Studies show that playing VR games causes mild depersonalization

A feeling of unreality that the outside world surrounding you cannot be felt as a reality, a feeling of emptiness that you cannot feel the certainty of your own existence, and a feeling of non-self-affiliation that your body cannot be felt as your own. Psychiatric symptoms accompanied by are called '
Virtual reality induces symptoms of depersonalization and derealization: A longitudinal randomized control trial --ScienceDirect
https://doi.org/10.1016/j.chb.2022.107233
Virtual reality can induce mild and transient symptoms of depersonalization and derealization, study finds
https://www.psypost.org/2022/04/virtual-reality-can-induce-mild-and-transient-symptoms-of-depersonalization-and-derealization-study-finds-62831
So far, it has been pointed out that the use of VR technology may cause a sense of unreality, emptiness, and non-self-affiliation. A research team led by Niclas Brown of the University of Bonn conducted a longitudinal, randomized controlled trial to better understand the true benefits of VR.
Regarding the motive of the research, 'We are a technology that can strongly influence the reality of people, so after touching VR, the reality of the real world may also be affected. And I actually found a forum on the internet where VR gamers complain of various dissociation symptoms and feelings of alienation. We wondered if VR could really cause alienation. We conducted this study to find out. '
The research team used a head-mounted VR device or a conventional PC device for 80 subjects who had no history of psychiatry or diagnosis of neuropathy, and used the popular role-playing game ' The Elder Scrolls V: Skyrim '. Was played for 30 minutes. Participants use the (PDF file) Cambridge Depersonalization Scale to measure the degree of depersonalization at four timings: just before play, immediately after play, one day after play, and one week after play. We evaluated the degree of depersonalization, emotional responsiveness, motion sickness caused by VR, and perceptual reality.
You can see what kind of game the VR version of The Elder Scrolls V: Skyrim is by watching the trailer movie below.
The Elder Scrolls V: Skyrim VR PC Trailer-YouTube
As a result, it was found that the feeling of unreality and emptiness was amplified in both the participants who played on the VR device and the participants who played on the PC. However, it was observed that participants who played with VR devices tended to amplify more. We also found that the perceptual reality gained from the game was significantly appreciated when played on a VR device rather than on a PC. This means that VR has a greater impact on reality than regular games.
'Our study has shown that 30 minutes of VR use induces depersonalization, such as mild depersonalization and depersonalization, but has not reached clinically significant levels,' said Brown. It is still unclear whether VR causes long-term depersonalization and how long-term use of VR enhances depersonalization, and further investigation is needed. ' It states.

'We've only investigated one VR game so far, so it's unclear if our findings apply to other VR games, and we're healthy in this study,' Brown said. It is also important to note that people at high risk of mental illness and those with anxiety disorders are not included in the survey because we are only targeting individual individuals. '
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