A 'VR pirated world' is occurring where pirated movies are shown in the Metaverse.


by

Duncan Rawlinson - Duncan.co

Most pirated movies and TV shows come in the form of illegal files that can be downloaded or streamed instantly in your browser. On the other hand, an area has been created in the world of the social VR platform VRChat to screen pirated movies, and rights groups are suing that rights infringement is occurring within the Metaverse.

BREIN Takes Down Virtual Pirate Streaming Worlds on VRChat * TorrentFreak
https://torrentfreak.com/brein-takes-down-virtual-pirate-streaming-worlds-on-vrchat-240116/



'End of the world' voor Virtual Reality omgeving gericht op illegal streams - BREIN
https://stichtingbrein.nl/verzoek-van-brein-end-of-the-world-voor-virtual-reality-omgeving-gericht-op-illegale-streams/



VRChat is an app whose main purpose is for users to interact within the Metaverse using free avatars. VRChat allows users to freely create avatars and items, and also allows users to create multiple 'worlds', allowing users to gather in various settings, play set games, and enjoy world-specific events. I can.



BREIN , a Dutch anti-piracy organization, has pointed out that there are several 'pirated streaming worlds' within VRChat. According to a report published by BREIN on January 15, 2024, the pirated streaming world offers links to thousands of pirated movies, 'through the lens of a VR headset, within a simulated movie environment. , you can choose from a wide selection of popular movies and series,” claims BREIN.

According to BREIN, each pirated world was visited by about 1,000 to 4,000 users, making it one of the most popular worlds in VRChat.

VRChat's copyright policy clearly states that it handles takedown notices based on DMCA guidelines. In fact, in response to BREIN's report, VRChat has taken all worlds reported to be distributing pirated content offline. When deleting worlds, VRChat states, ``Users are responsible for adhering to copyrights related to the content they create. In accordance with our copyright policy, all requests to remove content that is used without the permission of the rights holder We will cooperate with you.”



Although there are still not many cases of copyright infringement, such as the distribution of pirated copies within the Metaverse, BREIN says, ``We want to act quickly before this kind of copyright infringement becomes commonplace.'' By addressing issues early on, we can prevent the normal abuse of VR technology for the purpose of infringing copyright and related rights. Now, the companies behind new types of platforms such as VRChat are also taking this seriously. Now that we know that, we can say that this is a positive development.'

in Note, Posted by log1e_dh