"Ghost in the Shell New Theatrical Version" gave birth to new seeds ", Production I. G Miku Ishikawa has heard a story
The film "Ghost in the Shell New Theatrical Version" released from Saturday, June 20 is the 25th anniversary of the birth of the Ghost in the Shell. The first time the Ghost in the Shell was imaged was the movie "GHOST IN THE SHELL / Ghost in the Shell" which was filmed by Oshii Mamoru's hand 4 years after the comic was published. Since that time, Production I. G is in charge of animation production of "Ghost in the Shell" series. This time, I had the chance to interview Mr. Miku Ishikawa who is the president, so I looked back over the past series and heard various stories.
Production I. G
http://www.production-ig.co.jp/
GIGAZINE (hereinafter, G):
When Mr. Ishikawa decided to produce the new theater version, Mr. Oshii's director Oshii Mamoru directed "Shirow Masamune's world" 25 years since the birth of "Ghost in the Shell" by Masamune Shirow "GHOST IN THE SHELL / This history is also the history of the challenge and growth of Production IG, and I will announce here that I will challenge the "Ghost in the Shell New Theatrical Version" following this history. " I was announcing the message that. I do not trace this, but I would like to ask the story of "Production I. G and Ghost in the Shell".
Ishikawa Mitsuhisa (hereinafter, Ishikawa):
Yes.
G:
The original is a comic published in 1991, directed by Oshii Mamoru into a movie, and in 1995 "GHOST IN THE SHELL / Ghost in the Shell" was released. Ishikawa says "Field force revolution"In the movie of 'Ghost in the Shell', the flow from" AKIRA "filming in 1988 is coming out" is written.
Ishikawa:
I agree.
G:
At this time, "It is said that a story is coming from Kodansha, and Mr. Oshii came to talk about" I want to do it. "What kind of flow did you have?
Ishikawa:
Although Kodansha had a story saying "Do not do it" with a different title, I did not go well because the timing did not match. There was a "rim" where it really fits in "Ghost in the Ghost in the Shell". It seems that accidental side did what he wanted, superintendary side wanted to do, I. G all became one and that coincidence took a coincidence.
G:
Thus do not you have a work that will be created with overlapping timing?
Ishikawa:
Such a thing is not in the past, it is a coincidence.
G:
Director Oshii Mamoru has been paying attention to IG (at that time, a tatsunoko production division) from the time of "red light bullet Zillion", and when I did OVA of "Mobile Police Patlabor" I am convinced that this can go , "I'm going to build a movie version", "Well, let's organize".
Ishikawa:
Well, yes.
G:
When "Mobile Police Patlabor 2 the Movie", Director Oshii is deeply related to say "I could not think anything other than doing with IG", but I brought the original of "Ghost in the Shell" Director Oshii told Mr. Ishikawa, "Since I finally understood 10 times, I could not understand Ishikawa even if I read it 100 times."
Ishikawa:
It's a bit dubious, but I guess that's the way it is (laugh). Before reading 100 times I feel frustrated about 5 times. Although a little change the story, I love the manga of "AKIRA", and when I saw it as a movie, there was a disappointing part because I could not understand a bit because I compared it with the awesomeness of comics is. That's why I felt something like a coolness of the "Ghost in the Shell", which is different from the skill of Mr. Katsuhiro Otomo, which is super cool, like Mr. Masamune Shiro's unique layout. Character is not rather cynical, it seems to be soft at first glance, including somewhat sexy places, but the story is tough, is not it? I thought that "It would be hard to make this" because it is orthodox in awesome science fiction, but I thought that "I tried that simple thing well this much as often", looking at the story drawn by Mr. Oshii It was. At that time, it is not "to control poison with poison", but it seems to be said that Okui-san like a difficult subordinate to do an esoteric original, on the contrary it will dilute difficulty, or make it easy to understand I wonder if they are giving away.
G:
I see. Was it confident that it would surely be good to multiply poison with poison?
Ishikawa:
Well, that's not always the case. We are challenging because it is a creator, but the original hurdles are expensive. Mr. Shiro's original works seem to be good for whom he likes, there are many things that can not be done in reality. Mr. Shiro says, "It's good, I will leave it to you", but since the world view is intensely written out of the field of comic books, it is made with thoughtfully thoughtful settings If you put something incompatible there, the work will be cheap. Director Oshii knew about it properly or did not do anything extraneous, or I made it fusing through "Oshii flow filter", I think that it was a big deal to be made as a movie.
G:
Many magazines of the original are truly gissiri written.
Ishikawa:
I feel that over there 's something "good to do" and "what I should not do" is buried.
G:
I see. Such a "GHOST IN THE SHELL / Ghost in the Shell" has a part that can not be believed when seeing that the success of the domestic box office at the time of publication is not good and that the video was also a slow start. However, when I made a big hit overseas and reimported, I also hit in Japan.
Ishikawa:
I think that the influence of "Ghost in the shell ___ STAND ALONE COMPLEX" (hereinafter "S.A.C.") Is also great. After all, "S.A.C." Did 4 courses on the TV series, not only the movie version of the customer made by Mr. Oshii, but also a little more general. Due to Mr. Oshii's coach Kenji Kamiyama who is younger than one, it seems that synergistic effects of the Oshii version and the Kamiyama version worked out well. So director Oshii "Innocence" made a work like "delusion" (laugh)
G:
The publication of "Innocence" overlaps the broadcasting time of "S.A.C." and "S.A.C. 2nd GIG" right?
Ishikawa:
That's right, that has the feeling of putting the company on a personal basis as I. G trying to expand the market all at once by putting up a game, a movie and a TV series at the same time. I feel that I was concentrating all over there.
G:
I have read the episode that "S.A.C." has budget of about 3 times as much as usual per episode as a TV series.
Ishikawa:
Well, it is not surprising even if it takes three times, but in reality it is roughly 2 to 2.5 times.
G:
Besides, it is a work that has done just as good as the investment.
Ishikawa:
When I was talking about what I was wondering at that time, I was stuck (laugh). I also did "innocence" with expensive production cost, even with interaction with DreamWorks, I could have been more comfortable if I took the other conditions, but I was poking it. Even though it's over 2.5 times the normal TV series, it's finally cool with just one course, it's 4 cool. To be honest, I said that it was a TV series, but the TV station was not the first decision. Even so, it was a lot of momentum as to whether it was passion, scary things, reckless, or strategy was that it all ran into it.
G:
When I was "S.A.C." I had an impression that the surroundings were exciting and so I did not think that the back side is such a single paper.
Ishikawa:
Well, I always felt that I was desperately desperate with the feeling of "always cliffy". Also, when I did "Innocence" I worked with Toshio Suzuki and I studied a lot, but to be honest, there is nothing I will do with you anymore, I guess I do not think there will be a life Suzuki's team was severe. At the sight of it, Studio Ghibli taught us not only to make a work but also to have a strategic severity to embark on a production committee and the ability to involve it.
G:
This "S.A.C." is the third Ghost in the ice crew following the original film by Director Oshii, and the "Ghost in the Shell ARISE" created this time is positioned as the fourth Ghost in the Shell. When I see the interview before the release, it is said that Mr. Ishikawa went to the place of Masamune Shiro about "2010 wanted to make a new" offensive shell ".
Ishikawa:
If I talked to Mr. Shiro and talked about what I wanted to do, Mr. Shiro surely thought that it was "Although it is not the" eve of the offense shell ", but if it was a talk until the element entered the Public Security Section 9 Nobody has made it and there is quite a certain degree of freedom there, "so that the plot was sent a bit after the first meeting and the direction was determined ... ... I will.
G:
When I went for consultation, I did not specifically asked, "I would like to make something like a previous day's talk", was not it a proposal like "Let's make something new?"
Ishikawa:
Well ... Yes, there is a part whose memory is not definite a bit, but it seems that it was the first time that I could make a quality drama like "Ghost in the Shell" that is made in one hour frame overseas I feel that. So, I guess it was not from "doing a movie", but I wonder if it came in from the framework of being able to make high quality things with "Ghost in the Shell" with an hour frame.
G:
Indeed ... ... so all 4 copies have been made public, and thus it reached the "New Theater Version" released on Saturday 20th June.
Ishikawa:
Although it was decided with the idea and strategy of the Production Committee, when I saw the completed image of this "New Theater Version", I thought for the first time that "everything was ok."
G:
When the official title of the new movie version was announced, it was an announcement "It is" Ghost in the Shell New Theatrical Version "," So, what is the title of the new theatrical version? " There is memory. This title was published at the time of production announcement by Mr. Ishikawa, "I will make" Ghost in the Shell New Theatrical Version "" I thought that I was actually decided at that point, why the subtitle Did you make it a straight title "New Theatrical Version" not including it?
Ishikawa:
That was pretty annoying, is not it? ... I think that it was painful as a scene. Including quality, I raised a huge hurdle, and Nomura 's coach may have been under pressure considerably. Although it was a troublesome thing, I made "Ghost in the Shell iceboard ARISE" up to border: 4, and it was considerably scraping Okata's screenplay for 50 minutes. Then, there were some parts that had to be scraped off even in the delicious part, and that part was getting stressed somehow. By placing Okata's screenplay on the scales of 100 minutes, by placing one goal of "New Theater Version" as a worksite as well as a work, it responded with the result as much as it was loaded I felt that.
G:
Although this "new movie version" is expressed as the latest work of "Ghost in the Shell ___ ARISE" series, what kind of intention does the phrase "ARISE" do not enter?
Ishikawa:
The "Ghost in the Shell ARISE" is directed by Kazuya Kanase as the general manager, the director is different in each story, and the director and the director are at the center of the work. Under such circumstances, director Kazuya Nomura and general manager (Toru Okubo) who was in charge of "New Theater Version" are young. Since "ARISE" has been made with quite a lot of veterans, I thought that it would be more freedom to not put in that frame, or I could make it freely. She seems to have not thought so (laugh). For example, "border: 1" of "ARISE" something, it is not easy to collect such members on a 50 minute scale. After doing it over, furthermore it becomes hard when saying the theater version, but by removing the sign called "ARISE", I realized that "this is one new work", including the surroundings I think not.
G:
The general manager of Kose,Mr. Ishikawa expressed "I.G's final weapon" at the production presentationIt was done. Mr. Yellow"Do not say the last weapon" "Please do not to be the last weapon, just about the latest weapons" to Mr. IshikawaI see. Is the meaning of introducing Mr. Kose, who is an important weapon, big again?
Ishikawa:
It is big. This is probably the trend of the times, the tide of the world is CG after all, including how to make 2D animation from now on. When CG gets more and more mainstream and it is going to be heading to where Japan is going, Kise says "GHOST IN THE SHELL / Ghost in the Shell" and "New Century Evangelion" production theater works of IG It is a man who has carried the drawing director all the time. Speaking of "Seven Samurai" is a flag. Because I want you to become a symbol, Kise is "general manager" what. I was thinking that balancing could be taken because I was going to do the practice, I thought Kanase would be able to supervise more than I imagined, and in that respect, I think that he wanted to do more. However, thinking about putting each story director into thinking, I think that it was a good judgment.
G:
"Ghost in the Shell New Theatrical Version" will be releasing the main video for 12 minutes on YouTube, or publishing a collaboration movie with Sony's 4K BRAVIA. Ishikawa says, "In the field strength revolution" there is an item "create a faded work", "In" GHOST IN THE SHELL / Ghost in the Shell "can only be played by about 20% in the video technology at that time Even in Innocence, there are also cuts that have come to see the sunlight at last after the Blu-ray Disc comes out. "However, it is something that is felt thanks to the 4K up-convert technology of 4K BRAVIA Is it there?
4K BRAVIA: "Ghost In The Shell x 4K BRAVIA" Collaboration Movie (Dive to 4K) 【Sony Official】 - YouTube
Ishikawa:
That's it. When seeing the image of "New Theater Version" on the screen of a well-established studio called a TV center, there is a part that can not be seen because it is crushed in black when it becomes a particularly dark scene in the action scene. Even at the time of dubbing, "I wonder if this is perfect black," or "It might be NG if it is a television," I was a bit nervous about my inner heart. However, when I looked at the 4K up-converted image, it was drawn properly that the things that were drawn so tightly were not crushed in black, and the fact that the site adhered to the quality of black matched very well . That was the kind of darkness scene in which the claim might come, I was able to regenerately reproduce, I felt that the hardship of the site was rewarded.
G:
Mr. Ishikawa's impression of comparing 2 K video (full HD) and 4 K up-converted video in BRavia was "I want to see on 4 K television all the time".
4K BRAVIA: Ghost In The Shell x 4K BRAVIA 【Sony Official】 - YouTube
Ishikawa:
Nomura is good at raising the density of the screen, and with respect to the screen, I am raising the density considerably. In that respect, I think that it was very good to reproduce the image properly against the definition of what we made. Director Nomura had the staff drawn in details, saying "even this", and I have not compromised at all. Therefore, it fits well with this "new movie version", and it was also good as a trend of the times that television capable of reproducing the image made so with the quality which the producer is pleased with appears I think.
G:
Director Kozo Tanaka comments that "Things that could not be seen even though it was built in the past, will be rewarded for better looking in a few years", is not it?
Ishikawa:
That's exactly the case. Also, "I stick to black" is also a part of sticking to it because it is still a movie. Because movies are seen in the dark environment, black can be used. When watching on television the circumference does not necessarily become pitchless and the impression received by the viewer will differ, so there is a real pleasure in expressing the darkness in a dark environment. Including those points, all became good.
G:
Although it is not a "new movie version", when the Blu-ray version of "Innocence" comes out, when playing with the player, even in the scene of the festival which had been crushed until now, "it can see things that could not be seen" I understood that it was portrayed in detail as fine. I think that 'innocence' is a theatrical release work, so it seems to be the premise to see on the screen, but if you pour in all of the technology you can have, it seems like such oversized specimen will be born.
Ishikawa:
As a worksite, I think that it is "credit" that it is absolutely outstanding in terms of quality, so it is important not to compromise while keeping the schedule. You can do as much as you can "ignore the schedule and do not compromise", but I think that I am in the spirit of Production IG that there is a schedule and not compromising among them. It seems like a part taught by Oshii. There are contradictions which commonplace can not be taken for granted, but I think the schedule is important in terms of protecting quality. When there is no schedule, the image that the quality is going to collapse like a person's motivation is strong.
G:
I wonder if this is where the "New Theater Version" came until it was released and the "ARISE" series was also cut off.
Ishikawa:
I thought about doing "Ghost in the Shell ARISE" that "going to the start line is a goal". "Starting line" means "Elements enter Public Security Section 9", I started planning to aim at that, but I realized when I made "New Theater Edition", "This is not a goal You gave birth to a new species. This is also big because the Production Committee also realized that the stuff making things properly produced large species. Another thing in the "Ghost in the Shell" thought that it is strange that it will be unchanged no matter how the time advances, even if the technology changes, so I'm trying to change it for a long time. In this "ARISE", I did with the image of opening up the future by destroying, but seeing "New Theatrical Version", the most important thing must not be changed, it is "Ghost in the Shell" That got me so bad.
G:
The "Ghost in the Shell ARISE" was positioned as the fourth Ghost in the Shell, but from that point it was born a seed that might lead to the fifth and sixth.
Ishikawa:
This is something I had never imagined until the work came up, but when I saw it, I realized that "Ah, the seed was born ...". All means, please come to the theater.
G:
Thank you for today.
Mr. Ishikawa and "Ghost in the Shell New Theatrical Version" Kusanagi Element. The movie is finally a national road show from tomorrow, June 20 (Saturday).
Movie "Ghost in the Shell New Theatrical Version"
http://kokaku-a.jp/
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