A bug that allows Star Fox fighters to appear in `` Ocarina at the time of Legend of Zelda '' is discovered
The action adventure game for NINTENDO 64 released in 1998 `` The Legend of Zelda Ocarina at the Time '', for some reason that the main characterFox in the same Nintendo work Star Fox series to make the fighter plane Erwin appear in the game It has been revealed that there is a bug that can be used. There are times when MODs are used to introduce characters that should not appear in the game, but bugs that make Irwin appear do not require any mods or modifications.
This amazing glitch puts Star Fox 64 ships in an unmodified Zelda cartridge | Ars Technica
https://arstechnica.com/gaming/2020/01/how-to-get-star-fox-64-ships-into-ocarina-of-time-no-hacking-required/
In the MOD, characters that do not appear in the game are summoned in the game by changing the characters that appear in the game to different appearances. However, the bug revealed this time can use the Japanese version of 'The Legend of Zelda: Ocarina of Time' and the standard NINTENDO64 main unit and controller to bring down Star Fox's Irwin.
There are two techniques needed to bring Irwin to the Legend of Zelda: Ocarina of Time. One is a technique called 'Stale Reference Manipulation (SRM)' discovered by Glitches0and0stuff in October 2019.
SRM is a bug where a link operated by a player can lift a rock and take special steps to remove the rock and spawn another object instead. By using SRM, you can change the contents of the treasure chest, change the position of items in the room, and even destroy the object data with any value.
There are several commentary videos on SRM and a Japanese translation .
Ocarina of Time-Kokiri Forest Credits Warp-YouTube
Another technique needed to make Irwin appear in 'The Legend of Zelda: Ocarina of Time' is a technique called 'Arbitrary Code Execution (ACE)' that can execute CPU instructions from within the game. When used in combination with SRM, arbitrary code can be forced to execute.
How to execute ACE is very complicated, but the details are carefully explained in Pastebin.com and the following movie. ACE can be performed using pachinko, which is one of the link equipment, but ACE can also be performed when entering the player name of save data.
Ocarina of Time-Fast and Easy Total Control ACE-YouTube
Using these two techniques, Zfg1 publishes a movie that records the entire process until Erwin appears in 'Ocarina at the time of the legend of Zelda'. Irwin summoning has been performed from around 2 hours 11 minutes of the following movie, and it has taken about 1 hour in total. Also, just changing the player name and executing arbitrary code takes more than 10 minutes. According to Zfg1, by executing ACE three times with a different specific file name, there is no character limit (8 characters) in the length of the save data player name, and it is possible to call any data.
Zfg1-more ace stuff (trying total control)-twitch
MrCheeze summarizes in a movie how to summon Irwin more simply using SRM and ACE.
OoT Total Control Easy Method / Arwing in vanilla OoT-YouTube
For more information on why Star Fox's Irwin appears in 'The Legend of Zelda: Ocarina of Time,' see Nintendo's President Iwata 's interview with the development team for tips. Mr. Takizawa, who created a 3D model of Boss Valbasia appearing in the Temple of Fire at `` The Legend of Zelda: Ocarina of Time, '' said in an interview, `` Valbasia is a dragon and it makes a swelling movement. , I passed only the parts of the dragon model, but Mr. Morita moved it in a blink of an eye. That was a very strange thing. '' So, I asked 'How are you doing this?' Then there is a scene where the fighter Irwin is tracked by another fighter, but it is the same as the program created with 'Star Fox 64'. ' Ocarina 'is using Star Fox 64 data.
Data analysis in the past also revealed that Erwin's data existed in the Ocarina of the Legend of Zelda. Until now, it was impossible to use Irwin data without using a cheat device , but as a result of years of research on analyzing and using bugs, finally bringing Irwin into the game without external tools or MODs Was successful.
By making full use of these techniques, it was possible to read out any scene in 'Ocarina of the Legend of Zelda', and the RTA world record would be greatly reduced at the same time.
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