The prospect that the commercial version for "Oculus Rift" for general will appear in 2015 is revealed


BySergey Galyonkin

Immersive 3D head-up display Oculus VR is developing "Oculus RiftUsingReal horror in horror moviesEnjoy,Revive the memories of the past vividlyAlthough it will be possible, CEO Brendan Ilibe said that it is planned to market this product within the next year or so.

Oculus CEO Says Consumer Rift VR Headset Is Close
http://thenextweb.com/facebook/2014/11/04/oculus-ceo-says-consumer-rift-vr-headset-close/

Oculus Rift - Virtual Reality Headset for 3D Gaming | Oculus VR®
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CEO Irrive is holding in Dublin, IrelandWeb Summit 2014At the speech at the prototype which has reached the stage of commercialization although we refrained from publishing concrete timingCrescent Bay"Is coming to an end, and we announced that it is nearing completion as a consumer device.


On the other hand, although the device itself is approaching completion, it is also clarified that it will take some time to complete as a packaged product, and as to its timing, "It takes time of year level I do not have time, but it takes more than a month 's time. "

What is the biggest challenge of development relates to input devices, and it seems that satisfactory quality has not been realized even with gesture control devices that sense the movement of the body, not to mention conventional keyboards, mice, game controllers. Oculus VR has developed Carbon Design Inc., which has developed controllers such as for Microsoft Xbox 360I am acquiring.


In the speech, CEO Oliver was in the speech, Oculus Rift was bought for about 200 billion yen by Facebook, the internal structure changed dramatically, and the development department increased from the previous 75 to 200 people We are clarifying that.

"Oculus Rift" was bought by Facebook for about 200 billion yen, Minecraft to withdraw from Oculus Rift version development - GIGAZINE


About the biggest problem in the current VR technology Mr. Ilibe said that it is commercialization in an immature state, "I am worried that products that have not been fully developed from large companies will be on the market. To get outDisorientationAnd the occurrence of symptoms like motion sickness are problems that can not be overlooked and I urge you not to release products before these are fully resolved.

In addition, CEO Irrive revealed the desire for realization of commercialization, "I do not want to talk about the level of 4 to 5 years, I hope to realize it soon."

in Note,   Hardware, Posted by darkhorse_log