A beautiful girl scientist stacks transparent cards to develop a state-of-the-art lens and aims to become the chief 'Is this genius scientist unable to become the chief?' Play review



Delightworks, known for the development of '

Fate / Grand Order, ' and Baka Fire, who designed the popular board game 'Duel for the Fall of Cherry Blossoms, ' collaborated to create the game ' This genius scientist cannot be the chief.' But what do you mean? 'Appeared on January 15, 2020. A genius beautiful girl who gathered at the Gakuin, which studies the world's most advanced technology, develops a lens to develop 'super optics' that studies various energy conversions, discovers energy, and aims to graduate from the top. It is a game, and I actually played it with four editorial staff.

Does that mean that this genius scientist can't be the chief? --Delightworks Co., Ltd.
https://www.delightworks.co.jp/games/boardgame/konoten/


The package looks like this. It has a band and is designed like a light novel.



Target age is 14 years old and over, play time is 1 to 2 hours, and the number of players is 2 to 4



The contents are a rule manual, a lab guide map, a score table, and a board on which each character is drawn.



The cards are a development card, a base card, and a deck card to be placed on top of the deck.



The development card with 7 colors in all is like this, it is a transparent card.



15 transparent sleeves for cards.



This sleeve is for holding 15 base cards.



The student notebook is ...



The face and name of each character, settings, and play style are written.



And the biggest one is the research diary, which is the main board.



Various tokens. The cardboard has cuts that can be removed without a cutter or scissors.



As a preparation before starting the game, of the 7 color development cards, only the pink development card (VP) is separated. Then, shuffle the 6-color deck of the development card and the deck of the development card (VP) well, and put the deck card on each.



Draw 8 cards from the 6-color deck of development cards and 2 cards from the deck of development cards (VP) and arrange them on the research diary.



The base cards are grouped by the numbers 0 to 4 written in the center and arranged at the right end of the research diary.



The character board looks like this, and two light tokens, two rainbow tokens, and two stagnation tokens are placed at the bottom right. Then, distribute nine color tokens with the power button I / O icon, one at the top right of the growth tree in the upper right, and four in the trapezoidal area labeled 'Lobby.' Place the rest in the triangular area labeled 'Stock'. In addition, place a creativity token with a light bulb and an action token with a humanoid icon in the gauge at the bottom of the character board.



After deciding the start player with rock-paper-scissors etc., the start player receives the start player marker.



The game is roughly divided into one round, 'Supply Phase ', ' Main Phase ', and ' End Phase ', and is played up to four rounds. The player who earns the most VP (Victory Points) at the end of the 4th round becomes the chief of the Gakuin and wins.

In the three phases, the turn is advanced clockwise from the start player. During the supply phase, you can first move only one color token in stock. Will color tokens be transformed into a robot 'lobby' that will help with research?



You can put it in the growth tree. The growth tree has abilities determined for each character, and you can acquire unique abilities by arranging them in order according to the arrows.



During the main phase, you can spend your energy collecting development cards and developing lenses. Since you need a development card to make a lens, it is a standard practice to get the development cards lined up on the research diary first.



The collected cards are transparent, and you can make lenses by stacking them as shown in the image below. The lens you make can be used by consuming your energy. The number displayed in the upper left is the 'material cost', and the number displayed in the upper right is the 'conversion cost'. Conversion cost-material cost = lens startup cost. For example, if the following image is used as a lens, the startup cost will be 2-1 = 1.



To make a lens, place your lobby in 'polishing' on the lab guide map ...



Obtain a base card with a number higher than the activation cost from the research diary ...



You can stack them in the sleeve and put them in the sleeve. For example, the following lens has become a lens that converts two stagnation tokens into two optical tokens by consuming 1 action force. Also, if you develop a lens, you can get victory points according to the number of development cards.



When activating the lens, place the lobby on the lens. The color token in the lobby has two sides ...



Once started, you need to flip the lobby over to display 'Acted' as shown below. A lens with a lobby that has already been acted cannot be restarted during that round, but by paying 3 for the main phase, it can be replaced with an inactive lobby and 'restarted'. Is also possible. Also, even if it is another person's lens, if you can arrange the lobby, you can start it and benefit from it.



Besides, in the lab guide map, you can get 1 action power and 1 stagnation token.



'Condensing' that can convert creativity into optical tokens



There is a 'nemawashi' where you can get light tokens and start player markers.



Nemawashi can only be activated once per round, but since you can get the start player marker, you will be the first player in the next round, and the flow of the game will be advantageous.



At the end of the game, the stagnation token will have a negative victory point, so it is recommended to consume it as soon as possible. However, Haruyo Aono, a talented lens developer, dared to get a stagnation token while gaining action with 'spirit'.



Then, with the lens that converts the stagnation token developed earlier into an optical token, we will increase the number of optical tokens we have.



'Issue' is set in the research diary, and you can get color tokens when the number of rainbow tokens, light tokens, and lenses you have exceeds a certain number. Color tokens can be used for growth or converted to lobbies, so adding one will be a great advantage.



Rinna Midorikawa, who calls himself a mad scientist, made a lens using as many as five development cards.



It is a lens that converts 4 stagnation tokens + 1 rainbow token into 2 imagination + 3 rainbow tokens + 3 stagnation tokens. Moreover, since the activation cost is (3 + 5 + 1)-(5 + 4) = 0, you can activate it without consuming your energy. In addition, Rinna Midorikawa has the ability to 'get 1 VP each time he consumes or converts 1 stagnation token' in the growth tree, so you can get 7 VP just by activating this lens. increase.



Haruyo Aono, on the other hand, gained three abilities in the growth tree, 'Get 2 VPs each time you activate your lens.' In addition, he also acquired the ability to 'get 2 VPs if the lens can obtain light'.



As the game progressed, I was developing two lenses that produce light, and a lens that turns the generated light into creativity, so I was able to get 6 to 8 VPs every time I started.



You can earn victory points while activating and growing the lens like that ...



Yellow player Jun Twilight said, 'At the end of each round, you may give 1 stagnation, light, and rainbow material to a player who has less than you. For each light token you give, you can give 3 VPs and a rainbow. Activated the ability to 'get 5 VPs for each token'.



By repeatedly handing over his unnecessary tokens to others at the end of the round, he earned a lot of victory points, and the final victory points exceeded 100 points, which was a perfect victory.



It took about three and a half hours for one game, including grasping the rules, in a four-player game. In the main phase, it takes a lot of time to think about it, and it takes a lot of time to think about it, so it is recommended to limit the time per person with an app such as Timer for Board Games or a chess clock.

The idea of 'making your own lens by stacking transparent cards' is very unique, and the content of making a lens while matching it with the character's growth tree is highly strategic, the combo is decided by the effect of the lens, and the victory point The feeling of being connected to is considerable. You can play with various play styles, such as earning victory points while steadily developing lenses, or getting plenty of victory points at key points by making full use of your abilities, so you can feel fresh every time you play. It's a nice point to be able to play.

However, the appearance and personality of each character are firmly set with beautiful illustrations, and items that can be role-played such as student notebooks are also available, but the rules are a little complicated and it requires considerable thinking. I felt it was a waste to have no room for role-playing.

Also, I was worried that the rules are complicated overall and it takes a long time to swallow. In particular, the instruction manual did not provide very specific examples, and I could not immediately understand how to make a lens, so I had to understand it while playing. There was also a scene where play was confused because the same token was used in the lobby used to activate the lens and lab with the color token used for the growth tree. Therefore, it is recommended that you play the first game quickly by dividing it into 'play to grasp the rules'.

'Do you mean that this genius scientist can't be the chief?' Is available on Amazon.co.jp for 4900 yen including tax at the time of writing the article.

Amazon | Delightworks Does this mean that this genius scientist can't be the chief? Board games | Board games | Toys

in Review,   Game, Posted by log1i_yk