Precious graduation production of Hudson Game School and valuable video collection interviewed by Enix's early game programmer



Book entitled Japanese history of Japanese games that was booked by journalist John Schiepaniak who has written articles on various game media such as Game Developer Magazine, Gamasutra, Retro Gamer "The Untold History of Japanese Game Developers: Gold"When"The Untold History of Japanese Game Developers Volume 2: MonochromeFrom valuable graduation album software of Hudson Hokkaido Game Design School and valuable images interviewed by Enix's early game programmer are published on YouTube, and those involved in the game are must-see contents.

Heisei 3rd Year (1991) Hudson Computer Designers School Graduation Album - YouTube


The valuable graduation production of Hudson Hokkaido Game Design School was made by students who graduated in 1991 with a game tailoring Hudson's office to RPG. Players could visit various departments, talk to Hudson's employees at the time, and so on.


Because the game itself was made for the graduation production project, sales etc are not done, but Scepaniac seems to have found in Akihabara.


Game "graduation album" contains school PR, albums, quizzes and more.


Cyberdyne C 62 type · Robot which appeals as Gurujaeter 3 appeared. The story is that Guraduaita 3 who came from the future is going to time slip into the Hudson School where he trained a true creator and explore the stuff and student life.


Graduator who appeared on the 5th floor of Hudson School.


At the office, developers are working and commands like "talk" or "investigate" are displayed.


Introducing the directors of the time as status of RPG.


Hiroshi Kudo's brother of Mr. Yuji Kudo, Hudson founder and vice president Hiroshi Kudo is a bit scared to get angry.


The one who is on the far left of the staff who made four people ... ...


He is the author of manga "Cobra"Takezawa TakezawaHe is.


Also,"Tengai"Producer of the seriesPrince HiroiMr. appeared.


PC engine game "Shim EarthSebourne 's wife and married couple developed it.


A game designer who worked on "PC Bomberman" PC engineShigeki FujiwaraMr. or a game music composerToshiyuki SasagawaMr. Masanori Masanori, Mr. Hudson's executive officer, are drawn in animation. People who are unfamiliar to others appear in the movie, so those who care are necessary checks.


Also, at "Enix"Jesus"Programmer who was working on the series, nowadays is focusing on nurturing next generation programmersToru HidakaYou can check the interview that you were invited and executed at Mr.'s home from the following.

An Interview with Enix programmer Toru Hidaka - YouTube


Mr. Hidaka said that he studied programming by reverse engineering the code of the game "Cosmic Soldier" for PC 88 released in 1985.


In the movie, it explains how Mr. Hidaka reverse engineered the code of Cosmic Soldier.


Mr. Hidaka said that he wrote the subroutine of Cosmic Soldier on paper, pasted the paper and made a booklet and analyzed it. And it seems that the analyzed information is summarized in a flowchart for each routine.


This is the flowchart created by Mr. Hidaka. It was shocking that I took this work over the course of three months, taking in the work I had at the time.


"Everyday I did work until midnight, but because I had this work, I understood that the game is structured in this way," Hidaka said.


Valuable materials will be added to the movie, including the work Hidaka has come up with.


Development map of "Gundam Buddha's Holy War" of PC 88 and MSX 2 game. The number displayed on the map shows the place where the enemy appears and it is a valuable video that can not be seen quite easily as of 2016.


In the movie, the score of Gandhara by Mr. Koichi Koyaichi who worked on the music of "Dragon Quest" series appeared. Game music at the time was that the composer made songs, programmers converted them into chords and manually entered them into the computer.


In game development at the time, it was the programmer, the core being in game development, to drop the elements that make up the game into the game, such as graphics created by artists and music created by composers. In the first place, before graphic artists and composers engaged in games, programmers had done all the work such as graphics and composition.


In addition to this, the game for arcade and NintendoThe key of Solomon"Mr. Michitaka Tsuruta and interview movies of people who contributed to the development of the Japanese game industry, such as Mr. Yuzo Ancient who worked on composing" Ys "series and" The Labyrinth of the World Tree "series, was released If you are interested in the game industry, it will be a great learning experience.

An Interview with Michitaka Tsuruta, creator of Bomb Jack and Solomon's Key - YouTube


A Look at Yuzo Koshiro's Studio - YouTube


A Visit to Westone's Office and Meeting with Ryuichi Nishizawa and Kouichi Yotsui - YouTube


A Visit to the BEEP Warehouse in Saitama - YouTube


A rare look at the Data East Deco cassette tape arcade system - YouTube


Meeting with a Book Collector - YouTube


An Interview with 8ing and developers from Compile and TechnoSoft - YouTube


A chat with Hifumi Kono, Masaki Higuchi, Masatoshi Mitori of Human Entertainment - YouTube

in Video,   Game, Posted by darkhorse_log