'Super Mario 64 (DualShock Version)' that runs Super Mario 64 on the original PlayStation



An effort is underway to play '

Super Mario 64 ,' a game for the Nintendo 64 home video game console released in 1996, on the original PlayStation , released in 1994.

GitHub - malucard/sm64-psx: A very WIP port of https://www.github.com/n64decomp/sm64 for the PlayStation 1
https://github.com/malucard/sm64-psx



malucart has released 'Super Mario 64 (DualShock Version)' on GitHub, which decompiles Super Mario 64 so that it can be played on the original PlayStation instead of the Nintendo 64.

The video below shows a recording of playing 'Super Mario 64 (DualShock Version)'.

⭐ Super Mario 64 - Playstation Port - YouTube


Super Mario 64 is a Nintendo 64 title, but for some reason the words ' DUALSHOCK ,' the PlayStation controller, are written in the bottom right corner of the game's start screen, and Mario's face does not appear.



The game screen looks like this, with trees floating in the air for some reason, the sky being pitch black, and some objects not being accurately depicted. As you can see, 'Super Mario 64 (DualShock Version)' still has many limitations.



The movement is jerky and you can see that the image flickers.



The rendering of the surrounding environment when you turn the camera is also poor.



Mario's body has a rough appearance with noticeable bumps and grooves.



Mario climbs a tree with a transparent bottom half.



Mario and the coins became transparent on the slider.



Bowser also appears.



'Super Mario 64 (DualShock Version)' also has various other issues, such as game crashes, strange sound effects, and the inability to control the camera. Also, please note that 'Super Mario 64 (DualShock Version)' can only build the American version of Super Mario 64 at the time of writing.

in Video,   Game, Posted by logu_ii