elements in the dungeon.



There is also a Zagreus room in the building.



In the 'Mirror of Meiya' placed in the room, you can strengthen yourself with the 'Crystal of Darkness' brought back from the dungeon ...



You can check the statistical data with the furnishings prepared by the palace carpenter. You can also get other means of checking statistical data, item information, etc. by advancing the game.



Next to Zagreus's room is a weapon practice area where you can use the 'Underworld Key' brought back from the dungeon to unlock new weapons and test-cut weapons.



It is the talking training puppet 'Skelly' that cooperates with the trial cutting.



After finishing the trial cutting and strengthening, when you are ready, you will escape again. Endless challenges continue to escape the underworld and to find out the truth about Zagreus's 'family.'



◆ Summary
When playing Hades for the first time, the game was over in about 10 minutes, but as a result of repeated trial and error such as trying to strengthen itself and changing weapons, the play time gradually increased and the section to advance Has grown. It's a game that makes you want to try again and again because you can feel that the action gets better every time you play, and it's hard to remember the feeling that 'it's too difficult to get stuck' due to the enhancement by items.

Weapons and merits that match various play styles such as 'I want to keep attacking hard', 'I want to repeat hits and aways', and 'I want to only do long-range attacks' are prepared, so capture according to your own play style Can. In addition, there is also a 'God mode' that will be revived on the spot if you die, so even people who are not good at action are likely to be able to proceed with the capture.



'Hades' is sold on Steam for 2570 yen including tax, and a Nintendo Switch version is also available on June 24, 2021.

in Review,   Video,   Game, Posted by log1p_kr