When FPS is reproduced in the real world and in real time it becomes like this



You can enjoy the immersive feeling because you can not see the character you operate and move from the player's point of viewFPS(First Person Shooting Game) in the real world, and also in real time is "Real Life First Person Shooter". Real Life First Person Shooter is a complicated system to explain by connecting words connected by Internet calling service to the world of FPS and forcing it to play as it is, but a movie taking a picture of the situation is made public It is content to be convinced without thinking "Was there such a hand?"

Real Life First Person Shooter (Chatroulette version) - YouTube


The player at the top left of the screen was chosen randomly from Skype and Chatroulette of Internet calling service.


Normally you should see the face of the person you are talking to, but suddenly a user drawn into the world of FPS can not hide embarrassment. Everyone is embarrassed but as you instructed on the screen type "START" to start the game.


The player feels like giving directions by voice and operating it, for example, if you pointed out "Turn down," the middle person says "OK" and moves the line of sight downward.


This player tries to escape from the ceiling but it is impossible.


The zombies are lying down when looking at the feet, the female player screams.


Take the bars that were nearby ... ...


Repelling zombies as saying "Beat the zombie's head quickly!"


Some people fell into a panic condition due to the emergence of zombies.


After repelling a zombie, I will go out with the key that was falling on the floor.


The actions vary from player to player, saying "Please go out slowly" or "Instruct me to run out the moment when you go out"!


There is one zombie on the right side.


And when looking at the left, countless zombies came toward us. A female player shouts out "Oh my god!"


A player who instructs "Run fast! Take it for now!"


Despite escaping from the zombies, the place where they ran away is a dead end.


Unfortunately game over is attacked by zombies.


In addition, when grabbed by a zombie it is possible to shake off by inputting "Q" with a keyboard. It is quite pretty commitment.


This player discovered that there was a way before the dead end.


I get a shotgun from the dead zombies and the tension goes up.


Next time we will beat down zombies as well as this turn.


Another player found the assault rifle when I checked the place where I got a shotgun from a zombie.


With an assault rifle, I will head to the church next time.


I arrived at the church, but the door was closed. If the damage accumulates, visibility will be slightly worse like the screen of this player. The face of avatar at the lower center of the screen also has a distorted expression in pain.


The door of what you want to enter the church to escape from the zombies is closed. When I looked around the church indeed, I discovered that a machine gun was installed. The player will have a look that looks happy with "ya ya" without thinking.


Repel zombies with a machine gun as instructed "Please shoot and shoot and shoot".


Some players died without noticing the zombies creeping up with machine guns disappearing.


After fighting off the zombies, kick down the locked door and infiltrate inside.


Tension is overflowing because the passage of the church is dark.


I found a dubious globe where I passed through a dark passage.


There was recovery medicine in it.


Fill the fitness gauge and go to the downstairs where somehow a zombie-like sound is heard.


I was downstairs wearing my armor, a boss with a huge Ono.


Despite fighting with a shotgun, the game is over with Ono's blow. We need more powerful weapons.


This player surveyed throughout the area before the boss fight.


I will get a rocket launcher from a wooden box. Some players were surprised at the emergence of the rocket launcher of the Noa "I'm serious!"


Firing a rocket launcher with its aim at the boss.


The moment you shoot, the sound of Bocaan will echo.


There is a mirror on the way to go to see the defeated boss, and the inside person thumbs up toward the camera.


After the boss has been defeated, magnificent music flows and the screen is wrapped in light.


Here spoiled. Greetings and game developers came out and greeted me.


Until the end of the game, the players were thankful for having experienced an unexpected adventure, "Thank you!", "It was great!"


Realm Pictures, which has released 'Real Life First Person Shooter', the making movie of the same movie is also open and can be confirmed from the following.

Real Life First Person Shooter - Behind the Scenes - YouTube


Developers and staff of Real Life First Person Shooter are only volunteers collected from friends and acquaintances.


Each performer was making a make-up and playing a zombie.


The last boss to appear ......


Costume handmade. Besides this, all the props that appear in the movie are said to have been made only for this time.


The staff who wore a helmet was the one that the player instructed and operated by voice. The front of the helmet is equipped with GoPro ......


Ultra compact, lightweight HDTV encoder "CUBE"Connected to the HDMI cable, and that video was streaming.


This is a control center that he was adjusting the video and sound that the player selected from Skype and Chatroulette will see.


The sound was recorded in advance in real time according to the movement of the player.


Staff who communicate with "OK" etc. with player's instructions.


Randomly elected users may have been surprised, but it is enviable that they gained valuable experience.

in Video,   Game, Posted by darkhorse_log