Collecting paw prints in 'Yes, Paws!', a card game that creates 'photogenic stories' that will be popular on social media



' Yes, Paws! ' is a card game set on the fluffy baby SNS 'PawsUp,' where you swap your hand to create a striking 'story' and collect as many 'paws' as possible. Hobby JAPAN provided it for

GIGAZINE's winter gift project , so I actually tried playing it.

Yes, Paws! | ANALOG GAME INDEX
https://hobbyjapan.games/paws-up/

The packaging for 'Yes, Paws!' features cute cats and dogs.



The contents are an instruction manual and a bunch of cards.



There are a total of 109 cards. The top row contains photo cards with pictures of hamsters, dogs, and cats, each with the Roman numerals 'I,' 'II,' and 'III' written in the bottom left. The second row contains the initial hand set, which consists of five cards with the letters 'A' through 'E' written in the bottom left. The third row contains nine story cards, with five scenes, three animals, and one score. The bottom row contains cards that show the game's progress and five scene cards. Paw print marks and numbers are written above the photo cards and hand set.



When playing the game, the cards are arranged like this. The five scene cards are placed randomly. In addition, the fourth row is made up of photo cards face down, with piles of 'I,' 'II,' and 'III' from left to right. The five initial hand sets are placed on the bottom row. Players will play using one of the initial hands, so the maximum number of players is five.



Each hand has a total of five paws, with paws numbered 1 to 4 and 6. However, the icons shown under the paws vary depending on the set.



Each turn, players place three cards from the deck on the left. Then, each player simultaneously opens one card from their hand, and the player with the most paws on the card chooses one card from the deck to replace with the card they placed. If the number of paws is the same, the scene card is referenced, and the scene on the left takes priority.



I discarded a 4 card and drew an 8 card. Once all players have done this, the turn ends. The cards on the table are removed, and the next 3 cards are opened from the deck and the next turn begins. In other words, cards remaining on the table cannot be revived, and you will never encounter cards that did not end up in someone's hand again.



The player opposite exchanges cards and gets three hamsters using three cards from their hand. Now that the hamster 'story' is complete, they take one of the hamster 'story' cards from the table. The goal of the game is to complete as many stories as possible and earn paw prints. The cards in your hand can be used to compose multiple stories, and you can create multiple stories at the same time, but you cannot create the same type of story, such as 'two hamsters.' In other words, the maximum number of stories you can create is nine.



The hamster's story was also completed, but the score for similar stories will decrease if they are completed slowly. Also, there are four story cards of each type, and they are worth 15 points, 10 points, 8 points, and 7 points, so if there are five players, the player who is slowest to complete the story will not receive any points.



As the game progresses, the deck goes to the second one, and the hamster story cards run out again.



Photo cards with a lightning bolt symbol allow you to take the initiative when opening your hand. This increases the chances of getting the card you want, making them useful in critical situations.



Thanks to this, I was able to complete two different stories at the same time.



Additionally, you can complete two different stories by matching the number of cats and paws.



The game ends when the deck runs out. The total number of story cards you have acquired and the paws in your hand is your score. This time, you have completed six stories and earned 133 points.



I thought I'd won after completing two different stories twice, but the player next to me won with 134 points. What a shame...



The game is very simple, with only two choices for players: 'Which card to discard' and 'Which card to acquire,' so there's not much time to think, and the game progresses smoothly. Despite being a very light game, it's still challenging. The five different hand sets and the order of scene cards change, making it highly replayable.

'Yes, Pose!' will be released in November 2025 for 2,860 yen (tax included). At the time of publication, it was available on Amazon for 2,723 yen (tax included).

Amazon | Card Game: Yes, Paws! Japanese Edition | Board Games | Toys



in Review,   Game, Posted by logc_nt