A movie that can realize how terrible a technical capability of a live-action, overseas-made game engine "CryEngine 3" is awesome
It is what is called the center of recent game developmentGame engineIt is called what is called Square Enix used in FF 13 in JapanCrystal Tools, Capcom used in "Dead Rising" "Lost Planet" "Devil May Cry 4" "Biohazard 5"MT FrameworkIt is famous.
Overseas, there are companies that supply such game engines to other companies, among them "CryEngine 3"Has become a ridiculous thing to operate high quality and beautiful graphics in real time on three platforms of Windows, Xbox 360, and PS 3," Delusion will swell that "It will be amazing to make that game with this" It is such contents.
The following movies will show you how high quality you are in fact and technical skills are horrible.
CryEngine 3 Video Game, GDC 11: Exclusive Tech Showcase HD | Video Clip | Game Trailers & amp; Videos | GameTrailers.com
YouTube - CryEngine 3 GDC 11: Exclusive Tech Showcase
This quality in real time, not pre-rendered movies.
Even in FF 13 etc, there was a difference in the quality of the graphics between pre-made movie scenes and battle scenes and moving scenes rendered in real time, but with CryEngine 3 it is possible to go to this level.
It means that you can create real-time battle scenes with this quality, that is, users can freely manipulate characters.
Development will be done like this
The left screen shows the result screen, the right shows the screen with the motion
All camera angles and movements can be developed in real time, this is easier to see the movie.
This is real time
The effect of lighting can also be checked in front of you
Individual color control "3D LUTAlso support
You can also control the depth of field, so-called "blur" freely
Moreover, this is amazing, the content which the actor acted can also perform motion capture in real time
As the character moves in the game development screen as the actor moves, more realistic game creation becomes possible
It is compatible with so-called 3D in particular, especially if it is a game engine pursuing so much realism, it seems to be quite interesting. In addition, various correspondence.
It's amazing to say that this level of graphics is not a pre-made "movie" but a game that can be operated using a controller.
Incidentally, the above is a demonstration of the latest CryEngine 3, so that it can be used even in the so-called theatrical movie quality.
So this is a demo movie about what actually happens with home game machines and PCs with Windows.
YouTube - CryEngine 3 at GDC 2010
First of all, real time lightning
This level is realized with home game machine, PS3 and Xbox 360
What is even more outstanding is the so-
You can destroy anything visible by attaching judgment. For example, this is where we shoot and destroy building glass windows with a gun.
You can also do things like building fragments falling from the top with an earthquake and then blowing up by shooting what is in front of you.
Artificial intelligence is also pretty smart, you can move with such motion, if you are shot, you can be wise and human-like reaction speed, and so on.
Development for three models for PC, Xbox 360 and PS 3 is possible at once, it can be operated on each game platform easily and easily once made once.
And you can give the character a look like as if you are alive
Below is a movie that shows how much quality you can move with PS3 or Xbox 360 in real time.
YouTube - CryEngine 3 In HD (long version)
By the way this is an example of a field that CryEngine 3 can move in real time. It is a feeling that I can run around in the virtual world exactly.
In the direction to pursue seeking such realism, one or two overseas dedicated game engines are good, and Japanese game development needs to seek survival in a different direction from that It seems likely.
Related Posts: