What is the opposite relationship between 'technology' and 'magic' in many creations?
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“ Technology ” supported by machine civilization and science and supernatural and unscientific “ magic ” are portrayed as opposing entities in many creations. Anthropos Games, a board game designer group, explains the relationship between technology and magic.
Magic and Technology – Anthropos Games
http://anthroposgames.com/magic-and-technology/
According to Anthropos Games, traditional Western thinking treats technology and magic as conflicting. Technology is a manifestation of the mechanized world, facts, logic and objectivity, while magic is a manifestation of human will, creativity, mother nature and subjectivity. This binary opposition is commonplace for westerners, but also states that it is part of historical development
`` The birth of modern science fiction in the West is tied to the industrial revolution, '' Anthropos Games argues, claiming that industrial technology spread at a stretch in Europe, from which the dualism of `` nature '' vs. `` technology '' took root . For example, Mary Shelley is said to have written the Gothic novel Frankenstein in response to the rapid social changes that had swept Europe in the early nineteenth century.
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Also, many writers continued to write and write fantasy literature, such as JRRR Tolkien known for `` The Story of the Ring '' and CSLewis, the author of `` The Story of Narnia '', among them Clearly treats technology as a universal 'bad guy', and many of the 20th century science fiction and science fiction films, such as William Gibbson 's ' New Romancer ', follow the pattern of 'technology = evil' Says Anthropos Games.
Just as the computer HAL 9000 was suspended by the human astronaut David Bowman in `` 2001 Space Journey '', or mechanical and technical things tend to appear as villains in `` Avengers '' It is the human heart that wins at the end of the story, as it is, and ultimately, that it is not Iron Man that saves the plight of mankind, but Tony Stark, who has learned the human lesson of self-sacrifice. Anthropos Games claims that it is human will and the fortitude of human beings. In other words, Anthropos Games points out that in modern science fiction, humans are often treated as something extraordinary and special, unlike other races in the universe.
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Isaac Asimov , also called the father of the American science fiction, is a modernist between Mary Shelley and William Gibson who thinks that `` machines are perfect and humans can not live without them '' Point out that there is a moment when was born. Anthropos Games argues that the machines in Asimov's sci-fi novel are not traditional villains, but they still represent a counterpart to human imperfection.
According to Anthropos Games, `` The work that departed most from the traditional form of the binary confrontation of magic and technology was Arthur, co-author of The 2001 Space Journey and author of The End of Childhood. C. Clark '', but technology is still treated as `` unnatural and unhuman '', and it is said that as a substitute for humans it does not fit in the natural world and must be suppressed Is said to be.
On the other hand, magic and technology are not treated as conflicting in Japan, Anthropos Games points out. In Japan, humans are treated differently than nature, and technology is a form of magic, and vice versa.
For example, Square Enix's classic RPG “Final Fantasy” series often treats magic and technology at about the same level. Also, when you look at Japanese horror movies, there are many that combine technology and magic, such as ' rings ' and ' ringing ants .'
by Bryan Ochalla
Anthropos Games said that Hayao Miyazaki's animation movie `` Princess Mononoke '' was accepted smoothly in the United States and Europe because it portrayed technology and magic as opposed to Japanese traditional creation style It also suggests sex. Anthropos Games said that the relationship between technology and magic that is different from the West is unique to Japanese science fiction and may not have required the understanding or philosophy of the relationship between the two.
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