Reproduces the Hyal land of 'The Legend of Zelda Breath of the Wild' as a huge wooden map
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/00_m.jpg)
'The
MAKING HYRULE-A Topographical Tribute To The Legend Of Zelda Breath Of The Wild-YouTube
The movie was posted by Making Things With Cameras, a YouTube channel for manufacturing. All the fields of the legend of Zelda Breath of the Wild have been reproduced.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s01_m.jpg)
Faithfully reproduces the undulating Hailar land.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s02_m.jpg)
Not only green and rivers, but also structures such as bridges.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s03_m.jpg)
The familiar Death Mountain series, the fire beast Va Roudania ...
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s04_m.jpg)
What appears on the map in the game, such as the god of water, Va Lutta, seems to have been reproduced.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s06_m.jpg)
Laser engraving is handled by Brandt Smith and artificial intelligence (AI) support is handled by Tyler Thibodeau.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s07_m.jpg)
Furthermore,
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s08_m.jpg)
That's why this man who appeared is Mason Drumm, the creator of the movie.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s09_m.jpg)
Trace the Hylar map displayed in the game on paper ...
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s10_m.jpg)
Cut the parts with elevation differences one by one.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s11_m.jpg)
Express the height like a contour line drawn on the map, and first try to reproduce the map with a styrene board.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s12_m.jpg)
Then copy the terrain onto the wooden board in the same way ...
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s13_m.jpg)
I will cut it.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s14_m.jpg)
A wood board with holes is completed.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s15_m.jpg)
So, first pour the resin solution into the hole. The first orange resin we are pouring out is to represent Death Mountain lava.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s16_m.jpg)
Use an external shape machine to cut the part where resin has been injected too much.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s18_m.jpg)
Then pour the resin solution again.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s19_m.jpg)
Next is only the main ponds, lakes and rivers on the map. Pour the resin into the sea. First, set up a dedicated frame.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s20_m.jpg)
Fill in the gap so that the resin liquid does not sag from the frame.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s21_m.jpg)
Using blue pigment ...
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s23_m.jpg)
Create a blue resin solution.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s24_m.jpg)
I will pour this into the river and the sea.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s25_m.jpg)
The first layer in which blue resin solution is poured to express water seems to have leaked from the gap because the wooden boards were not completely fixed.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s26_m.jpg)
In order to express the ocean beautifully, the ocean is expressed in different blue colors across multiple layers.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s27_m.jpg)
Spiral Macues Peninsula and Skull Pond in the Akkale region.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s28_m.jpg)
Polish when the resin has hardened.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s29_m.jpg)
Continue to flatten the surface with 80 grit.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s30_m.jpg)
Mason Drumm tweeted, 'If you have an industrial plane ...'
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s31_m.jpg)
Finally, it seems to be polished with 500 to 1000 grit.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s32_m.jpg)
That's why we succeeded in expressing the deep sea.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s33_m.jpg)
Then add the height to the map.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s34_m.jpg)
The wood board is fixed with a tacker and then firmly bonded with a wood bond.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s35_m.jpg)
The whole map became quite three-dimensional like this.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s36_m.jpg)
If the sea is the coast, you can see the bottom.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s37_m.jpg)
Next, the stain was prepared as a paint for coloring wood. Several types are available.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s38_m.jpg)
Start painting immediately. Brown or ...
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s39_m.jpg)
Green
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s40_m.jpg)
I want to paint white.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s41_m.jpg)
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s42_m.jpg)
The entire coloring is complete.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s43_m.jpg)
The size is like this.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s45_m.jpg)
In addition, another stain is applied to the whole.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s46_m.jpg)
This is the case for single color painting ...
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s47_m.jpg)
By repainting different colors, an overall realistic earthy odor is expressed.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s48_m.jpg)
Then carve the road on the map.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s49_m.jpg)
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s50_m.jpg)
'My wife had to help me see the map over and over to make sure I didn't miss anything.'
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s51_m.jpg)
Therefore, the complicated passage in front of Hailar Castle is also reproduced precisely.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s52_m.jpg)
At this point, it is quite reproducible.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s53_m.jpg)
Create signboard data to be attached to Hyal maps in Photoshop.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s54_m.jpg)
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s55_m.jpg)
And laser cut the wooden board to create a beast or city.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s56_m.jpg)
Place cities and bridges on the map.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s57_m.jpg)
Finally cut the tree ...
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s58_m.jpg)
Create a map frame.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s59_m.jpg)
Polish the frame ...
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s61_m.jpg)
Finish the surface with air spray.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s62_m.jpg)
Finally, signboard ...
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s63_m.jpg)
Fixed in the southwestern part of the Geld region.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s64_m.jpg)
This completes the huge wooden map.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s66_m.jpg)
Rippled sea
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s67_m.jpg)
Central Hailar with Hailar Castle
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s68_m.jpg)
Hyal land overlooking the wilderness tower and the thunder god Va Navolis in the Gerd region
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s70_m.jpg)
In addition, on the signboard at the lower left of the map, what the icons such as the beasts and towns that are placed on the map indicate.
![](https://i.gzn.jp/img/2019/10/24/making-hyrule-legend-zelda-breath-wild/s72_m.jpg)
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