The worst 10 game machines that did not sell in the world
Various game consoles have been released from Nintendo to PS3, but these are the worst 10 game consoles that did not sell particularly well among them. The numbers are the total number of units sold worldwide, and game consoles that were only released in Japan are not counted, so the results are different from the impression in the Japanese market.
the detail is right below.
The 10 Worst-Selling Consoles of All Time Feature on GamePro.com
■ No. 10: Dreamcast
10th place is Sega's Dreamcast. Sega's last game machine released in Japan in 1998 and in North America the following year. Saturn, 32X, and Sega CD (product name of Mega CD in North America) had a bad reputation in the North American market. 2.25 million units sold in Japan, 10.45 million units worldwide.
■ No. 9: PC Engine
The ninth place is NEC Home Electronics' PC engine (product name in North America is TurboGrafx 16). After moderate success in Japan, it was launched in North America in 1989. However, it was defeated due to the failure of NEC's advertising strategy. It sold 10 million units worldwide, but only 2.5 million units in North America.
■ No. 8: Sega Saturn
8th place is Sega Saturn. It was released in Japan and North America shortly before the PlayStation appeared, but it only lasted about three years. The price of the game machine itself was high ($ 399 in North America: about 47,000 yen), and software development was a little difficult, so it was destroyed by the PlayStation. It sold 5.8 million units in Japan, and I think it was on par with the PlayStation at one point, but it seems to have been very poorly received overseas, with sales of 8.76 million units worldwide. is.
■ 7th place: Mega CD
The 7th place is Mega CD, which is an expansion device for Sega's Mega Drive. The Mega Drive was released under the name Genesis in the North American market, and was a very popular hardware with a market share of 54%. However, the mega CD was $ 299 (about 36,000 yen), which was quite expensive as an extension device, and because it was a device that did not keep up with the times, it sold only 6 million units and ended its life. Also, it seems that Sega's support was quite bad, and after that the Sega brand's reputation was lowered.
■ 6th place: 3DO
The 6th place is 3DO. Matsushita and Sanyo have put out in Japan, and the CM using Dr. Einstein was impressive. It was designed by the founder of Electronic Arts, and its hardware capabilities were quite high, but it was still expensive ($ 700: about 84,000 yen, initially 79,800 yen in Japan, later reduced 54,800 yen) seems to have pulled the leg. Thanks to EA's backup, it seems that about 2 million units were sold.
■ 5th place: Virtual Boy
Fifth place is Nintendo's Virtual Boy. It was released after the Sega Saturn and others appeared, but only about 770,000 units were sold due to the bad appearance of the red and black screen and the price of $ 180 (about 20,000 yen).
■ 4th place: CD-i
The 4th place is Philips' CD-i. It seems to be a multimedia device rather than a game machine, but it seems that a very small number of game software was released. It was released in 1991 and disappeared due to later cheap and high-performance hardware, but Philips continued to support it until 1998. 570,000 units sold.
■ 3rd place: Atari Jaguar
3rd place is Atari's Jaguar. It was a 32-bit machine with a graphics card with 64-bit capability and was released for $ 250 (about 30,000 yen), but it seems that only 250,000 units were sold.
■ 2nd place: Super 32X
Second place is Super 32X, a peripheral device for Mega Drive. It was released in Japan on the same day as the PlayStation. In Japan, it became unnecessary because the battle between PlayStation and Sega Saturn began, and in North America, it pulled the leg of Sega Saturn and fell together. Had it appeared a little earlier, the results might have been different. By the way, there is a person who has Super 32X in the GIGAZINE editorial department ....
■ No. 1: Pippin Atmark
Prosperous No. 1 is Apple's Pippin Atmark. It was a game machine made by Apple and Bandai in cooperation, but it was an expensive hardware of 599 dollars (about 72,000 yen), and the number of units sold was about 50,000 due to the lack of good game software. production was discontinued.
In addition, the prices in the article are converted at the current market price, so they may only be for reference.
If I were to put a ranking in Japan, it would be difficult because there are so many PC Engine and Mega Drive peripherals.