I played a life card game "A Chaotic Life!" That aims for "extreme happiness" or "unfortunate bottomlessness"



A strategic card game that wins if life is "the bottom of unhappiness" or "the extreme of happiness" is "A Chaotic Life!"is. I invested in the project of Kickstarter successfully succeeded in commercialization, and the real thing arrived at the editorial department so I tried it at once.

GrubTon Games
http://grubton.com/

◆ opening
A Chaotic Life! Is in a package that depicts the appearance of people who are living a variety of lives.


In the card game of the concept "Life does not know what will happen, survive a chaotic life!" The contents are 67 cards and 50 chips.


Although play of 2 to 4 players is recommended, it is also possible to play with large numbers of people by matching multiple decks. The target age is 10 years old and above, the standard of playing time is 30 minutes.


I took out the contents of the box.


The type and number of cards are 7 "Age Card", 7 "Event Card", 13 "Special Card", 7 "Dialog Card", "Item Card" 18, "Pet Card" 3, There are 8 kinds of "Mini goal card" 3 pieces, "Neighbor card" 7 pieces, "Goal card" 2 pieces.

A mark is written on the upper left corner of the card so that you can see what sort of card it is.


There are 7 types of "Age Card", 7 kinds of babies, children, teens, adults, old people, and we will put them out to the players in order of age. For example, if there is a teenage card on the field, the only age card you can issue is an adult card.


"Event card" can get a happy counter or misfortune counter depending on the growth degree of baby card.


Also, event cards put into play will also affect future growth. For example, if a "work" card comes out to the battlefield, misfortune counters will accumulate when growing up as teens and adults.


When a "journey" card comes out to the battlefield, you can earn one happy counter when growing up to adults, but when you become an old man, the place around the world is gone, the place of travel is gone, one misfortune counter I will.


"Special card" has a condition on the timing to put the card on the battlefield, and places it on the top of the cards lined up in the field to activate a special effect. Special card is A Chaotic Life! It will become possible to grasp the timing to gradually get out by playing it many times.


"Dialog card" is a card that affects opponent players, such as stealing cards of opponent's player, exchanging counters, or "volcanic eruption" shuffling cards.


"Item Card" is a card that can be put into play at any time other than your own turn, and will have various effects on the game depending on the cards in the battlefield.


There are three types of "pet cards": rats, cats, and dogs. It is possible to exchange with a happy counter if you can put a pet card on the front of yourself and keep holding it until the game is over. However, if there are mice and cats in the field, the rats are eaten, cats are kicked out if there are cats and dogs.


"Mini goal card" can be issued if the conditions written on the card are in the hand and the field, and you can get a happy counter or misfortune counter at the end of the game.


"Neighbor card" is a card that helps bringing up a baby card to an adult, and can obtain various effects according to the number of players.


Besides 8 kinds of play cards, 2 "goal cards" that decide game goals ... ...


There are 25 "Happiness Counter" and "Misfy Counter" respectively.


The counter is separated from the mount and used.


◆ How to play
A Chaotic Life! Is a game that all the players bring up "baby cards" to adults. At the beginning of playing, pull out two "baby" cards and "goal cards" from the card and place the baby card face up on the desk.


Shuffle the rest of the cards, make a mountain on the left side of the baby card, set the happiness counter and misfortunes on both sides of the mountain.


The youngest player among all the players chooses either the goal of "happy life" or "unfortunate life" and puts a "goal card" between the mountain and the baby card . When "happy life" is selected, all players gather happy counters, and conversely, if you select "unfortunate life" all players gather misfortune counters and those who collect the most victory is.


In the first turn, we draw cards one by one from the mountain clockwise from the youngest player, and in the next turn, "draw one card from your hand", "draw a card from the mountain" " Exchange cards and counters with other players. "You can do one of three actions. When the special card "DEATH" comes into play and the timeline ends or the mountain is gone and all players become out of hand, the game is over.

So when I actually played, the "volcanic eruption" card went out from the beginning. In a volcanic eruption card, all players return 1 card in hand to shuffle a mountain, but in this case there is only 1 card, so it is completely reset.


After correcting the mind and pulling the card, a "milk bottle" card came out. With a card that can only be used when the degree of growth is "baby", the player gets one happy counter.


Since the effect of the item card is only one time, after use it is Poi on the abandoned mountain.


Early in the game you can not draw cards that can go out to the field easily, even the number of hands will be ridiculous ....


Immediately after the adult card entered the battle, it seemed to have finally come to a death, but the resurrection of the miracle with the "corner of the unicorn" card. What is that?


After getting helped by the unicorn, I will get married happily, and for some reason I get divorced at once.


I was wondering if he was happily living a married couple immediately afterwards, but suddenly suffering injuries is a wonderful life.


Because the unicorn was deactivated for the card of "death", the game ends when there are no more cards to put into play from the player's hand. The final result is the number of unhappy counters drawn from the happiness counter on hand. This time we played with 3 players and the player who gathered 7 happy counters won. In addition, the time line of life grows long horizontally during play, so it seems good to play on a large desk.

in Review,   Game, Posted by darkhorse_log