Unity acquires streaming technology company 'Parsec' for 35.4 billion yen, is it a stepping stone to advance to the cloud?



On August 10, 2021, Unity released

a financial report showing that it recorded revenue of 273.6 million dollars (about 30 billion yen) in the second quarter of 2021 and recorded growth of more than 30% for 11 consecutive quarters. Did. Unity, which has the momentum to drop flying birds, also announced on the same day that it will acquire Parsec , a software development company related to remote desktop and streaming, for $ 320 million (about 35.4 billion yen).

Unity Technologies --Unity Enters Into Agreement to Acquire Parsec
https://investors.unity.com/news/news-details/2021/Unity-Enters-Into-Agreement-to-Acquire-Parsec/default.aspx

Unity to acquire remote desktop app Parsec for $ 320 million | Shacknews
https://www.shacknews.com/article/126065/unity-to-acquire-remote-desktop-app-parsec-for-320-million

Unity to acquire Parsec in its biggest acquisition to date | TechCrunch
https://techcrunch.com/2021/08/10/unity-to-acquire-parsec-in-its-biggest-acquisition-to-date/

Founded in 2016, Parsec initially had the strength of an application that allowed non-online play games to be multiplayer over the Internet. This is a mechanism that records and encodes the screen of the game running on the host PC and streams it to another PC in real time.

Parsec's low-latency, high-resolution streaming technology cultivated through the development of game distribution software is like a game developer who co-develops games in a remote environment after the pandemic of the new coronavirus infection is in full swing. It has come to be supported by creators.

If you play the following movie, you can see how the game is being developed with Parsec software.

Work, game, and whatever else-YouTube


Regarding Parsec's technology, Benjy Boxer, co-founder of the company, said, 'When I started Parsec with Chris Dickson, we had this ultra-low latency streaming technology for everyone in the world. I'm confident that we will be able to handle real-time 3D content remotely. '

Unity announced on August 10 that it plans to acquire Parsec for about $ 320 million. All acquisitions will be paid in cash and are expected to close during the third quarter. According to a survey by Crunchbase, which provides a corporate information database, Parsec had a capital of 33 million dollars (about 3.6 billion yen) and 50 employees before the announcement of the acquisition.



Mark Witten, Senior Vice President of Create Solutions at Unity, told TechCrunch, an IT news site, 'Creators will now work in distant groups, sometimes in the office, sometimes at home. You'll be working in a hybrid environment like this, which puts creators in need to maximize machine power wherever they are. Parsec is a particularly big innovation in this area. This is a good example of a company that has achieved this. '

'I think we can see that Parsec is a great foundation for Unity's cloud ambitions,' he said, adding that the acquisition is a stepping stone to cloud expansion. Suggested.

in Game, Posted by log1l_ks