Developers complain about Meta's response, which requires 30% of VR app sales commissions
Meta offers the standalone VR headset Meta Quest 2 (formerly Oculus Quest 2), but the app developer pays for the sales fees charged on the sales of the app offered for the VR device. The British daily newspaper, Financial Times, reports that they are complaining.
Meta sparks anger by charging for VR apps | Financial Times
According to the Financial Times, Meta's CEO Mark Zuckerberg has strongly criticized Apple's App Store fee policy in the past. Several developers have testified that Meta is dissatisfied with adopting a similar fee model.
Meta operates the Oculus Store as a platform for distributing apps for Meta Quest 2, but Meta charges 30% of sales for digital purchases at this Quest Store and 15-30% of sales for subscription plans. It is collected from the developer as. This 30% figure is exactly the same as the percentage of fees that Apple and Google charge in the app store.
Meta has also declared that it will spend $ 10 billion annually on the Metaverse over the next 10 years. Meta has announced a monetization program for developers to bring various content to the Metaverse, but demands a 30% commission + 17.5% platform usage fee = 47.5% of sales as a share, ' We are exploiting developers. '
It is talked about that the fee '47.5%' of Metaverse monetization program is too high --GIGAZINE
Daniel Sproll, CEO of VR game developer Relities.io, said, 'There is no doubt that Meta makes great hardware and offers great store service. As everyone is convinced by the 30% share. It looks like it's actually a problem we're facing. It doesn't seem like we have a competitor. It's the same with Chinese companies that have similar headsets. '
On the other hand, Meta said, 'Quest users can install apps other than the official store through SideQuest , a third-party app store, or use App Lab , an experimental app store with less restrictions. I will. ', And said that the company's policy is correct.
However, compared to the Oculus Store, the number of downloads in SideQuest is small, and while the number of downloads in the Oculus Store is about 19 million, SideQuest is only 396,000. In addition, App Lab is charged 30% of the purchase price as a commission, similar to the Oculus Store.
Chris Plut, director of Meta's content ecosystem, said he should play a more gatekeeper role as Meta's initially loose screening criteria flooded users with complaints about poor quality content for Oculus. He states that he has prepared an App Lab.
On the other hand, developers are complaining that 'the screening standards in the Oculus Store and App Lab are not transparent.' 'Meta's developer support is completely absent without notice,' said Devon Copley, CEO of Avatour, the developer of the virtual conferencing app. 'The hardware development is great and the platform is great. Their developer response is the farce itself. '
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