The PS5 will introduce 'QSSR,' an AI upscaling technology.



A new upscaling technology called ' QSSR (Quick Spectral Super Resolution) ' has been introduced for the standard ' PlayStation 5 (PS5), ' not the Pro version. This technology uses AI to enhance the detail of images.

AI upscaling technology QSSR arrives on PS5® – PlayStation.Blog Japanese
https://blog.ja.playstation.com/2026/10/02/20261002-ps5-qssr-o/

AI upscaling is coming to PS5 – PlayStation.Blog
https://blog.playstation.com/2026/10/01/ai-upscaling-is-coming-to-ps5/

According to developer Sony Interactive Entertainment (SIE), ever since the PS5 Pro introduced the upscaling technology ' PSSR (PlayStation Spectral Super Resolution) ,' players had been asking if a similar level of image quality improvement could be achieved on the PS5. QSSR was introduced in response to those expectations.

PSSR analyzes game images pixel by pixel and uses AI to upscale them to more detailed and stable images than conventional methods, but it seems that it could not be implemented on the PS5 due to limitations in the processing power required. QSSR is based on 'an efficient neural network structure' and 'an implementation optimized to maximize the performance of the PS5,' so that even on the PS5, it can benefit from AI-powered upscaling.

A video comparing QSSR on and off has also been released.

Marvel's Wolverine - Quick Spectral Super Resolution (QSSR) | PS5 Games - YouTube


Ghost of Yōtei - Quick Spectral Super Resolution (QSSR) | PS5 Games - YouTube


QSSR is a technology that originated from 'Project Amethyst,' a collaboration with AMD on AI graphics technology. SIE uses AMD GPUs in the PS5 series and has been jointly developing upscaling technology and other related technologies.

An official video explaining the specifications of the AMD GPU installed in the PlayStation 5 Pro has been released, containing a wealth of interesting information such as 'PS5 Pro development began in 2020' and 'It features the world's first ray tracing technology' - GIGAZINE



QSSR will first be implemented in ' Marvel's Wolverine ' and ' Ghost of Yōtei '. A patch released on October 2, 2026 will add the QSSR option to the PS5 graphics settings.

Insomniac Games, the developer of Marvel's Wolverine, stated, 'We are pleased that Marvel's Wolverine will be one of the first titles to bring this new QSSR technology to players. QSSR will allow in-game scenery to be rendered with sharpness and stability down to the pixel level. This technology is perfectly timed for the launch of Marvel's Wolverine, and will allow those playing on PS5 to experience a part of the PS5 Pro experience.'

in AI,   Video,   Hardware,   Software,   Game, Posted by log1p_kr