Google closes Stadia's dedicated game development department, Stadia itself will continue


by

Marco Verch

Google announced that it will close the internal department 'Stadia Games & Entertainment' that develops games for its own cloud gaming service ' Google Stadia '. In the future, the resources devoted to the development of dedicated games will be used to expand alliances with external publishers and strengthen the platform.

Focusing on Stadia's future as a platform, and winding down SG & E
https://blog.google/products/stadia/focusing-on-stadias-future-as-a-platform-and-winding-down-sge/

Google is shutting down its in-house Stadia game development studios --The Verge
https://www.theverge.com/2021/2/1/22260803/google-stadia-game-development-studio-shut-down-jade-raymond

Google Stadia Shuts Down Internal Studios, Changing Business Focus
https://kotaku.com/google-stadia-shuts-down-internal-studios-changing-bus-1846146761

On February 1, 2021, local time, Google announced that it would close Stadia's dedicated game development department, Stadia Games & Entertainment. 'Stadia Games & Entertainment' has two studios, Los Angeles Studio and Montreal Studio, and it is expected that about 150 developers who belonged to it will be transferred to another department. However, Jade Raymond, who is also known for being involved in the ' Assassin's Creed ' series at Ubisoft, will leave Google.

Phil Harrison, vice president and general manager of Stadia, explained the reason for the closure of the game development department: 'Creating a best-in-class game from scratch requires years and a lot of investment, and this cost Is rising exponentially. ' He said he would stop investing in dedicated games and focus on expanding business partnerships with external developers and publishers and strengthening Stadia's technology.

At the time of launch, Stadia was evaluated as 'roughing' because the graphics could not be played at the highest setting, but 'Cyberpunk 2077', which was regarded as a problem that it did not operate stably on PlayStation 4 and Xbox One, It was reported that the number of games that work well is increasing, such as Stadia reporting that it can stably output 60 fps.


by Marco Verch

Mr. Harrison emphasized that Stadia itself has no plans to end, mentioning the success of 'Cyberpunk 2077'. He argued that the cloud gaming service of streaming games calculated by the aggregated infrastructure is the future of the gaming industry, and said that he would continue to invest in the underlying platform.

Recently, it is reported that Amazon, which also provides its own cloud gaming service ' Luna ', is struggling to develop its own games.

Why did Amazon's game development department 'Amazon Game Studios', which continues to be discontinued, fail? --GIGAZINE



in Web Service,   Game, Posted by darkhorse_log