What has changed in "PS 4 Pro" that has evolved PS 4 to 4 K & HDR compatible? I saw the real machine & demonstration play



Sony Interactive Entertainment (SIE) announced on September 8, 2016 that "4K & HDR compatible"PlayStation 4 Pro(PS4 Pro) "announced. The PS4 Pro supports 4K resolution of 3840 × 2160 and HDR which produces a contrast which the brightness expansion is puzzled and it is becoming a game machine which brings an unprecedented gaming experience. I had an opportunity to experience that PlayStation 4 Pro at Tokyo Game Show 2016 held from September 15th to 18th, so I actually watched Demoplay.

PlayStation® 4 Pro Jet · Black 1 TB | PlayStation Official Site
http://www.jp.playstation.com/ps4/hardware/cuh7000bb01.html

Facing PS4 Pro. On the top is a PlayStation logo.


The front looks like this, compare with the original PS 4 (CUH - 1000), it turns out that the corners of the four corners have changed to a rounded design.


The logo on the PS4 was engraved on the upper right corner of the front.


From the side it looks like this.


The surface is subjected to embossed processing with unremarkable fingerprints.


This is the play screen of "Horizon Zero Dawn".


SDR and ...


This is the state with HDR on. When you look at the cloud in the upper left of the screen, the difference is particularly easy to understand. Textures of clouds that could not be seen with SDR are clearly visible in HDR. The sense of reality that the depth was felt by seeing the fine things in the back of the screen, and that it is in the vast world was transmitted to us.


Next is "inFAMOUS First Light"


This is SDR ......


This is HDR. "InFAMOUS First Light" is an impression that the difference between SDR and HDR is fairly easy to understand, and the contrast and the building's color and lighting seems to be cheap. Looking at the characters wrapped in light, the part of the arm that I did not see in SDR is firmly visible in HDR. In addition, "inFAMOUS First Light" and "uncharted pirate king and last hidden treasure" will be 4K resolution & HDR compatible with patch delivery after the release of PS4 Pro.


Scenes riding Chocobo with FINAL FANTASY XV. The colors of chocobo and vegetation are expressed clearly, and the scenery which is very far behind the screen is visible. Even if you are exploring a wide world with 4K & HDR compatibility, it will be "What is that in the distant place? Let's go", curiosity will tickle curiosity.


In addition to the above, I had a demonstration play of "Resident Evil 7", but this was NG shooting. Resident Evil incorporates a technique called photoscan, which creates model data by taking pictures from all directions. When playing with PS 4 Pro, realistic texture like reality is reproduced, and the potential of photo scan Impression that it was pulling out to the limit. Moreover, light and shadow are elaborately represented by HDR compatibility, and I was able to experience the world full of tension indispensable for horror survival game.

After experiencing the demo of PS4 Pro this time, I felt that I could see what I could not see on normal PS 4, I could not hide the surprise in the evolution of home game machines. The "world of the game" and "the real world seen with your own eyes" become close, and it raises the game experience to one level to the previous level. For people who only play games occasionally PS4 which is downsized may be enough, but PS4 Pro seems to be perfect for people who play games everyday.

in Coverage,   Hardware,   Game, Posted by darkhorse_log