What is the digital art culture “Demoscene”?



An interview with Filipe Cruz, who runs a YouTube channel about Demoscene, about the digital art culture ' Demoscene '

, which is registered on Finland's UNESCO Intangible Cultural Heritage list, has been published on the art information site On the Arts. .

What is the Demoscene? - by Kiefer Kazimir - On the Arts
https://onthearts.com/p/what-is-the-demoscene



When asked the fundamental question, ``What is demoscene?'' Mr. Cruz said that it is a ``subculture of digital art,'' and ``a group of people who are focused on showing what machines can do.'' community.”

Its roots lie in the cracking of games during the popularization of early PCs such as the Apple II, Commodore 64, and Amiga, and at first intros were used to show who broke the copy protection and who tampered with the game. It was sometimes inserted as a video, but eventually the music, graphics, and quality of the demo itself became competitive, and with the spread of the Internet, it spread internationally.

The excitement is particularly high in Central and Northern Europe, and 'Revision' held in Germany is known as one of the largest demoscene events.

Meanwhile, in addition to Mr. Cruz's hometown of Portugal, there are also active activities in Argentina, Australia, and Japan.

Mr. Cruz named the following two as impressive demo scenes. These are works from the late 1990s, and they hold a particularly important place in Mr. Cruz's heart.

Orange - Deesbab (1996) [60fps] - YouTube


Megablast / Orange (1996) - YouTube


In addition, I listed the following three works from the early 2000s.

Incyber [Full HD] Satori (SK) & Aural Planet (PL) [2000] - YouTube


gerbera - Moppi Productions - YouTube


Barn by The Digital Artists (TDA) - YouTube


When asked about the reason for creating demo scenes, ``Is it for purely artistic reasons, or is it an intention to push the limits of hardware?'' Mr. Cruz answered, ``It's both.''

Generally known demo scenes are created with size restrictions, and the most popular categories are 4KB and 64KB. In addition, it seems that communities have been formed for each detailed category, such as 128KB, 256KB, and 512KB.

An astonishing demo movie ``Final Stage by 0x4015 (Revision 2017)'' woven by code written in only 4KB - GIGAZINE



The tools used to create demo scenes vary depending on the creator and project, and it is culturally accepted to use commercially available tools when creating graphic assets and music. According to Mr. Cruz, people working in categories such as 4KB and 64KB, which have limits, are creating special tools because commercially available tools are insufficient.

For those who want to create demo scenes from now on, the best textbook is ``Teach Yourself Demoscene in 14 Days'' published on GitHub.

GitHub - psenough/teach_yourself_demoscene_in_14_days: A guide to learn and become active in the demoscene within a couple of weeks

https://github.com/psenough/teach_yourself_demoscene_in_14_days



in Video,   Art, Posted by logc_nt