About animation production professionals hotly argue about "Will all animation become CG?"



A comprehensive event on animation production technology introducing fun and how to make animation for young people and fans who aim for animation production is "BurningThis isMachi ★ Asobi vol.18At the venue "Hilltop 2017 KansaiIt was held as. As the first event, "Urgent agenda! Will all animation become CG? IN Otoku Kansai 2017 SpringAlthough it was held, the top of a company involved in animation production using 3DCG such as Sandiggen, Sublimation, Larks Entertainment gathered a hot debate.

Utsuku 2017 Kansai Machi ★ Asobi Version
http://www.machiasobi.com/events/anitsuku.html

From the left, I came to the venue,SublimationA directorShuya SugaiMr.,Larks EntertainmentCG department manager ·Tomoya NARAOKAMr.,SangjigenRepresentative ofHiroki Matsuura, Anime which is currently on airing in SanjigenID-0Serve as a CG supervisor atNow YoshikazuMr.


First of all, introductions of the speakers and introductions of animation works which each company has been involved in the production up to now have been done. Although it is Sanzigen who has produced original 3DCG animation such as "Aozora no Arpeggio - Ars Nova", "Bubuki / Blanky" "ID - 0", among the animations that have been engaged in production until nowNippon Anime 100Shine on top of the "TIGER & BUNNYThere is also. It seems that now he is making a model, hero suit of Takigi · T · Tororō who is the main character of the work.

Other sub-divisions are "GOD EATER", "Tokyo ESP", "Persona 5", "Ghost in the Shell ice ARISE ALTERNATIVE ARCHITECTURE", "Gatjaman Crows Insight", "Logicoma coat", "Joker game" "Love Live! Sunshine !!" In addition to Bahamut GENESIS of Shintoism,EXILE "BOW & amp; ARROWS"I am also involved in the production of.

Larks Entertainment "TIGER & amp; BUNNY - The Rising -"" Monst anime (1st term) "" Yuuki Yuna is a brave man "" Assassination classroom "" Fate / kaleid liner Prisma ☆ Ilya "" Sony Ani "" Ranpo got no Game of Laplace "" Evangelion New Theatrical Version: Q "and so on. Larks Entertainment is an animation production companyStudio HibariThe CG division of India is independent, and he is helping CG production of various enterprises from a super sub-standpoint within the industry. Furthermore, it seems that Takuya Naraoka of Larks Entertainment produced a model of "TIGER & BUNNY" lunatic.


After having briefly reviewed the works of each company that participated in the event, a talk about 'main topic of the event', "urgent agenda! All animation becomes CG" started.


Three companies that make 3DCG production live appeal that "CG will save the future of animation".


The reason why CG saves the future of animation is that there is a big difference between "there are two with animation CG studio and there is not one".


One of the big differences between hand-drawn animation and CG is that there is no movement. Usually, the progress of production is likely to cause an accident to the extent that it is said to be "one accident, one accident", and in fact, many animation production companies who stop using the car are also many. However, in the case of animation production by CG, there is no need to collect the drawing, so "there is no movement" in the first place.


Another difference is "AssetThat there is ". An asset is a word meaning "asset", the CG model created in the past gradually accumulates, which means that it becomes "asset" in animation production.


This is explained using Sandjigen's past works. For example, Sangjigen has in the past "009 RE: CYBORG"Since I made a sparrow CG model, since then, it is not necessary to create a new model even if it is supposed to be responsible for works that sparrow appears.

Besides that, I heard that characters that appear in "Bubiki / Blanky" were also created using assets. As for that asset,ULTRA SUPER ANIME TIMENavigation characters of Spica and Sumako.


You can see how Spica and Suma actually move in the following movie. The reason why it was based on the Ultra Super Sisters model seems to be related to Mr. Kozaki Yusuke who was in charge of character design in both BUBKI · BLANKI and ULTRA SUPER SISTERS.

We are Ultra Super Sisters! - YouTube


To put it briefly, "When using assets, complicated and difficult things are solved in a matter of seconds".


Furthermore, the third point where CG rescues the future of animation is "there is technological innovation". With CG technology innovation, it will be possible to create images that could not be expressed until then.


As an example of that, what was projected on the screen was "Shaman's Bahamut GENESIS"Bahamut. This Bahamut was created by CG, but it seems that flames etc. are expressed by drawing.

I heard that the CG model was created from just one set of images. What I cautioned in making it was that it was a "CG model used in animation, so it is a model that lie unique to animation can afford" and "It is not too realistic to put it in an animated taste".


As for what kind of software we used to create such Bahamut, we create 3DCG to knead claySculptI made a model with 'ZBrush' for software, and lightened the data using 'MODO' for re-topology software.


In sublimation which created Bahamut's CG model, "LightWave" is used for texture work.


AndRigging· Perform setup (fine adjustment · setting) ......


Last rendering. By rendering multiple colors, lines, masks, highlights, gradations, etc., it seems that Bahamut of transcendence quality in animation has been completed.


Such a 3DCG also has drawbacks, for example, if it is a god drawing, it seems that you can draw Bahamut in a week or two, but in the case of CG it will take one month. However, animation production using 3DCG is a catch-up type opposite hand-painted, and there seems to be an advantage that quality gradually increases as production progresses.

As I mentioned earlier, by making models of everything in 3DCG, the speed of production of CG animation will be improved. For example, I see many animations expressing horses and crowds in 3DCG, but the CG model seems to be a great success even for CG models for art.


Since "Bahamut GENESIS of Shogunate" had more budget per episode than usual, it became possible to produce many CG models, and high-quality animation was completed.


In the case of hand-drawn animation, the quality is the best for one talk, and it seems that most of it falls down from there. However, in the case of 3DCG, as the production progresses, know-how accumulates in the animator, and the opposite phenomenon occurs that the quality is also getting better as tracks are followed. In addition, in the case of Sangjigen, for example, because they are producing full CG original animation works in the order of "Blue Steel Arpeggio - Ars Nova", "Bubiki Blank" and "ID - 0", " At the start of the production of Arpeggio - Ars Nova - "it seems that a lot of staff started from a beginner state, but around the time of" ID - 0 "it was said that the quality of the completed animation had been improved considerably, Matsuura, It seems that it was enough to feel it.

Furthermore, in the case of hand-drawn animation, we collect personnel for each work and when it finishes producing it will be broken up and it will be like "someday somewhere else". However, in the case of 3DCG, you may have to prepare a PC, and production is done using the team that exists in the company. Thanks to this, there seems to be merit in 3DCG's company that it accumulates know-how of staff as well as asset.

So, as a summary, "3DCG will change the industry practice of purging talent for each work and utilize past work as an asset to lead the animation to the next expression."

In fact, there are few things that do not use 3DCG in the current animation, 3DCG which was used only at the beginning in animation · assassination classes is used even a little by little in the beginning It seems that it began to become like.


After the end of the talk event, the Q & A section was held as the time has gone a little. Among them, the question called "I heard that 3DCG can be cheap like an idiot if it does not take a retake" pops out. Although it seems to be "cheaper if there is no retake" of course, it seems that the retake will come out by all means because the way of directing varies greatly among people. For example, it seems that the expression method is different depending on the person, just by "the state of the ball rolling", and as the number of retakes decreases as a result of working with the same director and direction for several times, as the result becomes lower in cost Thing. However, it explained that this may be good or bad, as it also has the possibility of mannerism.


In addition, during the period of Machi ★ Asobi vol.18 Sandiggen Matsuura representative 's book, which was sold at Boothwalk's Starhome Company booth "Anime to 3D (Sanzigen)!However, Amazon also sold for 950 yen including tax.

in Coverage,   Video,   Anime, Posted by logu_ii