20 Little-Known Secrets About the Street Fighter Series



'MARVEL VS. CAPCOM 3 Fate of Two Worlds' has already sold 2 million copies worldwide since its release in February this year, and Capcom's fighting game is still unabated, but it has built up the prosperity of the current fighting game. It seems that there are many little-known facts about the 'Street Fighter' series , which can be said to be a masterpiece.

Here are 20 secrets that even fans don't really know, such as the history that the concept of 'combo' originated from a bug, and the fact that Dejay's model was actually Captain Billy. 20 Things You Didn't Know About Street Fighter II from 1UP.com

1. Origin of 'combo'
The 'combo' here is different from the special moves such as the so-called 'Hadoken' and 'Shoryuken', and by using a specific technique in succession, there is a complete gap between the techniques. It is a phenomenon that does not occur and can be hit by the opponent continuously. In today's fighting games, this 'combo' plays a very important role in every title and is an indispensable element, but the origin of this combo is actually 'Street Fighter II'.

Interestingly, however, the combo in 'Street Fighter II' was not a feature implemented with the aim, but a kind of so-called bug. Although developers initially realized that if one particular technique was followed by another specific technique at a very limited time, the technique would be linked, but most players would use this technique. He thought he wouldn't be able to handle it.

Contrary to the developers' expectations, shortly after the release of Street Fighter II, game centers across the country fought with combos, and combos were treated as a feature of Street Fighter II. It seems that this phenomenon actually came to be officially called 'combo' in the game after 'Super Street Fighter II' released in 1993.

* In the original article, both cancellation and combo are expressed as 'combo', but strictly speaking, what is considered a bug is 'cancellation technique' that stops the motion of the normal technique in the middle and issues a special technique. is.

YouTube-Super Street Fighter II Combo? Video



2. Even if you fall, it won't happen for free
After 'Street Fighter II' recorded an overwhelming hit all over the world, various pirated editions are rampant in various places. Especially famous is the version called 'Street Fighter II Rainbow Set' , which has added various functions such as performing special moves in the air and manipulating the trajectory of missiles such as Hadoken.

Although the Street Fighter series was forced to fight against such pirated versions, 'Street Fighter II'TURBO (Dash )' with additional special moves, adjustment of the balance between characters, and improvement measures such as increasing the game speed. Turbo) -HYPER FIGHTING- ' was released at the end of 1992 to suppress pirated editions. In 'Super Street Fighter II -The New Challengers-' , the new character Thunder Hawk is equipped with a special move 'Condor Dive' exclusively for the air. Showed a posture that does not wake up.

YouTube --Street Fighter 2 RAINBOW SET 1 (cristfc playing)-PART 1 of 2



3. Is Ryu and Ken's master 'Shinryu'?



In 'Street Fighter IV', Ryu and Ken's master 'Gouken' will appear in the game for the first time, but overseas, the misunderstanding that Ryu and Ken's master is named 'Shinryu' has spread for a long time. It seems that it was.

The origin of this misunderstanding is the misunderstanding of Ryu's post-victory comment, 'You can't win unless you defeat Sheng Long!', Which is famous for having never issued Sheng Long. In the overseas version, this was 'You must defeat Sheng Long to stand a chance.' Even in the overseas version, 'Shoryuken', which is a special move, is pronounced 'Shoryuken', so overseas fans do not know what 'Sheng Long' is, and it is thought that 'it must be the master of Ryu and Ken'. It seems that it was.

4. How to use old version characters in 'Super Street Fighter IIX'
In 'Super Street Fighter IIX', major changes have been made to the previous work on the system, such as the addition of an element of 'Super Combo' that can be used only when the gauge is full, but the old version of the character is used in the game. It seems that there was a trick.

After selecting a character with the weak punch button on the character selection screen, if you enter a specific command while the plane is flying to the opponent's stage, you can use the character of 'Super Street Fighter II' specification. Except for some characters, the old version of the character seems to be weak because the movement is limited, but it is a little interesting trick.

5. Akuma's name becomes 'Akuma' overseas



It seems that it is well known among overseas fans that the names of Bison , Balrog , and Vega have been exchanged in the overseas version, but it seems that it is not well known that the name of Akuma has changed. ..

Akuma is a boss character that represents the series along with Vega, but since its first appearance, the name has been 'Akuma' in the overseas version, and it seems that this name has become established overseas. I don't know why the name was changed in the overseas version, but it is difficult for English-speaking people to pronounce the name 'Gouki', so in a close sense it became 'Akuma (devil)' as a Japanese name. It is said that it may be.

6. It was actually an animation overseas



The movie version of 'Street Fighter' seems to be a memorable work for Street Fighter fans in many ways, but it is not well known that the American version of the animation was actually broadcast even among overseas fans. It seems. Halfway through, the American comic-style design creates an indescribable atmosphere. In Japan, an animation was aired in 1995 as 'Super Street Fighter II V' .

7. Capcom was initially threatened by 'Mortal Kombat'
Nowadays, 'Mortal Kombat' is often treated as a colored item, but although the truth is uncertain, it seems that Capcom was threatened by none other than the fact that it would drive out Street Fighter when it was first released.

In particular, the system adopted by Mortal Kombat in which live-action actors move as characters on the screen was the most advanced at the time, and Capcom could not make the same thing even if it tried to make it, so Capcom was in the United States to catch up with this. It is said that 'Street Fighter The Movie' was produced in partnership with 'Incredibles Technologies'. It was an ambitious game using live footage of the movie 'Street Fighter', but in contrast to 'Street Fighter ZERO' which started operation at the same time, it will disappear from the game center soon. I did.

Below is a play movie of the first Mortal Kombat.

YouTube-Mortal Kombat 1 1992 Midway Y Unit hardware by Ed



8. Was 'Street Fighter The Movie' supposed to be 'Street Fighter III'?
Although it was 'Street Fighter The Movie' which had a disastrous ending, it is said that it was originally planned to be a game bearing the numbering 'III' of the series.

Alan Noon, an employee of The Incredibles Technologies, who was in charge of development at the time, said, 'There was a lot of confusion in the development. There was. I clearly remember that the game was originally developed as 'Street Fighter III'. We made the best Street Fighter ever. More characters! Digitized live footage. Video! New combo system! One of them is 'Shinryu' ... ', but unfortunately it is unclear where the environment where this game can be played is currently.

9. 'Shinryu' was actually scheduled to appear in the game



According to Alan Noon, the developer of 'Street Fighter The Movie,' the character 'Shinryu,' which was created by mistranslation, was actually scheduled to appear in the game. Although it was planned as a character who dressed like an American soldier and used Chinese martial arts to fight with a blindfold, it was put into storage due to time constraints. If this character had been implemented, the current 'Gouken' might not have existed.

10. Balrog was originally supposed to be portrayed as a knight



It's not uncommon for a character to look completely different through various twists and turns, from the original draft to the move in the game, but Balrog initially has a look other than wearing a mask. It seems that there was no such thing. After that, a character with the image of the Crusades was drawn, but it has reached its current form in consideration of overseas sales.

11. Dhalsim was supposed to have six arms



As a character that has undergone even more drastic changes, Dhalsim initially had six arms and had an elephant's head, making it even more alien to humans than its current form. At the stage of the setting picture, it is reminiscent of Ganesha, the god of Hinduism, and if it was released in this state, Dhalsim may have disappeared in the global expansion.

12. Chun-Li is the only character that has hardly changed from the original plan



In addition to Balrog and Dhalsim, Ryu and Guile were also greatly modified, and most of the characters were Street Fighter II with considerable changes from the original plan, but only Chun-Li was made into a character almost as it is from the original plan. that's right.

13. Is the movie Blanca Nash, not Blanca?



The Blanca that appears in the movie version is Guile's best friend 'Carlos Blanca' and is nicknamed Charlie. You can see that the setting that was changed to green skin by the human experiment of the evil organization Shadaloo, you can see that it is an image of a blanka in the game, but there is no such setting in the blanka, and the green skin is a jungle It is said that the electric shock emitted from the body was acquired by fighting with the electric eel with the ability acquired so that it would be a protective color.

Also, the nickname Charlie is the name of Nash's overseas character that appears in 'Street Fighter ZERO', and it is also the same as Guile's best friend, but this relationship has not been officially clarified. Hmm.

14. Ken's theme song is based on the song

'Cheap Trick'
Speaking of Cheap Trick, it is a peculiar band that brought a reimportant hit to the United States from the live at Nippon Budokan, but Ken's theme, which was born in Japan and went to the United States for warrior training, is the band's masterpiece ' 'Mighty Wings' is the base.

15. Deejay 's model is Billy Blanks



It may be surprising that there are few American-designed characters in the Street Fighter series, which is overwhelmingly popular in North America. The only one designed by American James Goddard is Kickboxer and Musician. It seems that this DJ is modeled on Billy Blanks, known as 'Billy's Bootcamp' . It is said that Deejay was designed from the appearance of Billy who appeared in the movie 'King of the Kickboxer' and released a splendid flying kick.

16. When households could only play with

3DO



'Super Street Fighter IIX' started operation in the arcade in April 1994, but until September 1997 when the 'Street Fighter Collection' appeared on Sega Saturn and PlayStation, 'Super Street Fighter IIX' was released. There was a very special time when only 3DO standard compliant devices such as Panasonic's '3DO REAL' were available for playable home video game consoles.

'3DO REAL' attracted attention as a pioneer of 32-bit game machines with sprites and video playback capabilities, but most of the early game software released under the 3DO standard was extremely biased toward so-called 'Western games'. The spread to the general public was delayed, and it was overtaken by the domestic 32-bit machines Sega Saturn and PlayStation, and was completely left behind in the hard war that was intensified by the appearance of NINTENDO 64 later.

17. A game with a tremendously long name 'Super Street Fighter IIX for Matching Service Grand Master Challenge'



For some reason, the numbering was not updated and the title was repeated as 'Street Fighter II', but when it was released as Dreamcast exclusive software in 2000, the title was 'Super Street Fighter IIX for Matching Service Grand'. It became a tremendously long 'Master Challenge' and became a hot topic in the United States.

18. Guile bug
There were many bug tricks in Street Fighter II, but for some reason the Guile relationship is by far the largest. One of the most famous ones is 'Vacuum Throw', which allows you to throw wherever your opponent is by performing a specific action. As a related technique of this bug, there is a bug technique known overseas as 'Guile's handcuffs', in which the opponent is killed and stops completely with the motion, and it sticks to the guile and moves.

This 'handcuffs' can be released by throwing a vacuum, but if the time runs out in this state, the game will freeze completely, which is a fatal bug. In addition, there are some bugs in the original Street Fighter II that are a little unthinkable nowadays, such as those that turn off the power.

YouTube --Street Figher 2 Handcuff Glitch



19. Live-action Street Fighter that also existed in China

'Street Fighter The Legend of Chun Lee' was released in 2009, and the official live-action movie is supposed to be two together with 'STREET FIGHTER' in 1994, but even in China secretly 'Future Cops' It seems that a movie using the characters of the Street Fighter series was released under the name.

Vega, Ryu, Ken, Chun-Li, Sagat, Edmond Honda, Guile, Dhalsim, Balrog, etc. have appeared, and it is a movie that fighters will time travel and fight in 1993 from the future of 2043. It seems. Andy Lau and others are appearing as actors.

YouTube --trailer: future cops (aka Street Fighter)



20. Live-action street fighter that was also in Korea
Details are unknown, but it seems that there was a live-action version of Street Fighter in South Korea as well. From the title 'Street Fighter TV Show', it looks like a TV series, but in a sense it's amazing quality.

YouTube --Street Fighter TV Show



in Video,   Game, Posted by darkhorse_log