Game "Unit dropping simulator" that takes over units with casual setting of "going to death" when going to school too much
A thrilling game that turns into a terribly weak student hero with "going to school too much", skipping schools moderately, sometimes burning professors, sometimes collecting units while being murdered by unreasonable fateUnit dropping simulator"is.
Unit dropping simulator
http://www.tusitc.com/creditsim/dropTAN-I.htm
This is the play screen of the unit dropping simulator. The upper row shows the number of days, the weather and the number of target units, the middle row shows the probability of getting to school without fatalities and the fatigue value. The game is a simple one that selects the lower three buttons and collects the units.
I will play it at once. Click "Go to school" button.
Although the value of "fatigue" increased, one unit was able to be obtained.
Again click "Go to school".
The unit increased by one, but the fatigue index also increased.
The weather will be sunny. Click the "Go to school" button feeling well.
I got one more unit. Tiredness has begun to accumulate, but there is still room for it.
Click the "Go to school" button.
It is an indication of "How tired has gathered and it died". Unit dropping simulator seems to be a frightening game to die only after going to school for 4 consecutive days.
If you click "OK" here ...
A mechanism that you can tweet on Twitter automatically. The content is "cause of death: overwork". A trap has been set up that you tweet with this content if you carelessly click on the tweet button.
Replay the game and replay the game. Click "Go to school".
Tiredness is "16". I still have plenty of room.
Click "Go to school".
Tiredness is "48".
Do not overwork death. Click "Sabo".
Refresh completed.
Since I got tired, I clicked "Go to school".
I am getting the unit in good condition. Tiredness is "30", but I can not get rid of ... ....
It's nice weather so click on "burn professor".
How tired has exceeded the limit value. After all it seems that both mentally and physically get tired when doing something big. However, it was a great success to increase the number of units to 14 at once.
It is safe not to go to school the next day after burning a professor. Click "Sabo".
Here the game is over with the display "exceeded the limit!" What an absurdity. Should I go to school with a cheap face ... ....
Although it is not OK, click "OK".
The cause of death is "Extreme overwork". Again the unit dropping simulator is a terrible game.
Re-challenge. Change to a strategy of burning a professor and getting a unit before tired gathers. Click "Burn Professor".
Although the MAX value of fatigue has drastically decreased, I am feeling refreshed feeling that I can get as much as 10 units with no fatigue at all.
Extreme Clicking on 'Skip' by stepping on that there is no overworking death.
The value of "School success rate of today" has recovered drastically. Apparently, it seems that the bloom has cooled down.
Click on "Go to school" with a good feeling.
The fatigue has increased, but the unit does not increase.
While moderately skimming ...
go to school.
The fatigue has increased but the unit does not increase.
Click "Go to school".
Again the unit will not increase. I see, there is no professor anymore ....
Click "Go to school" while feeling the world is unnatural.
Today is Sunday. I am sorry for the absence of a professor, I accidentally went to school without confirming the days of the week and the game was over.
This is my fourth challenge. On the eleventh day we have gained credits smoothly while skimming moderately.
The weather was sunny and tired. A great opportunity has arrived.
Click the traditional family treasure sword "burn professor".
Undoubtedly the unit has increased to 22.
After work we are limited to skipping.
Click "Sabo".
Just click "Sabo". We will try to escape.
When the 15th day comes, the new quota "Let's take 3 credits by the 28th" was displayed.
The weather is snow. It is limited to skipping such a day ....
"Unit dropping simulator" is a toughest game that moderately skips so that tiredness does not accumulate too much, and sometimes collects units until burning a professor. It is recommended for those who want to enjoy thrilling development with danger always that they die even if they are too tired, they die even if they drop too much, and they are drawn by cars and cars on the way to school.
Since the death pattern as of ver3.12 is 34 kinds, it is very much ant to burn passion to complete all death patterns.
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