The city construction simulation 'Cities Skylines 2' is becoming a hot topic even in environments equipped with NVIDIA GeForce RTX 4090, and a fix patch has been distributed.
Cities Skylines 2 runs with 20fps on an NVIDIA RTX4090 at 4K/High, even on an empty map
https://www.dsogaming.com/pc-performance-analyses/cities-skylines-2-runs-with-20fps-on-an-nvidia-rtx4090-at-4k-high-even-on-an-empty- map/
Cities Skylines 2 runs with 20fps on an Nvidia RTX4090 | Hacker News
https://news.ycombinator.com/item?id=38029479
Cities Skylines 2 is a sequel to the popular city construction simulation ``Cities Skyline'', and it was a title that attracted attention as the number of simultaneous players exceeded 100,000 immediately after its release .
However, the game's performance is poor, processing is heavy even on high-spec environments, the frame rate drops and the screen becomes choppy, and the game has received mixed reviews on Steam.
Looking at the reviews on the Steam
DSOGaming, a blog that deals with game-related information, says, ``I'm really shocked by the poor performance of Cities Skylines 2.If the game used ray tracing or path tracing, I wouldn't complain.'' We did it because we know that ray tracing and path tracing have high performance requirements. However, Cities Skylines 2 does not use ray tracing or path tracing. Check out the screenshots and footage. What is it that makes the RTX 4090 so powerful?'
The movie actually released by the administrator of DSOGaming is below. The specs of the PC are CPU: AMD Ryzen 9 7950X3D, GPU: NVIDIA GeForce RTX 4090, Memory: 32GB (DDR5 6000MHz), OS: Windows 10 64-bit, but you can see that the video is quite choppy. Masu.
Cities Skylines 2 runs with 20fps on an NVIDIA RTX4090 at 4K/High even with an empty map - YouTube
DSOGaming reports that even with the Geforce RTX 4090, it was only 10fps when displaying a map without any buildings or roads. I also pointed out that one of the settings that can degrade this performance is depth of field quality. According to DSOGaming, the performance of the main menu has improved by lowering the depth of field quality to Low.
``While our team has worked tirelessly to deliver the best experience possible, we have not been able to achieve the benchmarks we aimed for,'' developer Colossal Order said on October 16, just before the game's release. and posted on the publisher's forum . Steam also says, 'The issues we are currently facing are related to game rendering, and reducing the quality of visual effects such as depth of field, global illumination, and volumetrics comes at the expense of eye candy.' However, appropriate performance can be obtained without affecting the simulation.'
Then, on October 26, 2023, a patch for version 1.011f1 was distributed. This patch primarily focuses on resolving performance issues caused by rendering, including ``changes to the level of detail that are independent of rendering resolution to achieve more stable performance at high resolutions'' and ``optimized fog. , ``optimized and fine-tuned depth of field,'' ``tweaked global lighting,'' ``optimized building generation/upgrade lag,'' and ``optimized various lags across all systems.''
On the social news site Hacker News, there are comments criticizing developers and publishers who have decided to release games without fully optimizing them, but also commenting, ``This is a simulation game, so please lower some settings.'' Some people commented that they understand that Cities Skylines 2 is not a game that demands high resolution and high frame rates, such as ``It runs pretty well on previous generation hardware,'' and ``A lot of the backlash against this game is due to I think this is due to poor default settings. Things that most users don't care about, like motion blur and global illumination, are enabled by default, which makes for a poor first-time experience.'' I did.
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