Early access to Amazon's cloud gaming service 'Luna' has started, and media play reviews have also been released



Early access to Amazon's cloud gaming service '

Luna ' started in the United States on October 20, 2020, local time. At the time of writing the article, Luna is available as an app for Fire TV, PC, Mac and a web app for iPhone / iPad, and will soon be available for Android.

Amazon Luna early access begins today
https://blog.aboutamazon.com/devices/amazon-luna-early-access-begins-today

Amazon's cloud gaming service, Luna, is now in early access --The Verge
https://www.theverge.com/2020/10/20/21525435/amazon-luna-early-access-cloud-gaming

During Early Access, Luna will be able to play 50 different games by subscribing to a $ 5.99 / month game channel called 'Luna Plus'. The number of titles that can be played on Luna Plus will continue to increase. Luna can be used as an app on Fire TV, PC and Mac, and as a web app on iPhone / iPad. Please note that game titles cannot be purchased individually at Luna.



A channel will be launched where titles from popular game maker

Ubisoft will be playable, and popular titles such as ' ASSASSINS CREED VALHALLA ' released on November 10, 2020 will also be playable on this channel.

'Assassin's Creed Valhara' Game Introduction Trailer-YouTube


Users who participate in Early Access can play the game using any Bluetooth controller that runs on each device. You can also use a dedicated controller that can be purchased for $ 49.99 (about 5300 yen). It enables low-latency gameplay using cloud direct technology, and can also be operated by voice using Amazon's voice recognition assistant Alexa.



The Verge from overseas media has joined Early Access and is reviewing how they played Luna.

Hands-on with Amazon's Luna game streaming service --The Verge

https://www.theverge.com/2020/10/20/21525339/amazon-luna-hands-on-cloud-gaming-streaming-early-access-price-games

The UI of the web application version of Luna is as follows.



The biggest problem for cloud gaming services is 'how comfortable you can play even when bandwidth is low'. Luna recommends a download speed of 10 Mbps, but The Verge, who has actually repeated various tests, wrote that '10 Mbps is not enough.' When I actually played at various speeds, it seems that there are cases where the video is interrupted at about 10 to 20 Mbps. To get the best performance, you need a PC connected to the Internet with a wired connection.

When I played ' Bloodstained: Ritual of the Night ', which is one of the titles provided by Luna Plus on a stable internet line, it seems that it was possible to play as stable as playing on a game machine. On the other hand, when I played ' METRO EXODUS ', which is one of the titles offered by Luna Plus that requires the most graphic performance, the playing experience is clearly lower than when I play it on a PC. It seems that this is the same with the competing service Google Stadia, but when comparing Stadia and Luna, it seems that 'Luna has a larger mouse delay'.

Luna's performance seems to be even more volatile when connected to the Internet wirelessly. With a stable and strong Wi-Fi connection, Luna seems to be very stable and playable with almost no lag. Even with an iPhone paired with a Bluetooth controller, it seems that it is a level that can stably play fast-paced games such as ' Sonic Mania '. However, if the wireless communication speed is not high, Luna will reduce the frame rate so as not to deteriorate the quality of the video. In fact, when I tested Luna on my iPhone, I heard that I couldn't play ' CONTROL ' because the Wi-Fi communication speed was slow.

'CONTROL' Japan original trailer --YouTube


Luna and Stadia run the game on a powerful server and stream the video to each user's device. Therefore, Luna seems to have an explosive loading time of the game. On the other hand, Microsoft's cloud gaming service xCloud uses the Xbox One S motherboard as the game server, so the game load is clearly slower than Luna. In the case of Luna, 'CONTROL' was loaded much faster than PS4, and 'Bloodstained: Ritual of the Night' was able to load at the same speed as a gaming PC.

In addition, it seems that Luna's play in 4K image quality could not be tested because it is 'coming soon', and the low-latency Luna dedicated controller was just shipped and could not be tested because it did not arrive at hand.

in Software,   Web Service,   Video,   Game, Posted by logu_ii