An interview with Nobuyuki Fukumoto, the original script of 'Kaiji Final Game', a story expert who continues to make stories at a pace more than weekly and can survive even a thousand nights and one night story



Based on the popular manga 'Kaiji' serialized in Weekly Young Magazine, the last chapter of the live-action movie series with a high evaluation by

Tatsuya Fujiwara, ' Kaiji Final Game ' has been released on January 10, 2020 (Friday). The previous two games had a development based on the original, but this work is a completely original story by the original author, Nobuyuki Fukumoto, and Kaiji fights with 'Japanese dispatch king' Yoshihiro Kurosaki in four original games The figure is drawn.

Mr. Fukumoto has heard various stories about how this final chapter was created, including about non-movie creations.

Movie 'Kaiji Final Game' Official Site
https://kaiji-final-game.jp/

Battle between Kurosaki played by Kotaro Yoshida and Kaiji played by Tatsuya Fujiwara.



GIGAZINE (G):
When Mr. Fukumoto

appeared on a program called 'Catalidus-Make It Great-' in 2010, he made a presentation that if you put emphasis on 'emotions' and 'spoilers', manga would be interesting. Did this work come about as a movie combining emotion and material?

Nobuyuki Fukumoto (Fukumoto):
This time, because the movie is the third one, I decided to make it so that even those who saw the first and second films could feel 'yes,' Kaiji 'was such a movie.' When it comes to movies, there are things that excite you, but as a result it's something that impresses you, and it's strange that 'creating excitement' is something. So, let's do a good view of Kaiji's view of the world, including 'spoilers', and draw a picture of Kaiji thinking and feeling various things.

G:
In this game, there are four original games, “Tower of Babel”, “The Last Judgment-Human Scale”, “Dream Jump”, and “Gold Janken”. In what order did you come up with this?

Fukumoto:
'Babel Tower' and 'The Last Judgment-Human Scale' were about the same time. I thought that 'Babel Tower' was an entrance game, and it wouldn't be possible to talk about it. On the other hand, 'Last Judgment-Human Scale-' is a game that converts everything that makes you think 'What is a human being last?' Into money, and it is not gambling (laughs)



G:
(Lol)

Fukumoto:
But this was difficult, but I thought it would be interesting if it could be expressed well.



G:
When I first saw the stage of the game, 'Dream Jump' and 'Gold Janken', I thought that they were like arranging 'Steel Crossing' and 'Limited Janken' that appeared in the past. The contents were completely different.

Fukumoto:
'Dream Jump' was initially thought of as 'Death Bungy'. It's just a bungee jump.

G:
Certainly (laughs)

Fukumoto:
That's a kind of relief. You can gather people who are willing to die, and if you win you can earn a lot of money and survive. From the Tei Ai Group's point of view, it's better than wasted death. That kind of worldview is really like Kaiji, and how to get through it is part of the story, but I didn't want to say that I was lucky and won.

G:
So that's it. 'Catalidas-Make It Great-' received a question about the choice of words, and said that he was underlining the cool words and phrases of the novel.

Fukumoto:
I was pulling. I often read Shugoro Yamamoto, and there are some lines that can be said when the protagonist is involved. That is, if you are Shigeru Akagi, there should be lines like Akagi, but if you look at Kaiji there should be a different line from Akagi, so I thought that it would be nice. I'm not Shugoro Yamamoto, but I think it's nice to say, 'Come on, the party is starting!' It's good to say that you're getting extrinsic when you say that.

G:
In this work, Fukumoto and Yuichi Tokunaga are credited as script. How much did Fukumoto handle?

Fukumoto:
About 90% or 90% of the basic ideas are out, and I am doing most of the dialogue and story assembly. I guess I did that about eight times, sending what I wrote and correcting what came.

G:
8 times! It is quite difficult ...

Fukumoto:
Mr. Tokunaga is a professional writer and skilled person, but there are actors who play differently from manga, and the situation switches in various ways, so it is not possible to change the story itself, but to change small points had.

G:
So that's it. Do you consult with Mr. Tokunaga on fixing? Or did you proceed in consultation with Manager Sato ?

Fukumoto:
I guess the director isn't holding his mouth halfway. When I fix it, I make a hand to the returned thing, 'Let's change the lines here and here,' and then hold a meeting with Mr. Tokunaga and the producer, It was a repetition.

G:
So it took quite a while to build it.

Fukumoto:
It's hanging. I can't afford it anymore (laughs). In the case of a movie, there is also the convenience of `` shaku '', but at first at first I put out all of it, make something obese without thinking about the number of pages and time, and shape it up more and more It was a way of making.

G:
How much work time was spent?

Fukumoto:
How much? There is a gap on the way, and the basics are drawing manga, so I don't think so much. The thing that came back and stopped at my hand is the waste of the longest time, so I checked and discussed as soon as possible ... As for the pace, there are many times a month and I meet twice I did it. It took a long time to release it because it stopped just before completion, and it started to move again about once, so the amount of work in the second half was about 1 when the first half was 4.

G:
It was a waste of time to stop the script check at hand, so we heard that we checked early, but during that time we continued to draw manga. How do you usually keep deadlines?

Fukumoto:
I'm basically the type that goes ahead. I draw and store it ahead of time. I have been drawing six times a month as a pace, and since there is a draw pool, I am not overtaken by the deadline.

G:
Oh.

Fukumoto:
Recently, when I was a bit slow, I was pushed back to the deadline for a long time, and thought, 'This is bad for my health, I'm gonna do it.'

G:
Bad for the body (laughs)

Fukumoto:
It's bad for your health and you can't do that. My heart sick as a human. I have to take the lead. I think that the manga artist is a machine for editing, and I think 'I can do it in a week?'

(Laughs)

G:

In an interview in 2009 on how to make Kaiji, he said that he first decided exactly on gambling ideas and material, and then decided what kind of people would be involved to make it effective. Are you doing this?

In this work, various people are involved in the battle of Kaiji.



Fukumoto:
Well, first of all, how to win is important. If it's not interesting, why not win? There's a game on that, a friend joins and sometimes betrayed, as a drama. I'm thinking about how to make it more interesting and how to do some nice tricks. For example, it may be more numb to choose 100 kaiji than take 100 lives, than to take one kaiji.



G:
Certainly (laughs). How do you come up with the idea? Are you still thinking at the desk, moving around, or always thinking about it?

Fukumoto:
Basically it's a desk, but fundamentally interesting ideas can come up suddenly. However, at the time of the idea, it was too aggressive and had to be boiled down to drop it into the manga, which was hard. I think there are two types of 'thinking ideas'.

G:
Are there two types?

Fukumoto:
The first part is 'Oh, this is interesting.' The other is to boil down the 'interesting' for the work. I think there are both.

G:
There are many great games in Kaiji, but for Fukumoto I wonder if the serialization of Kaiji was a game of life. In the editorial discussion of the exhibition held in 2016, 'I was praying that other manga artists would not draw limited Janken.' 'I just thought that I would definitely succeed. At the beginning of the serialization of Kaiji, I was 37, and in that sense, it took a lot of time before I could sell as a manga artist. ' As a person who has actually experienced the game of life, what do you think is necessary to win the game?

Fukumoto:
It's often said that ... I might have won before I did it. Before this, I was drawing ' Silver and Gold ' and ' Akagi ', so for a boxer I had already trained. Of course, I thought, `` I have to win, I want to serialize '', but it is not a feeling of forcing, but if I have enough ability I can serialize, if I have not reached my ability yet I will have to start again . So, it was at this point that the ability to pass in Yanmaga was at this point, and I wonder if the results were already out.

G:
Oh ... I see.

Fukumoto:
There is also a story called 'Limited Janken' that was not available. It's interesting to be new. I was happy as a writer to be able to try new things.

G:
According to an interview when 'Kaiji Gaiden' was published in Young Magazine's special edition Aka BUTA No. 12 in 1997, it was said that 'Kaiji' was originally scheduled for about two episodes in the front and back. What exactly was planned?

Fukumoto:
Originally, it wasn't about drawing Kaiji, but rather, 'I want you to draw a gambling manga.' At that time, you had already drawn 'silver and gold' or something, so it was a story about having a manga artist with a lot of highlights to draw around. However, when I talked, it became very difficult to fit in the front and back, and it was said that about 5 episodes were necessary, and from a certain stage it became a nuance to start as a normal series .

G:
So how did the work become a 'kaiji'?

Fukumoto:
I didn't even have the hero's name as a project (laughs). I named it Kaiji because I didn't want to make it so cool. You have a refreshing image like 'Shun' or 'Ryosuke'. But 'Taro', 'Mamoru', 'Shigeru' ... Ah, this is 'Akagi'.

(Laughs)

Fukumoto:
However, the reason why 'Shigeru Akagi' is cool is that 'Akaki' + 'Shigeru', so 'Yoshida' + 'Shigeru' will be a very great person.

(Laughs)

Fukumoto:
So, if possible, I decided to use 'Kaiji' because I wanted to make it a lazy name. It feels a little solid. I think 'Akagi' is cool.

G:
Indeed, it becomes a 'kaiji'. It's a bit off the line, but if you look at Mr. Fukumoto's background, you'll find a story in Wikipedia's ' Nobuyuki Fukumoto ' section that you bought ' Roses of Versailles ' in junior high school. I couldn't find any other sources. Why 'bell roses'?

Fukumoto:
Oh, I never bought it.

G:
Oops, I'm sorry. After graduating from high school, I got a job at an architectural company and supervised the site, and it was that I aimed at becoming a manga artist to hit something, but even if there are various things even if I hit it one shot, why? Did you choose a cartoonist?

Fukumoto:
When I was 18 years old, I saw amateurs appearing on TV, as did Tsutomu Sekine in a program called “ Ginza NOW! ”. There were also singer-songwriters and novelists. Among them, I thought that it would be a manga artist, but somehow.

G:
Did you read a lot of comics?

Fukumoto:
No, not at all. Everything is just plain ordinary. That's why I could study at elementary and junior high schools, but when I went to high school I stopped studying and I couldn't understand it, and even though I watched movies like a person, I was reading a novel and I was reading a novel but it was like a person ...... The picture is not good, but what is it? That's why the first work brought to the end of the book `` Crocodile's First Love '' is posted, but to an acquaintance, `` I often aimed at becoming a manga artist with this, I would not aim at it '' Surely '(laughs). I didn't even know the existence of the screen tone, so I painted it with light ink.


G:
Great ...

Fukumoto:
I've been able to become a manga artist often, and that's right. But it is also a strength. After quitting the construction company in three months, I joined Dr. Eiji Kazama 's assistant, but I always thought, 'I don't have the artistic skills, so I have to go up with talking.' From then on, until I turned 60, I've been thinking more than weekly at some point. 'Arabian Night' has a story about a thousand nights.

G:
Yes.

Fukumoto:
Even if you're making one episode a week, I can live around 2,000 nights, so I can definitely survive.

(Laughs)

G:
That's a ridiculous number to count. By the way, is it true that Fukumoto-san started drawing gambling comics because it was 'easy to get a job?'

Fukumoto:
this is true. In the 1980's, I couldn't get a job at major magazines, so I started drawing Mahjong and Pachinko comics. While there were a lot of magazines, I was handy because I could talk alone. The fact that I first assisted Mr. Kazama and watched a good picture for one and a half years was a huge thing because of the accumulation.

G:
The assistant era was a solid foundation.

Fukumoto:
Even if it wasn't a serial, it was good that I could get a job without dying. I was just reading it out, so I got the power to draw it out. I think that there are some more difficult parts than the serialization because I can read it all in one episode, but I think that the story making has been considerably trained by continuing to make it.



G:
The trained power also produced a script for Kaiji Final Game, which included four original games. Thank you for today.

The last chapter of the movie 'Kaiji' series 'Kaiji Final Game' has been released since Friday, January 10, 2020. Many gambling as well as demon-like rice will come out, so please enjoy yourself.

Movie `` Kaiji Final Game '' notice-YouTube


In addition, there is also a video that shows what kind of work 'Kaiji' is in 3 minutes, so even those who have not seen the original manga, animation, and movies so far are safe.

Don't spoil! ! The world is not your mother! ! But this time special video that I will tell you specially to enjoy the final game Kaiji understand in 3 minutes-YouTube


in Interview,   Video,   Movie, Posted by logc_nt