Robot `` TASBot '' that can reproduce transcendent game play impossible for humans can finally play Nintendo Switch



The Awesome Games Done Quick (AGDQ), which has been held every six months in the United States since 2010, is a speed run charity event called 'How to Clear Games Faster.' In AGDQ, it is an annual popular corner that a robot called TASBot clears the game at explosive speed and shows super play. It is reported that such TASBot can now play not only retro game machines but also Nintendo Switch.

Inside TASBot's semi-secret, probably legal effort to control the Nintendo Switch | Ars Technica
https://arstechnica.com/gaming/2020/01/inside-tasbots-semi-secret-probably-legal-effort-to-control-the-nintendo-switch/


There are two types of game speed runs: ' RTA ', which is played using an actual device, and ' TAS ', which is played using an emulator or external software. TAS allows you to perform operations `` theoretically possible but not realistically reproducible '' by using tools, so you can also do the fastest capture and super play impossible for ordinary humans .

TASBot, developed in 2014, is a robot that can play games by mapping input from any controller and input macros recorded in advance to input signals of any console interface and sending them directly to the game console itself is. In other words, by using TASBot, it is possible to reproduce the unique TAS play on a real machine.

TASBot has played on a variety of retro game consoles, including the Atari2600, NES (overseas family computer), SNES (overseas NES), NINTENDO64, Nintendo DS, and GameCube.

You can see how TASBot actually shows super play and story play at Super Nintendo by looking at the following article.

TASBot's play movie that launches `` Super Mario 64 '' at Sufami and achieves explosive ending-gigazine



And at Awesome Games Done Quick 2020 held from January 5 to 12, 2020, TASBot was upgraded to play Nintendo Switch to play `` Super Mario Maker 2 '' of Nintendo Switch dedicated software Was. According to the development staff, initially it was thought that a method of controlling using microcomputer board Arduino or signal conversion software running on Linux base was considered, but it was abandoned because operation would inevitably have a lag. .

It seems that there was also an attempt to eliminate the lag using the Nintendo Switch patch unfixable vulnerability, but developer dwangoAC Alan Cecil said, `` It is our hack to fix the Nintendo Switch itself I didn't do it because it was against the spirit. '

Finally, the version of TASBot, which debuted in AGDQ 2020, sends the input signal directly to the USB-connected controller. Until now, software related to TASBot has been developed open source and all have been published on GitHub , but TASBot, which played Super Mario Maker 2 at AGDQ 2020, is the first version not to be released on GitHub.



You can see how TASBot actually plays a difficult course at Super Mario Maker 2 in the following movie.

Real TAS of SMM2 on Switch: TASBot plays Super Mario Maker 2 at AGDQ 2020-YouTube


Cecil said he did not publish the source code of TASBot that can play Nintendo Switch because `` Because it is impossible to know whether it is RTA or TAS, it may have a significant effect on the speed run area '

Super Mario Maker version up in December 2019, 'Hackn Time Attack Mode' that competes with rivals around the world for time has been added. If this tool is released, the desolation may significantly update the clear time using TASBot's tool, and not only will it break the enjoyment of ordinary game users, but also legal measures from Nintendo Cecile is concerned that this is possible. In fact, Cecil and other development staff seemed to be wondering just before whether to demonstrate Nintendo Switch play by TASBot in AGDQ 2020.



According to Cecil, it is said that the TASBot used this time does not correspond to the vulnerability specified by Nintendo, but acknowledges that Nintendo's game machine is used in a `` non-standard compliant way '' You. In addition, the software and hardware to enable TASBot to play Nintendo Switch do not divert the source so far, it seems that everything was created by hand from scratch.

`` We want to keep showing what we consider art at charity events, and it's important to find the right balance of openness in content designed for new consoles, '' said Cecil. Yes, 'he said.

in Hardware,   Movie,   Game, Posted by log1i_yk