"Desert Moon" game protecting spaceship from attacking aliens



An aggressive alien lives on an unknown planet on which the space ship got off and the crew face up to protect the mother ship with weapons ... ... It seems to be the plot of a science fiction film somewhere, but this "Desert Moon" is a game developed in the royal road story.

The aim is to place a crew equipped with weapons and keep aliens from attacking the mother ship. The enemy alien heads straight towards the mother ship, but as the crew is near, it attacks the crew, so if you have not firmly protected the defenseStarship TroopersIt will be like something like that.

Details of the game are from the following.
Play Desert Moon: Max Games

After reading the data, click "LAUNCH" to go to the title screen.


This is the title screen.


When "PLAY GAME" is clicked, the menu of "DAY 1" to "DAY 5" is displayed, enabling the start from the cleared stage is possible.


The difficulty level can be selected from 3 types of EASY, NORMAL, HARD. With EASY, the damage received when the alien reaches the spacecraft is reduced considerably, giving a margin, and when the ally is defeated the placement cost returns 100%. However, with HARD the damage gets bigger and the returning cost is 50%.


Immediately challenge "DAY 1" with "NORMAL".


The upper left button is a game pause & menu display, next to that enemy attack start button. The upper right is "Life Support", when the alien breaks through the defense network and reaches the spacecraft, it decreases, and when it gets to 0, the game is over. In the lower left is a possible soldier (and its equipment) that can be placed.


In this way, we arrange soldiers and prevent attacks of enemy aliens. The flight unit in the lower right will tell you in advance how many enemies will come. In this case, the rest is 10 waves, the next thing is Runners. It is the weakest, it is just an alien that runs.


When you press the E key, the attack range of the deployed soldier is displayed. I will aim at the moment the enemy enters.


You can now use new weapons. Initially usable "NAIL GUN" has a shorter attack interval and lower cost, instead of the attack power, it is only one body that can attack at one time, but since "FLARE GUN" has a small explosion when landing, You can give damage to your enemies.


In addition, support attacks that can be used during enemy attacks also appear. Four weapons will be available in stages. Conversely, even if a soldier enters into an enemy 's offensive turn, it is impossible to place it again until the enemy disappears.


The first available support attack is "REPULSOR", you can temporarily withdraw all enemies.


Although it has broke through the defense line, as I mentioned earlier, we can only place a soldier, so we can only watch it being done ... ....


Damage became too big, so we redoed and cleared. It shows how much you lost a soldier, you received damage, or you killed an alien.


It rushes on the second day.


Arrangement of soldiers is restarted from 1, but the weapons banned are still intact. The enemy that comes is "Busters", the defense power is slightly high.


Get a new support firearm. As enemies become stronger, weapons of ally will also be strengthened.


Earned the third weapon "FUEL LAUNCHER". You can flame the fuel around when you landing and ignite the enemy by attacking later with "FLARE GUN" etc.


FUEL LAUNCHER landing is exploding in yellow.


"Hunters" comes after "Flamethrowers" are banned in "DAY 3".


Because we will go through the ground up to our eyes, correspondence can not be made in time with ordinary firearms. If it is a flamethrower, it is possible to repel while stopping the enemy, so it is perfect for measures against "Hunters".


However, when Busters and Hunters come to engage in cooperative attacks, they can not deal with flame radiators ......


It annihilated. You can get advice by clicking "SHOW HINT" at the bottom. Although it is suitable for defeating Hunters, flame radiators are sometimes overpowered by enemies running on the ground such as Runners and Busters, so they can successfully use ordinary firearms and support attacks It is necessary to go.


Redo from the title screen. In addition, since it is possible to select the degree of difficulty again when returning here, if it is absolutely impossible, it may be to lower the difficulty level.


Based on the previous remarks I put a defensive line. The place where the ground is dyed green is the place where you killed the alien. It seems that I managed to keep it early and early.


"DAY 4" will become "IMPLODER" will be available. Also a humanoid alien named Infected appears as an enemy.


Infected is very durable, but IMPLODER can erase enemies with a single blow.


The enemy's big attack wave came. It seems that it will annihilate at once at a stretch once the defense line is broken.


Finally, on the final day, it became "DAY 5".


Beam weapons can be used when coming so far. It is a powerful weapon which can eliminate enemies on a straight line at once but it takes some time to charge.


Ultimately, more than 2,500 enemies will be caught in a single attack. Let 's make full use of attack droid and support attack from mother ship etc.


Somehow cleared. You can see "RATING", but ☆ is bronze. This is the evidence that it cleared at EASY difficulty level. Silver is NORMAL, it becomes gold if it is HARD. I would like to clear it with three stars of gold if possible.

in Review,   Game, Posted by logc_nt