A movie that shows the 'trajectory of FPS evolution' that has continued for more than 40 years in just 3 minutes
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First Person Shooter (FPS) ' is a very popular game genre where you move through the space in the game from the perspective of the character you are operating (first person perspective) and fight with weapons and bare hands, such as ' Rainbow Six Siege '. ' Valorant such as', part of the FPS game is e-sports have also been adopted to competition. The YouTube channel 4096, which summarizes the history of games and PCs, has released a movie that summarizes the works that became epoch making in the long history of FPS over 40 years in 3 minutes.
' Maze War ' is a game developed at NASA's Ames Research Center for the Imlac PDS-1 in 1973. There is no shooting element, but the content of 'going through the labyrinth reproduced in wireframe from the first person perspective' had a great influence not only on FPS but also on RPGs such as Wizardry .
Then, in 1981, '
3D Monster Maze ' was released for the Sinclair ZX81 . In 3D Monster Maze, Tyrannosaurus moves in the labyrinth other than the player, and the player had to escape from the labyrinth without being eaten by Tyrannosaurus. 3D Monster Maze is an early game that combines survival horror with first-person action.
The following
Wayout was released as a game for Atari 8-bit computers in 1982, and was also released on the Apple II and Commodore 64 in 1983. The epoch-making point of Wayout is that it is now possible to move the viewpoint completely 360 degrees, which was previously possible to move the viewpoint only in four directions, front, back, left and right. The content is that the player wanders in the labyrinth and finds an exit with the hint of the wind blowing in the labyrinth and the fireflies flying while shining.
It was the '
Catacomb 3- ' released by id Software in 1991 that established the concept of FPS as 'a game that defeats enemies while wandering in the map from a first-person perspective' rather than 'an action game that escapes from the labyrinth from a first-person perspective.' It is said to be ' D ' and ' Wollenstein 3D ' released in 1992 as an extended version of this Catacomb 3-D. Wolfenstein 3D is about a US soldier captured by Nazi Germany escaping the castle and destroying Nazi Germany's ambitions.
Nazi soldiers appear as enemies in the castle, which is the stage of Wolfenstein 3D, and can be defeated with pistols, knives, and submachine guns. In addition, there is a hidden room in the map, you can get weapons and items, and we have adopted a system that is also compatible with modern FPS.
And, '
DOOM ' released for PC-DOS in 1993 is said to be one that symbolizes the FPS-based game culture in Europe and the United States. It also features a world view that pushes violent depictions and productions to the front, and DOOM is a work that can be said to be the originator of horror games, and the DOOM series will continue even in 2020.
In addition, DOOM is also equipped with an online battle function, creating a culture of 'playing FPS together online'. In addition, since the source code of this first DOOM is released under the
'Duke Nukem 3D' is an FPS released by 3D Realms in 1996, featuring more weapons and items than DOOM, as well as an interactive element that allows you to shoot and destroy props in the map. It was epoch-making.
Also released by id Software in 1996, '
Quake ' is the work of John Romero, the creator of DOOM. Quake is a work that incorporates fantasy elements into FPS, which was the norm in the world of science fiction until then, and the graphics and sound have greatly evolved, and the height difference has been created on the map, which has greatly evolved from the conventional FPS as a 3D game. It became the title. Quake is also known as 'the first FPS to enable online competition via the TCP / IP protocol'.
GoldenEye 007, which not only allows you to follow the story of the movie while making full use of the unique weapons and spy items unique to 007, but also allows you to play against four players, was popular only with some gamers who played PC games until then. This is one that has greatly increased the general name of the FPS genre.
Released in 1998 by Sierra Studios, 'Half-Life' is an FPS that 'defeats the approaching enemies' and a mystery that 'solves the mystery hidden in the field and cooperates with friends to clear it'. Characterized by elements and high storylines. Not only the players but also
non-player characters (NPCs) act according to the players, and the production that enhances the immersive feeling in the story was adopted and received high praise.
Another characteristic of Half-Life is that the player is not a soldier or a spy, but a 'mere physicist.' The physicist-wielding bar is a powerful melee weapon that can defeat enemies according to the laws of physics, and is also a symbol of the Half-Life series.
'Quake 3 Arena' was released in 1999 as a game exclusively for multiplayer battles. With Quake 3 Arena, the graphics have evolved further, the battle map is diverse and the movement is light, and it is possible to judge each move of the opponent from the player avatar, and other functions that are commonplace in modern times are also installed. It was.
Released in 2001, 'Return to Castle Wolfenstein' is the fifth in the Wolfenstein series. Return to Castle Wolfenstein has both single-game mode and multiplayer mode, but especially in multiplayer mode, there is an element that 'player characters have different classes, and each class has different skills and performance'. It was added and had a great impact on the subsequent competitive FPS system.
Half-Life 2 is a sequel to Half-Life. Produced with the game engine ' Source Engine ' developed by Valve Software, it became a hot topic due to its light operation despite its high-quality graphics. In addition, many players were acquired in the campaign to attach the product code to the ATI (later AMD) graphic board. In addition, Steam as a game sales platform has been officially released for download sales of Half-Life 2.
Call of Duty 4 Modern Warfare is the first Call of Duty series set in World War II with the theme of 'modern warfare', and the background of the 2000s when the
Iraq War was taking place. In response to this, a hard story with a strong military color centered on the Middle East became popular. In 2019, a remake work ' Call of Duty Modern Warfare ' will also be released.
Released by
Ubisoft in 2008, 'Far Cry 2' is an ' open world ' FPS that allows you to move around freely on a wide map. Set in Africa, you can drive around the savanna or ignite and burn the grass around the hideout where the enemy lurks. Also, when you shoot a gun, the durability drops and it breaks down, and the number of weapons and bullets you can carry is fixed, so it is characterized by relatively realistic settings.
Released in 2009 by Tripwire Interactive,
Killing Floor is an online collaborative multiplayer FPS.
With Killing Floor and Valve Software's release of the same year,
Left 4 Dead 2 , it was easy to introduce player-created custom maps, not just officially prepared maps. Tripwire Interactive also hosts a custom map contest, officially embracing the mod culture that was widespread among PC gamers. In addition, Left 4 Dead 2 has a custom map by the player, which was delivered as an official map in a major update in September 2020.
Unlike the FPS game 'Shoot a gun from a first-person perspective and defeat an enemy', '
Mirror's Edge ' released in 2008 has the theme of 'movement' that runs through buildings at once like parkour . It is FPS.
The '
Portal ' released by Valve Software in 2007, and the sequel ' Portal 2 ' released in 2011, as the name 'Portal' suggests, create a warp portal on the wall with a portal gun to create various obstacles. We are thoroughly pursuing the puzzle elements of FPS with the content of overcoming it.
In addition, Portal was originally a game work made by college students as a graduation work, but Valve Software CEO
Gabe Newell who was interested in the result scouted the work with students and entwined it with the world view of the Half-Life series. There is a history that it was commercialized as 'Portal'.
And in 2013, 40 years after the development of Maze War, the military FPS released by Electronic Arts is 'Battlefield 4'. The game is set in 2020, with an emphasis on multiplayer. Battlefield 4 has gained popularity due to its movie-like story and direction, graphics that support 4K resolution, and a high degree of freedom in gameplay.