Sony's VR headset "Morpheus" latest version is released and the release timing revealed
Sony's VR headset announced at Game Developers Conference 2014 (GDC 2014)Morpheus(Morpheus) "latest version prototypeGDC 2015It was revealed that it was made public and steadily evolved.
Sony "Project Morpheus Event" liveblog - GDC 2015
http://live.arstechnica.com/sony-project-morpheus-event-liveblog-gdc-2015/
Oculus RiftYaSamsung Gear VRSony has also appreciated the potential of "the virtual reality world" made by VR headsets such as Sony.
This is Sony's VR headset "Morpheus". At the prototype stage yet, the marketing type will be the first.
It is an honor to be able to show off Sony's vision to game fans.
This is a demonstration of a game fighting against the white shark.
this isLugeDemonstration of a game that you can experience by sliding gaze.
With the advent of the first PlayStation in 1994, the game entered full swing from 2D to 3D world. And 3D gaming will enter into a new era by Morpheus.
This is the latest prototype of Morpheus, which was first shown on GDC 2014.
By increasing the number of LEDs for position detection from six to nine, it is possible to detect the head position more accurately. However, this is also a transitional model, and the commercial model will be improved still more.
Take this kind of size. Emphasis on ease of installation.
When I put it on my head it looks something like this. You can use it while wearing glasses. In addition, the buttons are a simple design with only one power button.
A major improvement from the 2014 edition is display. The latest version uses 5.7 inches (1920 x RGB x 1080) organic EL display instead of liquid crystal. The refresh rate has reached 120 Hz, which means that it corresponds to 120 fps by sandwiching an intermediate frame at 60 fps.
The latency is 18 ms or less. According to researchers, most people will not be able to distinguish between VR and the real world if the latency is less than 20 ms.
Viewing angle is 100 degrees.
Morpheus is planned to be released in the first half of 2016 and is currently producing a platform for PlayStation 4 game developers.
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