Facebook acquires VR game 'Beat Saber' developer



Facebook, the game studio in the Czech Republic, Beat Games, the creator of the VR rhythm game ' Beat Saber ' distributed on multiple platforms such as Steam , Oculus , PlayStation Store, and Humble Store, has been acquired by Facebook.

Welcoming Beat Games to Facebook | Oculus
https://www.oculus.com/blog/welcoming-beat-games-to-facebook/

Facebook Acquires Beat Saber Developer-Game Informer
https://www.gameinformer.com/2019/11/26/facebook-acquires-beat-saber-developer

Beat Games, the creator of Beat Saber, has been acquired by Facebook. Beat Saber is one of the most popular VR games and can be played on VR devices such as PlayStationVR , HTC Vive and Oculus . The game uses a shining sword like two lightsabers, and cuts off the blocks that approach the song.

The official video of Beat Saber is as follows.

Unlimited Power by Jaroslav Beck (ft. Frank Bentley) | Gameplay | Beat Saber-YouTube


You can see how you actually play Beat Saber at Oculus Quest by watching the following video.

I tried playing the rhythm game `` Beat Saber '' that cuts off the block flowing at Oculus Quest with a lightsaber-YouTube


Oculus, the Facebook affiliate that acquired Beat Saber, said, “Great news! Beat Games, the creator of Beat Saber, is now part of Oculus Studios. Beat Saber is the first great VR-only game to offer. It is one of the best ways to show people the magic of VR with a hit-recorded title. We are thrilled to welcome this wonderful title into the studio. '



Beat Saber ’s official Twitter account says, “We are going to join Oculus Studios as an independent studio in Prague (Czech capital)! We have a huge plan for the future and are long-time friends We will get great support from Facebook and Oculus and aim for further heights! '



Oculus said, “We are exploring many ways to accelerate VR. I think it will be incredibly great next year with the launch of VR games. I'm happy that Beat Games will join our team. I think, this is just the beginning. '

in Video,   Game, Posted by logu_ii