17 game developers, graphic designers, and others choose their favorite game of all time



Games have many different features, such as storylines, battle systems, and characters, and players have different preferences for each game. For those who not only play games but have actually created games, 17 creators talk about their favorite game among the games they have worked on.

Developers of your favourite games share what they're most proud of making | Rock Paper Shotgun

https://www.rockpapershotgun.com/2020/04/13/developers-of-your-favourite-games-share-what-small-thing-theyre-most-proud-of-making/

◆1: Totally Accurate Battle Simulator - Sanna Berg
'Totally Accurate Battle Simulator (TABS)' is a combat simulation game distributed on Steam and Epic Games, in which various attack actions are faithfully reproduced using physical calculations.

Steam: Totally Accurate Battle Simulator
https://store.steampowered.com/app/508440/Totally_Accurate_Battle_Simulator/

Totally Accurate Battle Simulator - Epic Games
https://www.epicgames.com/store/ja/product/totally-accurate-battle-simulator/home

Totally Accurate Battle Simulator Early Access Trailer - YouTube


Sanna Berg, a 3DCG designer, is in charge of designing weapons and armor at TABS. Berg is mainly in charge of designing weapons and armor for women, and her favorite design is the 'Pirate Queen' in red clothes shown in the image below. 'She looks the coolest, and I'm the one who voices her!' Berg said.



◆2: The Amazing Flying Brothers - Petri Pruho
The Amazing Flying Brothers is a free game where you can become a trapeze performer, jump between the trapeze and perform tricks. You can download it from the following website.

Kloonigames » Blog Archive » The Amazing Flying Brothers

https://www.kloonigames.com/blog/games/tafb

Petri Pruho, who has worked on many open source games, said, 'This is the game I'm most proud of out of all the ones I've created. It's a very simple game, and one of the fun parts is seeing the moment the character lands.' He has also released ' Men On The Flying Trapeze ,' a two-player game.



◆3: Fallen London - Emily Short
Fallen London is a text adventure set in Victorian London. It is a free-to-play browser game. However, at the time of writing, it is not available in Japanese.

Fallen London

https://www.fallenlondon.com/login

Fallen London | OUT NOW on the App Store - YouTube


'Fallen London's story is told entirely through text, so there are plenty of in-jokes and sinister allusions that only really hit home when you consider the text,' said storywriter Emily Short. 'My favourite feature is being able to upgrade your teeth and turn them into weapons.'



◆4: Beyond the Black Hole - Alvi Teykari
Game creator Alvi Teykari named Beyond the Black Hole as his favorite. Beyond the Black Hole is an unfinished game, and he said, 'The puzzles weren't great, but I was very happy with the design. I never finished it, but I still look back on it fondly.'



Teykari has also worked on other games such as 'Baba Is You,' which involves rearranging the puzzle rules themselves, and you can see what kind of game Baba Is You is by looking at the article below.

I tried playing Nintendo Switch's object-oriented puzzle 'Baba Is You' that solves mysteries by modifying the 'words' of the rules - GIGAZINE



◆5: Into the Breach - Matthew Davis & Justin Marshall
Programmer Matthew Davis and designer Justin Ma cited the turn-based strategy game 'Into the Breach' as their favorite game. Into the Breach is available for download on Steam, and a Japanese version is scheduled to be released on Nintendo Switch in spring 2020.

Steam: Into the Breach
https://store.steampowered.com/app/590380/Into_the_Breach/

Into the Breach [Indie World 2019.12.11] - YouTube


'I love the mini-dioramas that Marr creates and Into the Breach is a visually sophisticated piece of work,' said Davis. 'I implemented the weather effects myself and am very happy with the result.'



'I don't like animation, so I try to design the game so that it doesn't require animation as much as possible. But I spent a lot of time on the animation of the mountain exploding, for some reason. It turned out to be a much better animation than I expected, so I always feel satisfied when I see the mountain exploding,' said Ma.



◆6: Getting Over It - Robert Yang
Robert Yang, a game developer and teacher at

the NYU Game Center , a school for game creators, said his favorite game is 'Getting Over It,' a game created by his colleague Bennett Foddy at the school, not by Yang himself. Getting Over It is available for download on Steam.

Steam: Getting Over It with Bennett Foddy
https://store.steampowered.com/app/240720/Getting_Over_It_with_Bennett_Foddy/

Yang said, 'When Bennett and I were discussing ideas for the ending of Getting Over It, I made some suggestions as well. My involvement was very small, and Bennett developed Getting Over It almost entirely on his own. This game made me realize that even solo developers are heavily influenced by the community, and I believe that conversations are also a part of game development.'



Getting Over It is a game where

tool-assisted speed run (TAS) play is popular, and you can see how TAS play is performed in Getting Over It by looking at the following article.

A movie that clears the super-difficult game 'Getting Over It With Bennett Foddy' in which a pot man climbs a mountain in 49 seconds at explosive speed is amazing - GIGAZINE



◆7: VVVVVV - Bennett Foddy
Bennett Foddy, creator of Getting Over It, lists 'VVVVVV,' a side-scrolling action game in which you move forward while inverting gravity, as his favorite game. VVVVVV is available for download on Nintendo Switch, Nintendo 3DS, and Steam.

VVVVVV (Switch) | Pikii LLC
http://www.pikii.jp/games/vvvvvv/

Steam: VVVVVV
https://store.steampowered.com/app/70300/VVVVVV/

Nintendo Switch 'VVVVVV' game trailer - YouTube


VVVVVVV was developed by Terry Cavanagh, but all of the stage names were thought up by Foddy. 'I suggested to Cavanagh that we name all the stages. I think it turned out great, and I'm very proud to have named the stages 'Veni, Vidi, Vici,'' Foddy said.



In addition, to commemorate the 10th anniversary of VVVVVV's release, the source code has been made public on GitHub.

The source code of the retro 2D action game 'VVVVVV' will be released on GitHub to commemorate the 10th anniversary of its release - GIGAZINE


◆8: Divinity: Original Sin 2 - Arena Dubrovina
Designer Alena Dubrovina's favorite game is the fantasy RPG 'Divinity: Original Sin 2 (DOS2)'. DOS2 is available for download on Steam.

Steam: Divinity: Original Sin 2 - Definitive Edition

https://store.steampowered.com/app/435150/Divinity_Original_Sin_2__Definitive_Edition/

'I had to come up with a design for a lizard race,' said Dubrovina, who was in charge of character design for DOS2. 'Some of them were based on fantasy dragons and cute real-life lizards, but my favorite was the chameleon-based design. When I think back to my work on DOS2, the chameleons always cheer me up.'



◆9: RimWorld - Tynan Sylvester
Game creator Tynan Sylvester lists RimWorld, a simulation game in which you manage a colony on an unknown planet that has been crash-landed, as one of his favorite games. RimWorld is available in Japanese and can be purchased for download on Steam.

Steam: RimWorld

https://store.steampowered.com/app/294100/RimWorld/

RimWorld Launch Trailer - YouTube


Sylvester's favorite character is the man in black who appears in the game. The man in black appears after all the residents in the colony are seriously injured or killed, and tries to save the player from a difficult situation. Sylvester said, 'The man in black is the last Hail Mary pass from the game. I'm proud of him, it was easy to implement, and it brought me a lot of happiness.'



◆10: Trigger Happy - Derek Yu
'Trigger Happy,' mentioned by free game developer Derek Yu, is a free two-player deathmatch game that can be downloaded from the following site.

derekyu.com games trigger.html
http://www.derekyu.com/games/trigger.html

'Even if the works I've made in the past have flaws, I think it's important to evaluate them as the best work I made at the time. I'm proud that I made a game myself and had the courage to release it on the internet as a finished product. From that moment on, I started to think of myself as a game creator,' said Yu.



◆11: Heaven's Vault - Anastasia Wyatt
Designer Anastasia Wyatt lists the word-themed puzzle adventure game 'Heaven's Vault' as her favorite game. Heaven's Vault is available for download on PlayStation 4 and Steam, and is not currently available in Japanese.

Heaven's Vault Game | PS4 - PlayStation

https://www.playstation.com/en-us/games/heavens-vault-ps4/

Steam: Heaven's Vault
https://store.steampowered.com/app/774201/Heavens_Vault/

Heaven's Vault - Announcement Trailer | PS4 - YouTube


Wyatt, who was in charge of visual design, said he particularly liked the design of the seven statues representing the gods. 'I went for a simple design with a focus on swirling, flowing silhouettes. I think it's very elegant, with just the right amount of familiarity and strangeness. The form is reminiscent of ancient Greek pottery, and the cohesive design makes it even more impressive. When you play Heaven's Vault and the silhouettes of the statues appear in the dusty air, I think the atmosphere is exactly what I was hoping for,' said Wyatt.



◆12: Minit - Kitty Kallis
Game creator Kitty Kallis named the one-minute adventure game 'Minit' as her favorite. Minit is available for download on Nintendo Switch, PlayStation 4, and Steam.

Nintendo Switch | Download Purchase | Minit

https://ec.nintendo.com/JP/ja/titles/70010000009042

Game software | Minit | PlayStation
https://www.jp.playstation.com/games/minit-ps4/

Steam: Minit
https://store.steampowered.com/app/609490/Minit/

'Minit' Japanese PV-YouTube


Karis' favorite feature is the mosquitoes that appear in the game, saying, 'In the summer, when I'm trying to sleep, all I can hear is the sound of mosquitoes flying around. Nothing annoys me more. Minit also has a tiny, one-pixel mosquito, and it has sound, but the sound is its limiting power. It's a small thing, but for me it's important, and I don't think it's too small.'



◆13: Kine - Gwen Fray
Game creator Gwen Frey, who cited the music puzzle game 'Kine' as her favorite, said, 'I couldn't be more proud of anything.' Kine is available for download on Steam and Epic Games, and is not available in Japanese at the time of writing.

Steam: Kine

https://store.steampowered.com/app/824570/Kine/

Kine - Epic Games
https://www.epicgames.com/store/ja/product/kine/home

Kine - Launch Trailer - YouTube


Frey had never designed a game before making Kine, but he says, 'Working on Kine was the first time I realized I wanted to be a game designer. It's a 3D puzzle game about machines who dream of becoming musicians, and I started making it one day on my way home from work. I ended up getting funding, quitting my job, and releasing it on every platform. It's all a labor of love.'



◆14: Skin Deep - Brendon Chong
Game creator Brendon Chong is a huge fan of flushing toilets in games. The game he mentioned, 'Skin Deep,' is still in development at the time of writing, and it looks like the game will feature a sink that Chong designed himself.

Steam: Skin Deep
https://store.steampowered.com/app/301280/Skin_Deep/

'I was interested in the design of the toilet, hand dryer, trash can, and hand washing area, so the first thing I made was a washbasin. It's ideal because it can dispense water without using your hands, is easy to clean, and comes with a bottle of soap dispenser,' said Chung. You can see the washbasin made by Chung in the movie below.

Skin Deep sink - YouTube


◆15: SUNLESS SKIES - Olivia Wood
Game designer Olivia Wood lists the space exploration RPG 'SUNLESS SKIES' as her favorite game. SUNLESS SKIES can be purchased and downloaded from Steam, but is not available in Japanese at the time of writing.

Steam: SUNLESS SKIES
https://store.steampowered.com/app/596970/SUNLESS_SKIES/

Sunless Skies | Launch Trailer - YouTube


'I'm proud of Fortunato the Navigator, an officer in Sunless Skies. I wrote a personal quest line for this character,' said Wood. 'Sunless Skies is a game of cosmic horror, but the Navigator is a light in the darkness. He's experienced tragedy and has a passion that inspires players.'



◆16: Deus Ex - Harvey Smith
Game designer Harvey Smith's favorite is the FPS game 'Deus Ex.' In addition to being available as a game on the PlayStation 2 in the past, it is also available for download on Steam.

Steam: Deus Ex: Game of the Year Edition

https://store.steampowered.com/app/6910/Deus_Ex_Game_of_the_Year_Edition/

Smith said, 'Deus Ex was created in a fairly open environment, and I was primarily responsible for creating the story, game system, missions, and level system. The place I spent the most time on was Liberty Island, which is like a tutorial for Deus Ex, where players can hide, fight, negotiate, use explosives, pick locks, and more, all in the same space, allowing them to develop their own playstyle.'

in Video,   Game,   Design,   , Posted by darkhorse_log