Reproduces the Hyal land of 'The Legend of Zelda Breath of the Wild' as a huge wooden map



'The

Legend of Zelda Breath of the Wild ' has received high acclaim from all over the world for its overwhelming quality. A movie that has challenged the elaborate reproduction of the stage of Hailar , a huge wooden board, has been released.

MAKING HYRULE-A Topographical Tribute To The Legend Of Zelda Breath Of The Wild-YouTube


The movie was posted by Making Things With Cameras, a YouTube channel for manufacturing. All the fields of the legend of Zelda Breath of the Wild have been reproduced.



Faithfully reproduces the undulating Hailar land.



Not only green and rivers, but also structures such as bridges.



The familiar Death Mountain series, the fire beast Va Roudania ...



What appears on the map in the game, such as the god of water, Va Lutta, seems to have been reproduced.



Mason Drumm and Dee Drumm, who run Making Things With Cameras, are involved in the production of wooden maps. Ryan Parker made the movie intro music and the remixed version of “ Ichikaramura ” flowing in the movie.



Laser engraving is handled by Brandt Smith and artificial intelligence (AI) support is handled by Tyler Thibodeau.



Furthermore,

Tom Love Innovation Hub at the University of Oklahoma supports production. The reason why the University of Oklahoma is cooperating in production seems to be because Mason Drumm is a graduate of the University of Oklahoma and is enrolled in Webcomm , the university's web media.



That's why this man who appeared is Mason Drumm, the creator of the movie.



Trace the Hylar map displayed in the game on paper ...



Cut the parts with elevation differences one by one.



Express the height like a contour line drawn on the map, and first try to reproduce the map with a styrene board.



Then copy the terrain onto the wooden board in the same way ...



I will cut it.



A wood board with holes is completed.



So, first pour the resin solution into the hole. The first orange resin we are pouring out is to represent Death Mountain lava.



Use an external shape machine to cut the part where resin has been injected too much.



Then pour the resin solution again.



Next is only the main ponds, lakes and rivers on the map. Pour the resin into the sea. First, set up a dedicated frame.



Fill in the gap so that the resin liquid does not sag from the frame.



Using blue pigment ...



Create a blue resin solution.



I will pour this into the river and the sea.



The first layer in which blue resin solution is poured to express water seems to have leaked from the gap because the wooden boards were not completely fixed.



In order to express the ocean beautifully, the ocean is expressed in different blue colors across multiple layers.



Spiral Macues Peninsula and Skull Pond in the Akkale region.



Polish when the resin has hardened.



Continue to flatten the surface with 80 grit.



Mason Drumm tweeted, 'If you have an industrial plane ...'



Finally, it seems to be polished with 500 to 1000 grit.



That's why we succeeded in expressing the deep sea.



Then add the height to the map.



The wood board is fixed with a tacker and then firmly bonded with a wood bond.



The whole map became quite three-dimensional like this.



If the sea is the coast, you can see the bottom.



Next, the stain was prepared as a paint for coloring wood. Several types are available.



Start painting immediately. Brown or ...



Green



I want to paint white.




The entire coloring is complete.



The size is like this.



In addition, another stain is applied to the whole.



This is the case for single color painting ...



By repainting different colors, an overall realistic earthy odor is expressed.



Then carve the road on the map.




'My wife had to help me see the map over and over to make sure I didn't miss anything.'



Therefore, the complicated passage in front of Hailar Castle is also reproduced precisely.



At this point, it is quite reproducible.



Create signboard data to be attached to Hyal maps in Photoshop.




And laser cut the wooden board to create a beast or city.



Place cities and bridges on the map.



Finally cut the tree ...



Create a map frame.



Polish the frame ...



Finish the surface with air spray.



Finally, signboard ...



Fixed in the southwestern part of the Geld region.



This completes the huge wooden map.



Rippled sea



Central Hailar with Hailar Castle



Hyal land overlooking the wilderness tower and the thunder god Va Navolis in the Gerd region



In addition, on the signboard at the lower left of the map, what the icons such as the beasts and towns that are placed on the map indicate.



in Video,   Game, Posted by logu_ii