A movie that shows that if you hack Super Mario 64 and play with Mario perspective doubles the power



Action game for NINTENDO 64 "Super Mario 64"Hacking and seeing what would happen if you play the game with" Mario's eyes "of the first person viewpoint instead of the usual" view of Mario figure "third party viewpoint,Kaze EmanuarHas released it as a movie.

First Person Mario 64 - YouTube


HackromIt is this movie that reproduced the scenery of Mario perspective as much as possible elaborately, and actually played. The screen that says "Normal" on the left is the normal super mario 64 game screen, the one on the right "1 st person" is written on the game screen of Mario perspective.


If you do not move the controller, Mario swings his head to the side. Then you can see that the viewpoint moves to the left and right according to the movement of the neck.


That's why I started the game. NINTENDO64 That's right can change the little camera angle in the C button on the controller, but it is a fact that is basically projected the direction of the video that Mario is facing.


Shortcut with obscure hidden sliderThen, with such a feeling a slider comes close to me ... ...


The shake of the screen such as the moment when you landed is the level that you can say that it is exactly reproducing Mario's point of view. It is obvious if you look at the movie that it is a video that is considerably more powerful than normal, but the screen shake is quite terrible,FPSSince it is not that common, such as "is visible only at hand of the character", etc., it seems to say the hard to understand whether you are the kind of action where Mario is a drawback.


Although all actions that can be done at normal times can be executed, as mentioned above, it is not clear what kind of action Mario is doing, so it is necessary to get used to operations. Also, at the point of view of Mario, the camera becomes too close to the stage, and some objects pass through.



You can do the usual action, but it is difficult to understand where Mario is, and even Krivai is a threat.


However, it is an impression that the image is more dynamic than normal.


The scaffold that leans with weight like a seesaw ......


It is quite frightening because you do not know where you are standing when approaching.


Mario who came up with Koppa like this.


If you get too close, the objects in front of you will be transparent so you can grab the kopper's tail fumbling.



I managed to destroy Cupa and end the movie.


It is a movie that understands that the hand that casually looks at the first person's perspective plays a fairly important role and that the power of the game increases more when you adventure from the perspective of Mario.

in Video,   Game, Posted by logu_ii