Microsoft announces details of next-generation game machine `` Xbox Series X '', 12TFLOPS GPU and 120fps correspondence etc.



Microsoft has announced more detailed specifications of game consoles released from the next-generation game console development project '

Xbox Series X ', which were not disclosed until now.

What You Can Expect From the Next Generation of Gaming-Xbox Wire
https://news.xbox.com/en-us/2020/02/24/what-you-can-expect-next-generation-gaming/

In the `` Xbox Series X '' of the next-generation game machine development project officially announced in December 2019, AMD microarchitectureZen 2 adopting processor, NAVI generation GPU, resolution of up to 8K and high speed GDDR6 memory By installing it, it was revealed that it would be a game console that realized '4 times' faster performance than Xbox One X.

Clearly that the official name of Microsoft's next-generation game machine will be `` Xbox '' instead of `` Xbox Series X ''-gigazine



In addition, the Xbox development team has announced further details of the Xbox Series X, `` The console design has achieved a better balance of processing power and processing speed compared to the previous generation, and in all technical aspects Moving forward, providing an amazingly dynamic and vibrant world and minimizing all aspects that depart from the gaming experience. '

◆ Next generation custom processor
The Xbox Series X will be the most powerful game console ever, with a custom-designed processor that uses AMD's micro-architecture Zen 2 and 2nd generation RDNA . It offers four times the processing power of Xbox One and GPU performance of 12 TFLOPS . The number 12TFLOPS is more than twice the Xbox One X and more than eight times the Xbox One.

With this, the Xbox Series X is a real leap in processing and graphics, and it will be possible to enjoy a larger and more sophisticated game world at a high frame rate.

◆ Variable rate shading (VRS)
Microsoft's patented VRS allows developers to more efficiently utilize the full power of the Xbox Series X. Instead of spending GPU cycles uniformly on every pixel on the screen, it will be able to spend priority on effects on specific characters and important objects. This technique allows for a more stable frame rate and higher resolution without affecting the final image quality.

◆ Hardware acceleration DirectX ray tracing
The Xbox Series X offers DirectX ray tracing using hardware acceleration, the first console game console to use. This makes it possible to realize realistic lighting, reflection, and sound effects in real time, and to reproduce dynamic and realistic environments in games.



Furthermore, in order to increase user immersion, we have succeeded in increasing the number of plays, reducing standby time, and achieving ultra-low latency. To that end, the Xbox development team analyzes every step that exists between the player and the game, from the controller, the console itself, and the display, and works to speed it up.

◆ SSD storage
By adopting the next generation SSD, almost all aspects of game play have been improved. The game world is loaded in a flash as it becomes larger and more dynamic.

◆ Quick Resume
With the new Quick Resume feature, you can continue multiple games almost instantaneously from a pause without waiting for a long loading screen.

◆ Dynamic Latency Input (DLI)
Optimizes the latency of the pipeline from the player to the game console, including the Xbox Wireless Controller. DLI employs a proprietary high-bandwidth wireless communication protocol that allows the controller to instantly synchronize inputs with the display when the controller is connected to the console. This improves the accuracy and responsiveness of the operation on the controller.

◆ HDMI 2.1 innovation
The Xbox Series X achieves the best gaming experience by using the new features of HDMI 2.1 such as 'Automatic Low Latency Mode (ALLM)' and 'Variable Refresh Rate (VRR)'. With ALLM, Xbox One and Xbox Series X can automatically set the connected display to minimum delay mode. VRR synchronizes the display's refresh rate with the game's frame rate to maintain an uninterrupted and smooth image.

◆ Support for 120fps
Xbox Series X supports up to 120fps. This allows developers to go beyond the standard 60fps output to improve realism and achieve fast-paced action.

◆ Four generations of games can be played
By working on compatibility, backward compatibility features will make existing Xbox One games, including Xbox 360 and the original Xbox, play better than ever. Play your favorite games, including Xbox Game Pass titles, with stable frame rates, fast loading times, improved resolution and visual fidelity. In addition, gaming accessories for Xbox One will be available.

◆ Smart Delivery
Once you buy a game, you can play the correct version of the game on any Xbox, Xbox One, Xbox Series X. All Xbox Game Studios exclusive titles, including ' Halo Infinite ', will use smart delivery. Since this technology is available to all developers and publishers, titles first released on Xbox One and later offered on Xbox Series X will attract generations of game consoles `` if smart delivery is supported. '' Will be available for purchase.

The latest version of CD PROJEKT RED , ' Cyberpunk 2077 ' is compatible with smart delivery, so if you purchase the Xbox One version, you can get the Xbox Series X version free of charge.



◆ Xbox Game Pass
In addition to game titles released on four generations of game consoles, Microsoft's major game subscription service Xbox Game Pass will continue to include first party games like `` Halo Infinite '' from the release date It becomes.

In addition, Phil Spencer, who heads Microsoft's game development department, wrote, `` I am looking forward to sharing more details on E3, '' so further details of Xbox Series X will be held on June 9, 2020 It seems to be clear in E3 2020.

in Hardware,   Game, Posted by logu_ii