Argoat playing card game that let rabbits eat emeralds and share knowledge while running through to Eden Play review



" Argoat " is a game that aims to get to the Eden of Paradise, which disappeared into the dark early, by gathering eight knowledge while traveling a map made by arranging cards side by side. Other players are rivals with the same purpose that lead to Paradise Eden, but sometimes negotiating and cooperating is the key to playing the game. The game board is characterized by being able to enjoy different development game every time, such as orderly board surface and chaotically shaped board surface so that we can arrange the cards by ourselves, what will happen if you actually play? I played with.

Argoat | Domina Games
https://www.dominagames.com/argoat

The box of "Argoat" looks something like this, and the illustration of a fantasy-like beautiful girl and Mohumov's rabbit is drawn. "Argoat" is a rule that if a player gathers all eight kinds of knowledge cards and then reaches Eden quickly, it will win.



The number of players is 3 to 5 people, the assumed time for play is 45 to 60 minutes, and the target age is over 10 years old.



Inside the box there were instructions and cards, human type pieces, rabbit type pieces, check markers, green jewels.



The rabbit piece called Briana is a dedicated piece ordered specifically for "Argoat." Components such as shining emeralds are luxurious and draw attention .



By having Burina eat an emerald, players will be able to move as much as a mass. According to the instructions, "There are things where the blanas that overeated the emeralds got huge."



When arranging player's piece · check marker and a cleaner, it is like this. Because Brien's piece is bigger than the player's piece, the editorial staff who was playing together also said that "It's already enormous."



Besides being eaten by Burina, the emerald is used for paying as a toll fee, purchasing a tool card, etc.



A tool card is a so-called item. You can advance the game advantageously by using a tool card with a powerful effect, such as moving three times.



The place card is like a mass of sugoroku, and the player draws the place card and places it by himself to build a game board.



"Dark Forest" card is a kind of place card, a card to set on the board as a destination. The back side is all together, but when turned inside out ......



Only one is connected to Eden which is the goal. A traveler who is a player searches for a dark forest and has to find out only one Eden.



In order to enter that Eden, eight kinds of knowledge card are necessary. Those without knowledge are not eligible to enter Eden.



To actually play with three editorial staff. Depending on the initial placement of location cards, there are two difficulties, "travelers" for beginners and "seekers" for advanced users. This time I played as "seeker".



8 types of knowledge cards installed. Knowledge cards are not particularly effective, but collecting all eight kinds will make it possible to reach Eden for the first time.



Positioned place Place the card so that it becomes a cross before starting. At this time, every time it arrives, put "a city of the frontier" at the center with the effect of "place a place card and win one emerald". Every time the player returns to "the city of the remote border", the place card is put on the board and the world is expanded.



Since I arrived at "the city of the remote border", I will draw a location card. This time I reached "Eol Lake" with the effect of "(3) get the knowledge of the sun" when it reached.



Set "Eol Lake" on the board. At this time, you have to install it so that the road and the road are already connected, as in the image below.



For cards with a dragon icon to the right of the card name, you can connect "Dark Forest" cards as destination candidates.



Place a "dark forest" in the place connected to the "Eol Lake" that you set up. Perhaps it is connected to Eden.



"I will be worried about the" dark forest "that was installed ..." to actually go heading. I will have Burina eat her emerald and take her.



Burina, who ate the emerald, jumped with Pyo and carried two yellow players. It is a game where the difference of one turn is large, so using a cleaner skillfully seems to separate victory / defeat.



"Let's see with your own eyes!", An awkward yellow player advances the piece to "Dark Forest".



Only those who arrived in the "Dark Forest" can see if they are connected to Eden. Turning over the card with Tirari, there was not a paradise, but the "abyss" of jet black was spreading. I will put back with a stupid face so that other players do not understand that the losing of the losing is expressions.



After returning the card, put a marker of your color on the proof "I saw it." After that, players who reached "Dark Forest" must pay emeralds for the number of markers.



Blue players and yellow players stopped on the same place card. In "Argoat" it is possible to " negotiate " if the player stops at the same location card.



This time, the yellow player has "(3) knowledge of the sun" (5) knowledge of the spirit ", the blue player has" (2) knowledge of the world "" (3) knowledge of the sun " We have knowledge that we do not own.



We negotiated and decided to "share" each other's knowledge. In "negotiation" you can share information such as knowledge and dark forest cards, in addition to exchanging tools and emeralds like regular games. Knowledge is to tell one another and it will not go away if given. In other words, in this game you negotiate with other players, and the more you share the information, the better you can expand the game.



Besides, depending on location cards, you can earn tool cards by paying emeralds. The picture below where the yellow player actually pays the emerald and gets the tool card from the "caravan".



The tool card you got was a tool card "White Dragon's Wing" with the effect of being able to move up to 3 times during this turn. I can use the tool card anytime if it's your turn, so I will leave it at hand.



When it comes to the end of the game, by sharing and exchanging with each other, all the players have knowledge cards in order. There are four "Dark Forest" cards where Eden is hidden, so only blue that is watching three "dark forests" keeps track of Eden. The yellow player who thought "It is masu as it is, ... will be run by the blue player alone" will give the red player the opportunity to share the "Dark Forest" card. Since the yellow player and the red player know the information of different "dark forests", they can understand the place of Eden by cooperating with each other. As a result of sharing, all players have come to know that "Eden is on the" Dark Forest "card at the bottom left of the image. Since all of us already have all eight kinds of knowledge, we only have to enter Eden afterwards.



The dead heat began to head towards Eden, accelerated by the "white dragon wing" which the yellow player was preserved, moved three turns, and made a difference at once in other players.



Yellow player reached paradise Eden as it is. Eden says, "If someone reaches there, the paradise will again fall asleep in the darkness", no longer anyone can enter Eden after the yellow player.



When I played with three people, the playing time was about 1 hour. It also depends on deployment, but as the number of people increases, the game playing time gets shorter. When the number of participants was large, exchange and sharing between players occurred more frequently, so it was easy to gather knowledge cards by haste, and the impression was that playing time was shorter than three people.



Actually playing "Argoat" is not a game that interferes with other players, it is a game that heads towards Eden by sharing knowledge with each other, so "It is advantageous to share this knowledge" While talking about it, the trade that is actually only available to you is very important.

In the opening section, "Let's share a lot of knowledge, absolutely getting without losing each other," while playing with harmony, as the second half comes closer, "When you share more than this, others will be goaled first ... ...! "The real pleasure is becoming imminent air. In the editorial department, there is also a proposal of a local rule that increases randomness such as "Start with two items from the beginning", "Place favorite place cards from scratch", etc. There are proposals for rules to devise and play is.

"Argoat" can be purchased from Amazon.co.jp with tax 3490 yen.

Amazon | Argoat | Board Games

in Review,   Game, Posted by darkhorse_log