Interview with Mr. Rokushichi, who designed the world concept in the movie 'Garakowa: Broken World'



Illustrator Munashichi is in charge of the role of ' world concept design ' in the movie ' Garakowa: Broken World ' released on Saturday, January 9th. What is 'world concept design'? And how do you create the world? I've heard a lot about it.

Theatrical animation 'Glass Flower and the World to Break' Official site
http://garakowa.jp/

Instead of showing up, I received a nice business card.



GIGAZINE (hereinafter, G):
This time, Mr. Rokushichi is participating in 'Glass Flowers and the World to Break' with 'World Concept Design'. Please tell me what kind of work this is.

Sixty-seven qualities:
My job is to get a script and a setting document and create a place for the character to move when it is visualized. I have also received a collection of settings for the original 'D.backup' and a storybook, but in this movie there is a different scenario, and I am involved in the work in response to a request to 'think freely' about the settings. It was decided.

G:
The other day, when I interviewed Director Ishihama and Producer Kato, I heard that Director Ishihama had been fond of Mr. Rokushichi's work for a long time, so he made a request for that. You said that the ordering was almost unrestricted, but in such a case, what do you start with and proceed with the work?

Sixty-seven qualities:
First of all, I kept in mind that it was a world of data, but in the draft setting collection, there was an illustration of a plant growing from a character. So, isn't it better to have a world where plants are mixed, not just the digital world and the computer world? I thought. Also, when I saw the original character design of the movie, it was a girl about a junior high school student, so I thought about it with the image of not making it a very unpleasant world or a dirty world.

G:
When you draw, do you draw something that inspires you? Or is it like reading the settings and squeezing them out?

Sixty-seven qualities:
Sometimes it comes out suddenly, but I have to make what comes to mind as it is and make it the same as what I have seen somewhere, and although I am not a person who watches a lot of movies, I don't like the idea that 'this is the original story I brought from that work,' so I think about that idea from a different perspective. This time, the hierarchy of the world is divided, so I created a world without contradiction while considering the means of movement.

G:
In this work, the first layer, the second layer, the third layer and the three layers are drawn, but did you decide on a theme for each layer and design it? Or did you first determine the overall image and then slowly squeeze it?

Pay attention to the fractal in the space behind the first floor where the houses where Dual and Dorothy live are located.



Sixty-seven qualities:
I think it was close to the shape of gradually packing.

G:
How many designs are drawn this time?

Sixty-seven qualities:
(Looking at the material) I don't think I drew too much ...

G:
No, there are quite a few when you see it like this (laugh)



Sixty-seven qualities:
There was also work to draw a rough first, and if it was OK, I would draw it in detail.

G:
Since the job title says 'world concept', you think that you did the rough design part of the world, and you are in charge of a wide range of things, including fairly detailed gimmicks.

Sixty-seven qualities:
Well, I may draw in detail what I'm interested in (laughs) For example, each of the small panels that make up this fractal is backup data, and I think about how to expand it, and conversely, expand it. I also thought about the place where the backup data inside was eroded by the virus and gradually became more like data from the landscape.

G:
Earlier, you mentioned that the design should not be the same as the existing work, but at the time of designing, do you mean that you are arranging something based on your own knowledge by adding your own knowledge?

Sixty-seven qualities:
However, I don't really watch movies and anime, so I don't have many drawers around that. It's not a substitute, but I get hints from the 'natural sciences' that I'm interested in.

G:
It's not someone's work that is at the base, but a real phenomenon.

Sixty-seven qualities:
I agree. In the design of the second level, the swirl is a fractal that can be seen in plants such as swirls. The whole world is also an image of a part of a spiral tube.



G:
It was written that it is neither a wide world nor a narrow world for the duals in this world.

Sixty-seven qualities:
Yes. Each of the panels that make up the swirl is always the same size for the characters. If you think so, I think you will feel that it contains a huge amount of data.

G:
The stage of this work is the world inside the PC, and the inside of the PC is often represented by the image of data stored in the bookshelf, but instead, I felt that it was new to express it in fractal. ..

Sixty-seven qualities:
At first, I thought of a large library, but it seemed to be limited, even though 'the history of the world up to now is stored as a huge amount of data.' Instead, I want you to have an image that lasts infinitely.

G:
Indeed, with a bookshelf, there seems to be an end to the shelf somewhere. However, even with the crustal movements you mentioned earlier and with this fractal, there is a feeling that it is likely to come out in school classes.

Sixty-seven qualities:
When I heard something like 'This plain is a fertile land, so rice cultivation is thriving,' I liked to imagine the people who live there. Perhaps it comes from such a place (laugh)

G:
When I was looking at the materials, I saw something like a floor plan of the house. Is this area also designed by Mr. Rokushichi?

Sixty-seven qualities:
that's right. I like to make it more like a maze, but dual and Dorothy have their own areas, and they can't go back and forth without authenticating each other's areas, so the left side facing the front of the building is the dual area. , I designed the area on the right side as Dorothy's area.



G:
So that's it.

Sixty-seven qualities:
But thanks to Rimo, I can come and go freely. By doing so, I wonder if Rimo's existence will be more cute.

Kitchen where 3 people gather in the morning



G:
The difference in the design of each room is like the difference in hobbies between the two.

Sixty-seven qualities:
I agree.

G:
What was the concept behind each design difference?

Sixty-seven qualities:
After seeing the character draft by Mr. Kantoku, I used the color of each character so that I could tell at a glance whether it was a dual room or Dorothy's room. Dorothy's room also makes it possible to see some of the effects of going into the backup data of medieval Europe during the work.

G:
How was your image of Rimo?

Sixty-seven qualities:
From the standing position in the work, I thought that it was completely different from Dual and Dorothy. It's cute, but if Dual and Dorothy are mammals, Rimo is a reptile.

G:
You've been working on a lot of work this time, but what do you like about it?

Sixty-seven qualities:
Is it 'Dorothy's room'? I like the fact that the rooms are connected by windows and make children want to explore. Dorothy is fine, so I enjoyed drawing while thinking that it might come in and out of the window. Each has a desk, but Dorothy won't study much (laughs).



G:
What kind of study do the two people, who are anti-virus software programs, study? (Laughs) By the way, there is no such scene in the movie, but in

the comicalized version of Ochasan's work, there is a scene as if three people are studying, but Dorothy can certainly study. It was an atmosphere that seemed unlikely.



Sixty-seven qualities:
Oh, that's true (laughs)

G:
Is there anything else you like?

Sixty-seven qualities:
I also like this semi-underground room, the spiral staircase is designed to go to Rimo's bed, and it was very cute when I saw it in the anime.



G:
When I saw the picture from the front, I didn't think that such a semi-basement was hidden.

Sixty-seven qualities:
I tried to make this room a place like this in the computer world. I was conscious of not incorporating this kind of futuristic design into the Dorothy and Dual rooms.

G:
What was the hard part of the work you did so much?

Sixty-seven qualities:
As for the world, once I made a big frame, I just packed it up, so I was a little worried before making the 'beginning'. But after that, I didn't have a hard time.

G:
Oh, I see. After the frame was created, it was rather sluggish.

Sixty-seven qualities:
Thanks to the lack of restrictions, I was free to do it.

G:
Some people say that the one with many restrictions burns, and the restrictions stimulate creativity, but for this job, it seems that I was able to do various things thanks to the lack of restrictions.

Sixty-seven qualities:
It depends on the type of restrictions (laughs). If it's a request with a touch like this, or if it's a request after the image is already solidified, there is also the difficulty of having to match it. However, even within that framework, there are times when 'please feel free to do this', so it's not 'which is easier to do than without restrictions'.

G:
I was interviewed when I was in charge of the illustration and background of the world view of the online game 'Tsuru Tensho' in 2009, and I heard that I started working as an illustrator in September 2008. When did you start drawing?

Sixty-seven qualities:
Is it about 11 years ago? Before that, I liked drawing, but at that time, there was a site where I could draw and interact with each other on the internet, so I started drawing there.

G:
You said that you don't watch much anime and movies, but are there any creators or works that influenced you in drawing?

Sixty-seven qualities:
Even if I don't see much, it's a recent thing, and it wasn't so in the past (laughs) But ... Well, I would say the overseas game ' MYST '.

MYST | Software Catalog | PlayStation Official Site
http://www.jp.playstation.com/software/title/jp0202npjj00628_000000000000000001.html

G:
The work environment at the time of 2009 was 'One desktop computer and one laptop computer for the Internet. One mobile computer for carrying. The software is Photoshop 6.0, SAI and Shade 9.0. The pen tab is Intuos, Bamboo. Is answered. ' How much has the environment changed from here?

Sixty-seven qualities:
I bought a new PC, Photoshop became CS, and with Shade 3D 15 ... SAI hasn't changed. After that, I am using WACOM's LCD tablet Cintiq.

G:
That means that the version has been upgraded as a whole, rather than an 'environmental drastic change.' Do you often work outside on your mobile machine?

Sixty-seven qualities:
I draw designs on small notebooks, but most of them are made at home. I tried various things, but in the first place it was heavy and the function was inferior to the environment of the house, so I gave up saying 'It is much easier to draw on paper in this case' (laugh)

G:
It's difficult to say that there is nothing that meets the required specifications.

Sixty-seven qualities:
Even with a common tablet device, it seems that you can do it with a little drawing, but when you actually try it, it gets caught and it is completely useless. There are some that are good to write, but it's too heavy (laughs) I hope it gets lighter.

G:
Please tell me if there is a work that you recently touched on that you did not stab.

Sixty-seven qualities:
Did you see it?

G:
It doesn't matter what genre you see, hear, or read.

Sixty-seven qualities:
There may be more people who say, 'I'm going to see what's actually there.' Go to the sea, see strange things, go to shrines.

G:
Are you going out here and there?

Sixty-seven qualities:
Yes, not often.

G:
Are you near when you leave? Or is it a 'journey' that takes several days?

Sixty-seven qualities:
The level of 'journey'. I don't often say 'I want to see this!' By myself, and when I hear someone say 'I want to go see that' or 'I want to go there', I feel like 'Like, let's go!' is. I don't really hate it (laughs), but there is no particular pattern.

G:
Have you had an impressive outing lately?

Sixty-seven qualities:
Someone who likes owls went to see the owl cafe. I was interested in bird feathers, so I asked them to show me the feathers of an owl in a cafe.

G:
Oh, nice owl. Did you have anything in terms of hobbies?

Sixty-seven qualities:
My hobby is work, so I'm happy if I work (laughs)

G:
When asked about future activity policies in an interview in 2009, he answered, 'I want to get people to work,' but as of 2016, I am in charge of character design in addition to the cover and illustrations. I had a work and thought that I had achieved my goal brilliantly. From here, please tell us if you have any new goals.

Sixty-seven qualities:
In 'Glass Flowers and the World to Break', I did a world concept design. I like to build the world from the foundation like this, so I hope there will be more work like that. Also, personally, it doesn't matter if it's small, so I'd like to make something that has a story and is like a picture book.

G:
We hope that you will enjoy the 'glass flowers and the world of breaking' where you can enjoy the world image created by Mr. Rokushichi. Thank you for talking with us today.

The movie 'Garakowa: Broken World' is being released at Shinjuku Wald 9, Cinema Sunshine Ikebukuro and others.
© Project D.backup

in Interview,   Movie,   Anime, Posted by logc_nt