Extended version 'Canvas: Reflection' play review that doubles the pattern of the board game 'Canvas' that completes paintings with transparent cards and allows you to play the art



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` Canvas '', which was commercialized by collecting about 710,000 dollars (about 100 million dollars), which greatly exceeds the target amount of 14,000 dollars (about 2 million yen) at Kickstarter of the cloud funding site, overlaps transparent cards. It is a board game that competes by making more wonderful paintings. ``Canvas : Reflection ,'' which is an extended version of ``Canvas,'' retains the simple and deep gameplay and fun items of ``Canvas,'' while greatly increasing the range of strategy and play, making it easier to play. There are more fun elements,' so I got both the basic version and the extended version and played with them.

Canvas: Reflection Japanese - Engames Shop
https://www.engames-s.com/product/2320



Amazon | Canvas: Reflection Japanese Edition | Board Game



You can see the play review of the basic 'canvas' from the following.

A game ``canvas'' play review that completes a more beautiful painting than anyone else by stacking transparent cards on the canvas - GIGAZINE



The package of 'Canvas: Reflection' looks like the following.



When the shrink wrap is removed, the package has no indication of the title or manufacturer, and the design looks like a completed painting. It is a solid package with a length of about 26 cm, a width of about 24 cm, and a thickness of about 4 cm.



When you line up with the basic version, the pictures are connected.



On the back side of the package, there is a description of the game and a list of contents, and you can see that both the basic version (left image) and the extended version (right image) have holes at the top of the back side.



You can also hang it on the wall like a painting by using the hole on the back of the package.



On the side of the package, the number of players and the playing time are stated. 'Canvas: Reflection' can be played solo or with up to 5 people. The target age is from 14 years old, and the playing time is about 30 minutes.



Slide it like a drawer to take out the contents.



The contents are cardboard tokens used for scoring, thick plate-shaped playboards, Japanese instructions, various cards, sleeves, and zippered plastic bags for storing tokens and cards.



When you open the playboard, it looks like the image below. The long side is about 60 cm long, so you need a decent amount of space to play.



The basic version of the play mat is in the upper left of the image below. You can see that while the basic version mat is made of cloth, the extended version board is made of thick paper that looks sturdy and is more than twice the size.



There are 8 'score cards' on which the scoring conditions are written, and 10 'background cards' on which the background of the picture is drawn. Combined with the 12 'Score Cards' in the basic set, you can try out a wider variety of scoring conditions, so you can enjoy a different way of playing each time. Also, background cards have nothing to do with the score or victory conditions, but backgrounds are also important to create more wonderful paintings, so adding 10 new cards to the 20 basic sets stimulates the artist's instincts. Should be.



And 30 'art cards' made of transparent plastic. Combined with the 60 art cards in the basic set, you can play with 90 cards, so the number of cards you can use has increased, and the range of card combinations has increased considerably. In addition, the 30 art cards added in 'Canvas: Reflection' are reversible so you can use both sides. For example, in the image below, I have a picture card like a rabbit that says 'birth'.



When the card is turned over, the title changes to 'Fantastic', and the picture changes to a dragon-like creature. In addition, the icons related to scoring are also reversed by turning them over, doubling the range of strategies.



The card will be used by mixing the basic version and the extended version, but the extended version card has an 'R' icon as shown in the red frame in the image below, so it is easy to distinguish when cleaning up. easy.



The basic way to play is to collect 3 of these transparent 'art cards', stack them on top of the 'background card' and put them in the sleeve to complete 'one picture'. It is recommended not only to get a high score while looking at the score condition card, but also to pursue art and complete a wonderful picture.



Red, blue, green, purple, and silver score tokens use the basic version, but 'Canvas: Reflection' adds several new tokens. First, the large gold token in the upper left corner of the image below is the 'Best Prize' ribbon, awarded to the player with the highest score at the end of the game. The small gold tokens are the newly added scoring ribbons, which also expand the range of strategies. The large rainbow-colored ribbon is the 'masterpiece' ribbon, and it is sent to the player who completed the most wonderful picture at the end of the game, so it is possible to prioritize the perfection of the picture over the score. Also, 20 palette-type tokens were included in the basic version, but 10 new tokens have been added. Another important point of the expanded version is that the number of palette tokens used has increased.



Place each token on the playboard and select 4 scoring condition cards. Score cards can be randomly selected from a total of 20 cards in the basic version and the extended version, but since the 'recommended scenario' was prepared in the instruction manual, the new score card that appeared in the extended version was used as a reference. I chose four of 'alignment', 'drawing method', 'focus' and 'light and shade'.



Mix the 60 art cards in the basic version and the 30 in the extended version well.



Store the shuffled items in the deck box that comes with the basic version. This deck box doesn't fit all 90 cards, so I'll set aside about 30 cards that I don't use in this game.



Take out the cards one by one from the top of the deck box and arrange them on the play board. There are 8 art cards on the board in the extended version. Since the basic version was 5 cards, it is also a feature that the player has more options.



After arranging a total of 8 art cards, 4 on each side, the board is ready. After distributing 3 sleeved background cards and 6 pallet tokens to each player, the game starts.



The whole image after preparing the game looks like the image below.



On their turn, the player will either ``acquire the art card in the field'' or ``combine the three art cards in the hand to complete the picture''. First of all, it is necessary to collect art cards, but only the two cards farthest from the deck box can be obtained for free. For example, in the image below the player has selected the second card from the deckbox.



In this case, it is necessary to place a palette token on all art cards (4 cards) that are farther from the deck box than the selected card. At this time, it is necessary to place palette tokens on the art cards in both the upper and lower stages, so the consumption of palette tokens is higher than in the basic version, and 'I can't get the card I want because I don't have enough palette tokens.' I felt that the number of cases where



When one card is taken from the field, slide all the art cards in the same row as the taken card away from the deck box, and add one new card from the deck box.



If you have a pallet token on top when you get an art card, you can add the pallet token to your hand as well. In this way, we will collect the art cards we want while managing the palette tokens.



When you collect 3 or more art cards in your hand, you can 'complete the picture' on your turn. By stacking 3 art cards in the sleeve containing the background card, it becomes one picture. In addition, each art card contains modifiers such as 'ancient' and 'celestial' or nouns such as 'duty' and 'revolution', and by overlapping them, one title such as 'ancient duty' is completed. To do. The player who completes the picture declares the title 'Ancient Duty' when putting it into play.



At this time, the icon under the title is the 'evaluation element', and you can get a 'score ribbon' by referring to the evaluation card. For example, in the picture below, the evaluation condition of ``two monochrome circles and one rainbow circle'' was met, so I was able to get a ``purple ribbon'' that satisfies that evaluation condition.



Keep the completed picture with the ribbon you got. Used for final scoring. Repeat this and the game ends when everyone completes three pictures.



There are up to 4 types of score cards, so you can get multiple colored ribbons with one picture. Art cards also have a special “Silver Ribbon” condition, so if you meet the condition, you can score more points.



In addition, 'Golden Ribbon' is newly introduced from 'Canvas: Reflection'. Even if you can't meet the score condition cards well, you can now collect gold ribbons with just the art cards at hand, so the range of tactics is wider.



Art cards are acquired one by one per turn, and you can complete the picture at any time when you have 3 cards. However, since you can have up to 5 art cards at hand, you must complete the picture on the next turn when you have 5 cards. Therefore, the strategy of when to complete the picture while checking the art cards in play is also important.



An important new element added in 'Canvas: Reflection' is the addition of reversible art cards. For example, the player below has a card titled 'Quiet' with an evaluation element of 'two rainbow circles' on the left end and a 'slanted square' on the right end. If you look closely at the rating element, you will see an arrow that flips upside down.



When I turned it over, it turned into a card called 'Rest' with a 'slanted square' on the left end and 'two rainbow-colored circles' on the right end. Due to the overlapping of cards, where the evaluation elements are placed is an important point, so reversible cards are quite convenient. The range of strategies has also expanded greatly here, partly because the number of options for combining them has increased.



When everyone has completed 3 pictures, tally the ribbons at hand and add up the points. Refer to the points listed on the score card for information on 'how many points you have if you have what color ribbon'. For example, the player below gets 2 points for 1 red ribbon, 6 points for 2 green ribbons, 9 points for 2 purple ribbons, 2 points for silver ribbons, and 1 point for gold ribbons. 3 points for a total of 22 points. According to the 'scenario' that was used as a reference for the score condition card, 'the target benefit is 32 points', so the result is quite unsatisfactory.



The highest score went to the player who scored 38 points. The player with the highest score will be presented with a large gold ribbon as the grand prize.



And finally, each player chooses the most 'artistically excellent work' from the pictures they have completed and puts it into play. The four pieces submitted this time are 'Forbidden Perspective', 'Heavenly Nature', 'Ancient Duties' and 'Young Emission'. Discuss with all players and decide the 'Best Masterpiece Award'.



'Ancient Duty' was awarded the Best Masterpiece Award for this game, with the evaluation that it 'feels like the background of a movie story'. Players who create masterpieces will receive a rainbow ribbon.



'Canvas: Reflection' has 5 to 8 art cards that come into play without losing any of the very easy play feeling of 'Canvas' and the creative fun of creating a picture by combining transparent cards. It was an expanded version that greatly changed the range of play, such as increasing the number of cards, making it possible to apply the cards with front and back sides, and adding more ways to score with new evaluation cards and gold ribbons. . From the editorial staff who has experience playing 'Canvas', 'Although the game was originally quite interesting, the parts that felt a little monotonous and unsatisfactory while playing were accurately resolved, and the game can be played endlessly. There was also an opinion that it evolved into

Furthermore, when he played 'Canvas', he was excited, saying, 'I didn't get a score, but I was able to create a picture with a high degree of perfection.' I felt that the 'complete the picture' part became more interesting.

The Japanese version of 'Canvas: Reflection' can be purchased on Amazon as well as the Engames Shop .

Amazon | Canvas: Reflection Japanese Edition | Board Game



You can also get 'Canvas: Reflection' as a set with 'Canvas' in the gift article below. The deadline for applying for gifts is 23:59 on Sunday, August 6th.

GIGAZINE Summer gift large release project ``Please answer the questionnaire and bring them all!''-GIGAZINE



in Review,   Game, Posted by log1e_dh