TASBot's play movie which launches "Super Mario 64" at Super Famicom to achieve the enemy's ending



Charity event that solicits funds by live broadcasting of the game's explosive speed clearing movies etc.Awesome Games Done Quick(AGDQ) 's 2017 edition was held on January 9th. A tool that manipulates and plays characters on the real machine of Super Nintendo Entertainment "TASBot(Tool - Assisted Speedrun Robot) "block, the startling play such as clearing the super mario 64" super mario 64 "at the explosive speed with TASBot was done, and the movie of the day is released.

How a robot got Super Mario 64 and Portal "running" on an SNES | Ars Technica
http://arstechnica.com/gaming/2017/01/how-a-robot-got-super-mario-64-and-portal-running-on-an-snes/

You can see the whole movie of the Tasbot block of AGDQ 2017 from the following.

Tasbot does Tasblock - Awesome Games Done Quick 2017 - Part 170 - YouTube


The reason why it took place around 29 minutes 55 seconds is "GallagaPerfect score play of.



From about 31 minutes 35 seconds "Gradius"Super fast speed play which was impossible with human being was done.


Even at the point where the nostalgic volcano explodes, scratch the obstacles with terrible speed.


From around 47 minutes "Super Mario Bros. 3The demonstration starts. When Mario repeats a strange movement in the middle of the stage ... ...


The demo screen was called just by the operation of the controller.


From about 49 minutes 16 seconds "RockmanStaged skipping stage explosion ending.


After a few minutes from the start of playing, the screen gets dark and enters the ending.


From about 52 minutes 8 seconds "The Legend of Zelda Gods Triforce"play.



From about 56 minutes 5 seconds "Super Mario 64". Staged skipping using bugs ...


In less than 10 minutes it quickly confronted Rasubosu Kupa. Koppa gets damaged if it grabs the tail and throws it off, but TASBot fulfilled the clear by a transcendent play "catching the tail of bouncing and bouncing Kappa and throwing it again".


From around 1 hour 1 minute 15 seconds "PortalSpeed ​​run using the bug of.


Lastly from 1 hour 10 minutes and 57 seconds, it is a demonstration of "sk'Hype" that enables Skype calls at the Nakanoshi Super Nintendo.


The TASBot used for these playings looks like this, and TASBot actually knows how to use the controller of Nintendo and Super Nintendo to perform the transcendent play of the level impossible for humans.

in Video,   Game, Posted by darkhorse_log