Interview with NVIDIA CEO Jensen Huang, who is at the forefront of the semiconductor industry, is now available



With the

acquisition of semiconductor maker Arm and the release of the RTX30 series that also supports 8K / 60fps ultra-high resolution gaming, NVIDIA, a chip maker that is a major driver of the semiconductor industry, announced 1,398 million in the third quarter of 2020. It has grown to a record high sales of dollars (about 145 billion yen). An interview with NVIDIA CEO Jensen Huang has been released by IT news site VentureBeat.

Nvidia CEO Jensen Huang interview --Antitrust, openness, and the PC-console war | VentureBeat
https://venturebeat.com/2020/11/21/nvidia-ceo-jensen-huang-interview-antitrust-openness-and-the-pc-console-war/


VentureBeat (Q):
Regulators and the US Congress are pursuing tech companies on antitrust laws, could they have any impact on NVIDIA? What do you think about antitrust law?

Jensen Huang CEO (Fan CEO):
I don't really care. All of NVIDIA's businesses are extremely competitive. Arm has huge customers, but it is outnumbered in new markets where Arm wants to make a leap forward. It is fully believed that focusing on Arm will increase customer choice and market innovation. We evaluate that regulatory regulation will be very favorable to this transaction.


by

NVIDIA Corporation

Q: Q:
Will the acquisition of Arm make NVIDIA more open than ever?

Fan CEO:
Arm and NVIDIA are very similar. NVIDIA's architecture is available in any cloud, any computer manufacturer, any form and size. NVIDIA chips are usually available for purchase, and the system can be borrowed from $ 1 per hour. The reason our platform is so widely adopted is because it is open. Reverse engineering the NVIDIA architecture is also talked about, but that's fine.

The NVIDIA architecture is probably the most used architecture in the world for general purpose programming, except for x86. Arm is the same. The Arm architecture is available to everyone. The NADIA architecture and the Arm architecture are very similar, and the way of thinking in delivering to customers is also very similar.


by

NVIDIA Corporation

Q: Q:
Conversely, do you want other companies to be more open and do more? For example, ' Work with Apple to offer GeForce Now for iOS .'

Fan CEO:
Our strategy is to be open, that is, to have an open platform that everyone wants to use. However, everyone has their own strategy. NVIDIA just happens to have an open platform strategy.

Q: Q:
Home video game consoles are getting excited again here. What do you think about the competition between PCs and consoles now?

Fan CEO:
I don't think PCs and home video game consoles will compete. I don't think you can do what you can do on your PC with your home video game console. However, I think it's good that the hurdles for all content developers have been raised because home video game consoles are so powerful. It's great that everyone is moving to ray tracing.


by NVIDIA Corporation

As you know, when you look at how you use your PC these days, 'gaming' goes far beyond 'just playing games' and extends to the realm of art and sports. It is also used for influencers to share. The PC is the platform of choice for all of this. Needless to say, you need a PC for video conferencing. So you should buy a GeForce with NVIDIA Broadcast . It's worth the cost.

Q: Q:
I think gaming and data centers are the leading divisions of NVIDIA's revenue. Do you think this will continue to be strong in the future?

Fan CEO:
We hope that the two businesses, gaming and data center, will continue to lead the market. It's a natural consequence that 'everyone in the world will one day become a gamer', but there are still only one billion active gamers today. One day, 7 billion and 8 billion gamers will be active. Growth opportunities in the gaming sector are still ahead of us. Games are the only entertainment that can be any entertainment. The game market is promising.

in Note,   Hardware, Posted by log1i_yk